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* Hard metrics, such as [[Quests|quest lines]], nearby resources, citizen progression, and purchases of local real estate, will determine the value of those purchasable shares.
 
* Hard metrics, such as [[Quests|quest lines]], nearby resources, citizen progression, and purchases of local real estate, will determine the value of those purchasable shares.
* A similar system will be available for [[Guilds|guilds]] who declare citizenship of a node. Each of those guilds can then issue shares.
 
* [[Social organizations]] will also have a similar system.
 
 
* [[Node sieges|Sieges]] will halt trading of shares in a [[Nodes|node]].
 
* [[Node sieges|Sieges]] will halt trading of shares in a [[Nodes|node]].
 
** This opens up potential for economic sabotage.
 
** This opens up potential for economic sabotage.

Version vom 22. Oktober 2017, 00:26 Uhr

As nodes develop, player governments may open sharemarkets (also called Stock markets) where players can buy and sell shares in Nodes, Gilden and Soziale Organisationen.[1]

  • Hard metrics, such as quest lines, nearby resources, citizen progression, and purchases of local real estate, will determine the value of those purchasable shares.
  • Sieges will halt trading of shares in a node.
    • This opens up potential for economic sabotage.
  • Livestream, 17 May 2017 (11:27).