Memory fragments
Server-firsts within a server's story arc will be able to be captured and collected on memory fragments that players can collect in-game so they may relive their experiences.[1]
- We're going to leverage tech that captures at the moment when something server-first is done in the story arc; and those will be recorded on these memory fragments that players can collect within the game through their experiences and relive potentially.[1] – Steven Sharif
Erfolge
Die Erfolge werden auf mehreren Servern erzielt, nicht nur für Gilden oder Gruppen.[2]
- Welt- und serverweite erstmalige Erfolge.[2]
- Es wird Ranglisten geben.[2]
- Es könnte sichtbare Gegenstände an einem Charakter geben, die sich auf Titel oder Erfolge beziehen.[3]
It redefines what the players will experience in an MMORPG to come into a wilderness that is devoid of really any structure outside of what the community creates themselves; and then what can be created can be changed, if they want to experience a storyline that's been seen on another server, but you're fighting a dragon because you're near a mountain and the other server's fighting a Kraken because they're near the coast and you want to fight that Kraken because of its drop table. If you want to meta it or because you just want that under your belt: to be the server first to take out that Kraken and you have yet to develop the node there, it's incumbent upon you to manifest that in the game.[4] – Steven Sharif
Es wird eine Mischung aus Charakter- und Benutzerkonto-basierten Erfolgen geben.[5]
Titel
Titel are unlocked by achievements in aspects of the game.[6]
- Soziale Organisationen.[6][7]
- Religionen.[6][8][9][10]
- Gilden.[6]
- Guild leaders.[6][11]
- Guild officers.[6][12]
- Knights.[12]
- Gildenschlösser.[8]
- Node-Regierungen.[6][13]
- Mayor.[13]
- Priester, bishops or acolytes in certain temples.[9][10]
- Patron guild leader.[10]
- Chief bounty hunter.[10]
- Node-Belagerungen / Events
There's social organizations, there's religions, there's Mayor, there's Kings and Queens, there's Guild Leaders, there's Guild officers: All of those can incorporate particular types of titles that grant you access to certain things; and that's part of our risk versus reward. That's part of our not everybody gets a trophy. These are achievements that we want you to strive for and there's plenty of those types of achievements within the game because there's lots of nodes and there's lots of different pseudo factions that exist that you get to identify and say "Oh I'd like to do that particular thing very well and better than others." And you can strive to do so.[6] – Steven Sharif
Metriken
Ashes of Creation gathers tracking data to facilitate achievements, titles and other accolades on a server.[14]
- Number of successful siege defenses.[14]
- Number of successful siege assaults.[14]
- Number of PvP kills.[15][14]
- Number of PvP deaths.[15]
- Raid participation points.[14]
- Number of firsts.[14]
Visibility of those types of things on the server help to promote a competitive atmosphere. If there is an attainable impression that you can work towards, so that others know your success, you have more drive to succeed.[14] – Steven Sharif
Leaderboards
Players will be able to opt-in to track certain achievements on leaderboards, such as.[16]
- Dungeon completed.[16][17]
- Schlachtzüge completed.[16][17]
- PvP kills.[16]
- Karawanen raided.[16]
- Sammeln activity.[16]
Leaderboards may be seasonal.[17]
- We have many dreams that we want to do with game-to-web and game-to-mobile in regards to showing stats and being making things shareable for you. We know how social media works; how sharing content with friends works. But those things will come in due time.[16] – Margaret Krohn
Siehe auch
Einzelnachweise
- ↑ 1.0 1.1 Liveübertragung, 2023-01-27 (4:18).
- ↑ 2.0 2.1 2.2 Liveübertragung, 15. Mai 2017 (44:10).
- ↑ Podcast, 2018-08-04 (59:23).
- ↑ Liveübertragung, 22. Mai 2017 (28:02).
- ↑ Liveübertragung, 2024-07-09 (47:17).
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 Liveübertragung, 2021-06-25 (1:35:08).
- ↑ Interview, 2020-07-19 (23:29).
- ↑ 8.0 8.1 8.2 Liveübertragung, 2017-05-26 (37:17).
- ↑ 9.0 9.1 9.2 9.3 9.4 9.5 Liveübertragung, 2020-07-25 (1:52:45).
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 10.6 Liveübertragung, 2019-07-26 (1:20:48).
- ↑ Liveübertragung, 2017-05-17 (58:18).
- ↑ 12.0 12.1 Liveübertragung, 2018-09-27 (55:39).
- ↑ 13.0 13.1 Liveübertragung, 2017-11-17 (9:49).
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 Podcast, 2018-08-04 (1:47:21).
- ↑ 15.0 15.1
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 16.6 Liveübertragung, 2023-05-31 (2:21).
- ↑ 17.0 17.1 17.2 Liveübertragung, 2017-07-18 (58:50).
- ↑ Liveübertragung, 2017-05-15 (44:10).