2019-03-26 Blog: Know Your Nodes - Advance and Destroy
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In this edition of Know Your Nodes, we’ll be going over how you can advance and destroy a Node. If you missed our previous article in this series, we highly recommend you check out Know Your Nodes: The Basics. As a disclaimer, we want to note that our game is still in development, so all design decisions are subject to change during our Alphas and Betas. With that in mind, this series will provide you details on our current design plan for Nodes.
Referenced by
- Adjacent nodes
- Alts
- Zerstörung von Apartments
- Apartments
- Architecture
- Artisan buildings
- Ashes of Creation
- Backgrounds
- Kasernen
- Gebäude
- Business buildings
- Zimmerei
- Changing citizenship
- Großstädte
- Bürgerschaft
- Vorteile der Staatsbürgerschaft
- Default service buildings
- Zerstörbare Umgebung
- Feldlager
- Biome
- Expedition
- Families
- Freehold destructibility
- Freehold security
- Grundbesitz
- Möbel
- Gameplay
- Homesteads
- Housing Security
- Housingdekorationen
- Housing destructibility
- Housing foreclosures
- Inns
- Kickstarter
- Mercenary NPCs
- Metropole
- Entwicklung der Node
- Atrophie des Knotenpunkts
- Vorteile von Nodes
- Node building destruction
- Node destruction
- Node footprint
- Node-Regierungen
- Node layout and style
- Node leadership powers
- Node-Entwicklung
- Node siege completion
- Node siege declaration
- Node siege defenses
- Node-Belagerungen
- Node simulation
- Node-Stufen
- Knotenpunkt-Steuern
- Node wars
- Nodes
- Open-world PvP
- Open-World Schlachtfelder
- Spielerbehausungen
- Player housing benefits
- Prozedurale Generierung
- Fortschritt
- PvP
- Völker
- Erscheinungsbild der Völker
- Volksvorteile
- Racial influences
- Rollenspiele
- Safe zones
- Service buildings
- Siege declarations
- Siege participation
- Belagerungen
- Soziale Organisationen
- Statische Behausungen
- Static housing destructibility
- Tavern security
- Tavernen
- Taxes
- Städte
- Unique node buildings
- Vasallen-Nodes
- Dörfer
- Wildnis
- World manager
- Einflussbereich
- Zonen und Entwicklung