Archive:Bow's combo und Combat: Unterschied zwischen den Seiten

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[[Combat]] in [[Ashes of Creation]] is focused on strategy and tactics.<ref name="livestream-3-May-2017-15:15">[https://youtu.be/tqsybteR44Q?t=1081 Livestream, 3 May 2017 (15:15).]</ref>
  
[[Ranger]] ability: Target an enemy and use your bow to strike with multiple arrows. Dealing damage and powering up your focus with this weapon attack.
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* [[Classes]] allow players to flavor their primary [[Archetypes|archetype]] abilities with augments from a secondary archetype.
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* Players can build their characters with the active skills they want.
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** The number of active skills on the action bar at any one time will be contained in size (fewer than 30).
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** For example: One [[Fighter]] will be different from another based on what active skills they have chosen.
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== See also ==
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* [[Classes]]
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* [[User interface]]
  
 
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[[Category:Abilities]]
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[[Category:Risk vs reward]]

Version vom 21. Oktober 2017, 12:42 Uhr

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Kampf in Ashes of Creation is focused on strategy and tactics.[1]

  • Klassen allow players to flavor their primary archetype abilities with augments from a secondary archetype.
  • Players can build their characters with the active skills they want.
    • The number of active skills on the action bar at any one time will be contained in size (fewer than 30).
    • For example: One Kämpfer will be different from another based on what active skills they have chosen.

Siehe auch

Einzelnachweise