Gesundheit

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Gesundheit is a stat in Ashes of Creation.[1][2]

  • Players that are not in the same party, raid, alliance, or guild will not be able to see other player's health percentages or exact health bar values.[3][1][2]
  • A player's name plate will deteriorate to give an indication of how much damage they have taken.[1][2][4]

With regards to seeing another player's health: As you know their name plate will deteriorate or give you an indication of like hey they've taken damage they're significantly injured, but you're not going to get a percentage. You're not gonna get an exact bar value, unless you're in their party or in their raid.[2]Steven Sharif

Stats

info-orange.pngDieser Abschnitt enthält Informationen aus Alpha-1-Tests. Sie wird aktualisiert, sobald neue Informationen verfügbar sind.
Charakter stats and attributes.[5][6]
Stat Base stat Stufe 1 Kleriker Stufe 1 Magier Stufe 1 Tank
Gesundheit.[7][2] Gesundheit 224
Mana.[7] Mana 293
Power.[7][5][6] Power 10
Dexterity.[7][5][6] Dexterity 10
Constitution.[7][5][6] Constitution 10
Will.[7] Will 12
Wisdom.[7][5][6] Wisdom 14
Mentality.[7][5][6] Mentality 13
Physical Damage Bonus.[7] Power 13
Physical Disable Modifier.[7] Power 12
Physical Critical Damage Bonus.[7] Power 12
Physical Skill Cooldown.[7] Dexterity 6
Physical Critical Rate Bonus.[7] Dexterity 6
Physical Evasion Bonus.[7] Dexterity 7
Physical Accuracy.[7] Dexterity 192
HP Regeneration.[7] Constitution 3
Physical Defense Mitigation.[7] Constitution 7
Physical Disable Defense Constitution 7
Physical Block Chance.[5][6][8] Constitution 17
Magical Attack Damage.[5][6] Will 24
Magical Critical Damage Will 23
Magical Disable Chance Will 13
Magical Casting Speed Wisdom 6
Magical Cooldown Modifier Wisdom 7
Magical Critical Rate.[8] Wisdom 7
Magical Accuracy Wisdom 8
Mana Regeneration Mentality 3
Magical Defense Mitigation Mentality 8
Magical Disable Defense Mentality 8
Magical Block Chance.[5][6][8] Mentality 18

Die Spieler haben erheblichen Einfluss auf die Zuweisung ihrer Stats - Entwicklung.[9]

  • Basisstats, die durch den primären Archetyp] eines Charakters definiert werden, können basierend auf Ausrüstung, Tattoos, und anderen Verbesserungen, wie z. B. gesockelten Gegenständen, verbessert werden.[9]
Du wirst eine erhebliche Entscheidungsfreiheit bei der Zuteilung deines Statsfortschritts haben. Ja, einiges davon wird basierend auf der Auswahl des Archetyps eingebaut, aber ein großer Teil davon hängt von deiner Auswahl der Gegenstände, der Tätowierungen und anderen ergänzenden Arten von Erweiterungen und Vorteilen ab, die du auf bestimmte Gegenstände anwenden kannst, wie Sockel.''[9]Steven Sharif
  • Es wird bei bestimmten Stats abwertungen geben, aber es gibt keine feste Obergrenze.[10]

Healing skills

info-orange.pngDieser Abschnitt enthält Informationen aus Alpha-1-Tests. Sie wird aktualisiert, sobald neue Informationen verfügbar sind.
Skill Icon Rank 1 Rank 2 Rank 3
Cleansing Wave CleansingWaveIcon.png Releases a wave of healing energy to a target ally restoring health and conferring a heal over time. The wave jumps to 1 additional ally within range for each stack of conviction the caster has and places a buff on each recipient. Whenever a target with this buff receives a healing effect, the buff is consumed and removes the most recent negative effect that the target received.[11][12]
Communal Restoration CommunalRestorationIcon2.png Restore health to all party members in range. For each point of Conviction the caster possesses, targets receive an additional 1% of their maximum health as temporary hit points for 10 seconds.[13][14]
Devotion DevotionIcon.jpg Launch an orb of energy into the air that will fall upon your target, healing them.[15][16][17][18] The energy orb will travel faster and heal for more.[15] The target will be infused with a slow, long-lasting healing effect.[15]
Divine Censure DivineCensureIcon.jpg Hurls a radiant spear at the target, dealing damage.[19][16][20][18] Further attacks upon the target have a chance to heal the attacker.[19] The target has a chance to deal damage to itself when it attacks.[19]
Divine Infusion Use Divine Power to cast this spell.[21][22]
Divine Light DivineLightIcon.jpg Heals your target with a flash of light. Reduces the cooldown of Devotion and Radiant Burst.[23][16] Increased healing.[23] Reduced mana cost.[23]
Drain Essence Drain Essence Icon.jpg Drain your target for damage over time, and gain return mana to yourself over the duration.[24][16][25] Heals you over the duration.[24][26] Reduced cooldown.[24][26]
Flash Cure Use Divine Power to cast this spell.[21][22]
Hallowed Ground HallowedGroundIcon.jpg Fills the surrounding area with radiant energy that damages enemies.[27][16][28][18][29] The area provides a healing aura for allies.[27] Allies within the area will receive boosted magical defense. Enemies within the area will deal less physical damage.[27]
Judgment GXrHhS1o 2x.png Heals an ally, restoring life to the target. If cast on an enemy, it damages the target with radiant energy and has a chance to generate Conviction.[30][31]
Mend Returns mana on hit proportional to the amount of Divine Power the player has.[21][22]
Radiant Burst RadiantBurstIcon.jpg Heals allies around you in a wide area for a large amount.[32] Stacks up to 3 times.[16] Heals for a greater amount.[32] Cooldown removed.[32]
Regeneration RegenerationIcon.jpg Bathe your target with restorative energy that heals them over time.[33][16] Reduced mana cost.[33] Applies a 5% healing received bonus to the target.[33]

Siehe auch

Einzelnachweise