CC
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The abbreviation CC in Ashes of Creation may refer to:
Charakter-Ersteller
Der Charakter Editor (oder das Charakteranpassungssystem) ermöglicht es Spielern, das Aussehen ihrer Spielcharaktere, angeheuerten NPCs; zu definieren ; und möglicherweise Lebewesen, die durch den TierhaltungsBeruf gezüchtet wurden.[1][2]
- Das Erscheinungsbild der Charaktere kann über eine Vielzahl von Voreinstellungen und Schiebereglern angepasst werden. [1][2][11]
- Die Charaktermischung ermöglicht eine benutzerfreundliche Anpassung, indem zwei oder mehr Charaktervoreinstellungen zusammengefügt werden. [12]
- Die Charakterformung ermöglicht eine detaillierte Anpassung jedes Aspekts des Körpers.[13]
Der Charakter Editor von Ashes of Creation wurde zu 100 % intern von Intrepid Studios entwickelt und ist kein MetaHuman.[9]
Zu den zusätzlichen Funktionen zur Charaktererstellung gehören:
- Es wird freischaltbare Funktionen zur Charakteranpassung geben.[14]
- Du hast diese Narbe, weil du an dieser Belagerung oder diesen vielen Belagerungen teilgenommen hast; oder du hast dieses Tattoo aufgrund des kulturellen Hintergrunds oder aufgrund einer Suche, die dort durchgeführt wurde, wo du es bekommen können.[14] – Steven Sharif
- Das Schöne daran ist, dass du deinen Charakter speichern und laden kannst – einige dieser Funktionen sind bereits verfügbar. Und in Zukunft wollen wir, dass die Leute diese Charaktere untereinander teilen können.[6] – Margaret Krohn
- Die Möglichkeit, Änderungen (Ctrl + Z) rückgängig zu machen, wird unterstützt, einschließlich des Rückgängigmachens von Änderungen, die mehrere Bearbeitungen zuvor vorgenommen wurden.[16][17]
- Die Auswahl grundlegender Leerlaufanimationen von Charakteren wird in Zukunft möglich sein. [18]
- Bestimmte Animationen, wie z. B. Blinken, sind vorhanden, sofern sie den Anpassungsprozess nicht beeinträchtigen.[19]
- Das Anpassen der Hintergrundszene und Beleuchtung ist eine geplante Funktion.[19]
- Dem Charakterersteller werden zahlreiche Umgebungskontrollen angeboten, damit die Leute ihre Szene so einrichten können, wie sie Screenshots oder Aufnahmen machen oder was auch immer sie tun möchten.[20] – Steven Sharif
- Asymmetrie im Hinblick auf die Manipulation verschiedener Körperteile oder verschiedener Körpermerkmale wie Haare, Bart, und Augen.[21]
- Asymmetrie ist eine Funktionalität, die bei der Manipulation verschiedener Körperteile oder verschiedener Merkmale wie Haare möglich ist. Beim Bart haben wir ein wenig davon gesehen, wie man es mit Highlights vermischen kann. Margaret hat ein wenig über die Augenasymmetrie gesprochen, die Sie einbeziehen können. Natürlich werden diese innerhalb bestimmter Parameter existieren, die wir für jede Rasse definieren möchten, aber wir finden das cool.[21] – Steven Sharif
- Körperschmuck wie Piercings sind innerhalb kultureller Grenzen möglich.[22]
- Die Entwickler überlegen, ob sie das Hochladen benutzerdefinierter Tattoos durch Benutzer zulassen sollen..[23]
Das Ziel besteht darin, dass der Charakterersteller dem von BDO ebenbürtig, wenn nicht sogar besser, ist. [24][25]
Crowd control
Crowd control (CC/mezzing) abilities include root, snare, stun, sleep and slow.[3][4]
- All archetypes will have their own versions of CC breaks.[26]
- CC effects do not apply to Non-combatant (green) players. The target of a CC ability must be flagged in order to suffer the CC effects. This prevents players from opening attacks that stun non-combatant players during a pull for example.[27]
- Melee archetypes will offer various mobility and CC counters against ranged archetypes, such as the Waldläufer.[28][29]
- Some crowd-control abilities can dismount a mounted player. In that case the mount would persist with its own health pool and other stats.[30]
- There's also going to be effects that just stun the mount or stun you on the mount.[30] – Steven Sharif
- Summoner's summons will be able to use crowd control.[31]
- There will be diminishing returns on stuns, sleep and slows so as to avoid stun locking.[4][32]
- Diminishing returns on CC effects have not yet been implemented in Alpha-1 testing.[33]
- Diminishing returns in regards to crowd control and conditions like stun and sleep and slows and that thing: Yes we will have absolutely diminishing returns. I think it's a necessary component to balance out classes that have high control ability.[4] – Steven Sharif
- Hard CC's are stuns, knock downs, sleeps, paralysis, some roots, some silences.[34]
- Hard CCs may be housed in action oriented skills because they are skill shots that are more difficult to land.[35][36]
- Lockdowns won't likely be tab-targeted skills. This is to avoid imbalanced combos with skill shot (action targeted) abilities.[36]
- We're trying to stay away from hard locks as much as we possibly can. We want to have the system be very play, counter-play, counter-counter-play feel.[4] – Jeffrey Bard
- Soft CC's are in the tab-targeted abilities.[37]
Skill | Icon | Base skill |
---|---|---|
Air Strike | Leap a great distance forward and into the air while firing three projectiles in a line along the path, each dealing area damage and rooting targets hit for 3 seconds. Rotation control is enabled during cast.[38] The root effect is nature based.[39] | |
Ancestral Bolas | Throws a magical web of bolas at the target location. All enemies within are snared and build additional hate towards the tank every second. Enemies entering or exiting the radius will be tripped.[40] | |
Chain Lightning | Release a powerful streak of lightning that hits your primary target and then chains outward to all nearby enemies from that target, dealing lightning damage and applying 3 stacks of Electrified to each target hit.[41][42][43] | |
Chains of Restraint | Call forth spectral chains in a target area that stagger enemies within or stun enemies already under the staggered effect, then leave behind an area that deals radiant damage each second over 8 seconds.[44][45] | |
Condemn | Stun target enemy for 3 seconds.[46][47] | |
Fissure | Call forth a line of jagged earth spikes in front of the[sic] you, dealing earth damage and applying 10 stacks of Stagger to each enemy hit along its path while launching them upwards.[48] | |
Grapple | Takes aim for a moment before hurling a hooked chain in a line, damaging the first target it contacts and immediately pulling them to the caster. The target suffers a tapering snare for 3 seconds.[49][50] | |
Imbue Ammo: Weighted | Imbues your ammunition with weight. Enemies hit by your bow attacks suffer the Snared status effect, reducing their movement speed by 50%. Each application applies 3 seconds of duration to the target, up to a maximum of 12 seconds. 10 charges.[51] | |
Quake | Held ability: Cast a powerful earthquake that deals more damage the longer it was charged and applies 10 stacks of Staggered to all enemies around the caster. If the spell was fully charged, this applies Tripped instead of Staggered.[52] | |
Slam | Slam your target with immense force, knocking them back. Applies 10 stagger. Deals 500% additional threat.[53] | |
Slumber | Applies the sleeping condition to targets affected within a small area around the primary target, rendering them unable to move or take any action. Any damage dealt to a sleeping target will break the effect. Duration is reduced by 20% for each additional target hit, to a minimum of 40% of base duration.[54][55][56] | |
Tremoring Bellow | Releases a thundering shout in a forward cone, applying the staggered condition on enemy targets. Also stomps the ground dealing damage around the caster and tripping enemies affected by the snared condition.[57] |
Official Content Creator program
- The Content Creator Program is meant for those who make a podcast, fansite, video channel, or live stream channel.[5]
- Criticism is allowed, especially with constructive reasoning.[59]
- From the teams perspective, the primary focus of the official content creator is to help provide information about the project of Ashes of Creation, to the general public and encourage constructive feedback/engagement from their audiences on the games development.[59]
- Intrepid is looking for consistent and quality filled content.[60]
- Follower Count is not factored for being accepted into the program.[60] [61]
- To apply for Content Creator, you must have already made content.[62]
- You may apply for Content Creator, regardless of whatever region you are in.[64]
- Content Creator Program applications will be responded to at the email tied to their Intrepid account.[65]
- All applications will receive a response, if rejected Intrepid will let you know why and make suggestions to improve the application.[66]
- There are no future plans to close the Content Creator Program, or the ability to apply for it. The ability to apply may go down temporarily in the future to transition from google application forms to official website applications.[67]
- The form to apply for the position of a Content Creator is linked below.
Siehe auch
Einzelnachweise
- ↑ 1.0 1.1 1.2 1.3 Video, 2022-03-31 (18:47).
- ↑ 2.0 2.1 2.2 Liveübertragung, 2017-06-30 (09:43).
- ↑ 3.0 3.1 Liveübertragung, 2017-10-16 (25:56).
- ↑ 4.0 4.1 4.2 4.3 4.4 Liveübertragung, 2017-05-24 (45:12).
- ↑ 5.0 5.1 CC Program Introduction News Article
- ↑ 6.0 6.1 6.2 Video, 2022-03-31 (34:16).
- ↑ Video, 2022-03-31 (19:14).
- ↑ Video, 2022-03-31 (0:00).
- ↑ 9.0 9.1
- ↑
- ↑ Liveübertragung, 2017-05-08 (48:49).
- ↑ Video, 2022-03-31 (29:14).
- ↑ Video, 2022-03-31 (16:23).
- ↑ 14.0 14.1 Liveübertragung, 2022-04-29 (5:05).
- ↑ Liveübertragung, 2017-05-24 (28:22).
- ↑ Ashes of Creation Reddit - Ctrl + Z in the Character Creator (1).
- ↑ Ashes of Creation Reddit - Ctrl + Z in the Character Creator (2).
- ↑ Liveübertragung, 2022-01-28 (39:30).
- ↑ 19.0 19.1 Liveübertragung, 2022-03-31 (56:40).
- ↑ Liveübertragung, 2022-03-31 (4:57).
- ↑ 21.0 21.1 Liveübertragung, 2022-03-31 (58:47).
- ↑ Liveübertragung, 2022-03-31 (59:36).
- ↑ Liveübertragung, 2022-03-31 (1:01:08).
- ↑ Liveübertragung, 2020-07-25 (1:11:52).
- ↑
- ↑ Video, 2023-12-19 (27:14).
- ↑
- ↑ Liveübertragung, 2023-12-19 (1:16:19).
- ↑ Liveübertragung, 2022-09-30 (51:28).
- ↑ 30.0 30.1 30.2 Liveübertragung, 2021-04-30 (1:08:10).
- ↑
- ↑ Liveübertragung, 2018-02-09 (28:17).
- ↑ Liveübertragung, 2019-11-22 (1:06:25).
- ↑
- ↑ Podcast, 2018-08-04 (1:11:05).
- ↑ 36.0 36.1 Liveübertragung, 2018-04-8 (PM) (37:57).
- ↑ Podcast, 2018-08-04 (1:11:52).
- ↑
- ↑ Video, 2022-09-30 (15:28).
- ↑
- ↑
- ↑ Video, 2023-05-31 (12:12).
- ↑ Video, 2023-04-28 (17:50).
- ↑ Video, 2023-07-28 (20:50).
- ↑
- ↑ Video, 2023-07-28 (29:23).
- ↑
- ↑
- ↑ Video, 2023-03-31 (9:55).
- ↑ Video, 2023-01-27 (10:27).
- ↑
- ↑
- ↑
- ↑ Video, 2023-04-28 (17:22).
- ↑
- ↑ Video, 2023-09-29 (11:23).
- ↑ Video, 2023-01-27 (7:28).
- ↑ Liveübertragung, 2022-02-25 (6:07).
- ↑ 59.0 59.1
- ↑ 60.0 60.1
- ↑
- ↑
- ↑ 63.0 63.1
- ↑
- ↑
- ↑
- ↑