Release-Zeitplan
The Ashes of Creation release schedule is subject to change.[1]
Phase | Release | Estimated/Actual date |
---|---|---|
Pre‑alpha | Alpha-0.[2] | December 15, 2017.[3] |
APOC | Ashes of Creation Apocalypse battle royale stress test (NDA).[4] | September 7, 2018.[5] |
Ashes of Creation Apocalypse battle royale stress test (NDA lifted).[6] | October 19, 2018.[6] | |
Ashes of Creation Apocalypse battle royale open beta.[7] | December 18, 2018.[8] | |
Ashes of Creation Apocalypse battle royale early access.[9] | September 24, 2019.[10] | |
Ashes of Creation Apocalypse castle siege mode PI closed testing.[11] | December 19, 2019.[11] | |
Ashes of Creation Apocalypse battle royale testing ends.[12] | March 10, 2020.[13] | |
Alpha | Alpha-1 early preview livestream.[14] | March 27, 2020.[15] |
Alpha-1 limited QA testing (NDA).[16][17] | May 28, 2020.[18][19] | |
Alpha-1 preview pre-test 1 (NDA).[20] | Dec 18 - Dec 21 2020.[20] | |
Alpha-1 preview pre-test 2 (NDA).[20] | Feb 19 - Feb 22 2021.[21][22] | |
Alpha-1 preview intermittent spot testing (NDA).[23][24] | Mar 19 - Jul 9 2021.[23][24] | |
Alpha-1 preview weekend (no NDA).[23] | July 9 - July 11 2021.[25][26][23] | |
Alpha-1 (no NDA).[23] | July 14 - August 15 2021.[27][28] | |
Alpha-1 spot testing.[29][30] | After August 15 2021.[29][28] | |
Alpha-2 spot testing.[31] | To be announced.[31] | |
Alpha-2 (No NDA).[32][33] | To be announced.[28] | |
Beta | Beta-1. | To be announced.[28] |
Beta-2. | To be announced.[28] | |
Pre‑release | Head start for crowdfunding backers at the Founder level and above.[34] | 1-2 days before launch.[34][35] |
Release | Launch (live) release. | To be announced.[28][36] |
Post‑launch | Major releases (DLC expansions). | Quarterly or six-monthly.[37][38] |
Minor releases. | Monthly.[37][38] |
Inhaltsverzeichnis
Testing phases
Ashes of Creation testing phases.
- Alpha-0 was the invite-only "raffle" friends and family alpha test phase.[40][41]
- Alpha-1, Alpha-2, Beta-1, and Beta-2 were available for purchase during the Kickstarter and Sommer-Crowdfunding campaigns.[39]
- Alpha-1 was available in the Intrepid pre-order pack and the Adventurer pre-order pack.[42][43]
- Alpha-2 and Beta-2 were available during PAX West 2017.[44][45]
- Alpha-2, Beta-1, and Beta-2 are currently available in Vorbesteller-Pakete on the cosmetic store.[46]
The game will be feature complete before Beta... Beta really is intended to identify last minute bugs to make sure that everything is ready for launch; it's important that all features are complete by Beta-1. Alpha-2 will not be feature complete at the start of Alpha-2. There are going to be updates that are going to be incorporated as part of the Alpha-2 process and there are going to be additional features that come online that get fleshed out between that time and Beta-1. There's going to be regions of the maps that aren't going to be accessible of course during Alpha-2.[47] – Steven Sharif
Ashes of Creation

Ashes of Creation takes place within a medieval fantasy setting, blending imagination with cutting-edge graphics. We are putting the word massive back into massively multiplayer with unique and novel mechanics that will bring meaning to player action. Ashes of Creation will incorporate the best parts of traditional MMORPGs with innovative sandbox concepts. You will choose your fate at every opportunity. Questlines will open and close based on the interactions of the players with their world, because this is a world where choice is consequential. Monsters will roam and grow in ferocity as civilization disrupts the natural order of things. From the location of towns to the size of cities, you will determine the landscape of your world. It will be unique in culture, ecology, and economy.[49]
Ashes of Creation ist ein MMORPG in der Entwicklung, welches in einer High Fantasy Welt spielt, in der die Entscheidungen der Spieler die Welt um sie herum formen und gestalten werden.[50]
Ashes of Creation ist eine einzigartige Interpretation des MMO-Erlebnisses. Unsere Weltstruktur ist dynamisch und darauf ausgerichtet, auf die Handlungen unserer Spieler zu reagieren. Städte werden aufsteigen und wieder fallen, ihre Bevölkerung basiert auf der Geschichte der Welt, wie sie die Spieler erschaffen. Quests werden freigeschaltet, wenn sich die Völker versammeln, ihre Bedürfnisse wachsen und Geheimnisse freigeschaltet werden.[51]
Da die NSC-Struktur der Welt in Echtzeit aufgebaut wird, haben die Spieler die Möglichkeit, das zu zerstören, was sie geschaffen haben und ebnen den Weg für neue Entwicklungen, neue Bevölkerungsgruppen und echte Veränderungen. Politische Auseinandersetzungen und Intrigen werden eine sehr reale Rolle in der Struktur deiner Welt spielen.[51]
Vorbei sind die Tage der statischen Welten, der Wandel ist hier, um zu bleiben.[51]
Der ursprüngliche Code-Name für Ashes of Creation lautete The World of Origins.[52]
Alpha-1
This is a true development alpha. This is not a marketing alpha; and what that means is as you know part of the process here in developing Ashes of Creation is being open with that development so you guys can see that progress; and it is a double-edged sword. There are going to be a spectrum of people that exists who are very involved with the game's development and those who are just completely at an arm's length away in understanding the process; and they may look at alpha one- the people who don't really understand the development process or haven't been a part of it- they may look at it and they may think oh you know this is trash, looks like trash, you know whatever it's the end-product. But at the end of the day what's important for us and what yields the best possible product is for us to include as much as possible the community in that development process with no NDA so that you guys give valuable feedback; and as we go through the iterative process in further defining the game and fleshing out that content were doing so with the player in mind and their voice in our ear. That is I think one of the key distinguishing factors between our development and many developments that you guys may have seen in the past.[53] – Steven Sharif
Die Alpha-1 ist in Test-Release des Ashes of Creation MMORPGs.[56] Die Alpha 1 wird folgendes testen:
- Welt
- Die Alpha1-Map besteht aus einem Festland und vielen kleineren Inseln. Die begehbare Fläche beläuft sich auf ca. 70 km2.[57]
- Die Alpha 1 findet im nordwestlichen Teil der Welt statt.[58]
- Charakter
- Fortschritt bis Level 15.[59][60]
- The composition of class skills or archetype skills has to tread a fine line between two roads: One we wanted to be representative of skills not just that would traditionally be found 1 through 15 but we're actually introducing some skills that might be found later, because we want to test those particular ideas and how the skill functions.[59] – Steven Sharif
- Charakter-Ersteller (rudimentär).[61][62][63][64]
- Fortschritt bis Level 15.[59][60]
- Archetypen
- Kleriker, Magier, und Tank Archetypen.[65]
- Der Waldläufer wird eventuell zu einem späteren Zeitpunkt in der Alpha-1 hinzugefügt.[66]
- Die Kämpfer, Barde, Schurke, und Beschwörer Archetypen werden später in der Entwicklung folgen (nach der Alpha-1).[66][65]
- Sekundäre Archetypen werden nicht in der Alpha-1 vorhanden sein.[67] Diese sind für die Alpha-2 geplant.[68]
- Völker
- 4 spielbare Völker: Kaelar, Vaelune, Dünir, Empyrean.[69][62]
- A lot of times people ask well why haven't we seen the other races and stuff? We want to establish the quality bar and process with these races first and then when we move into further content production for the other races we have have those pipelines in place and we have the processes in place and we know how to approach them.[70]
- 4 spielbare Völker: Kaelar, Vaelune, Dünir, Empyrean.[69][62]
- Kampf
- Hybrides Action-/Tab-Kampfsystem.[62]
- Das überarbeitete Kampfsystem wird während und nach den Alpha-1 Tests implementiert.[71][72][73]
The weapon attack is an important component of the combat system, so we want to make sure that as we're doing this combat revamp that we are essentially taking into consideration player feedback and sentiment about how they want a reactive and more mobile weapon attack system.[71] – Steven Sharif
- Nodes
- Node-Entwicklung bis zu Dorf (Stufe 3).[74][64]
- Es wird 9 Node-Standorte in der Alpha 1 geben.[74][75]
- Normalerweise würden in dem selben Gebiet 18-20 Node-Standorte sein.[76]
- Die Fundamente des Vasallen-Systems werden implementiert sein.[74]
- Das Einflussgebiet einer Node in der Alpha 1 ist größer, als das auf der finalen Weltkarte.[77]
- Die Node-Standorte können sich vor der Beta1 noch ändern.[75]
- Wirtschaft
- Die Wirtschaft, welche in der Alpha-1 zu sehen ist, reflektiert nicht den finalen Stand des Spiels.[78]
- Händler-Systeme und Handel zwischen Spielern.[78][79]
- We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.[78] – Jeffrey Bard
- Ungefähr 10% des Handwerksystems.[60][80]
- Die wichtigsten Funktionen des Handwerksystems werden mit Hilfe des Händler (NPC)-Systems getestet.[60][80][81]
- Sammeln, Verarbeiten, Herstellen (Crafting) sind für die Alpha-2 und Betas geplant.[80][81]
- Zu einem früheren Zeitpunkt waren diese Funktionen für die Alpha-1 geplant.[82][62]
- What's present in Alpha-1 doesn't even really scratch the surface for crafting.[81] – Steven Sharif
- Ausrüstung
- Ungefähr 49 einzigartige Ausrüstungs-Sets.[60]
- Dies sind einzigartige Sets mit unterschiedlichen Stats, aber einige können ähnliches Aussehen haben.[60]
- Dolche (dual wielding).[83]
- Gilden.[85][62]
- Alpha-1 Burgbelagerungen und Burgen sind in einer Zone, welche durch einen NPC-Teleporter erreicht werden kann.[86][60][85][87][88][89]
- Diese Zone beinhaltet drei Elder-Drachen Raid-Bosse.[60][85]
- Diese Bosse erscheinen auch in der Open World (außerhalb der Belagerungszone) mit leicht anderen Mechaniken..[60]
- See-Inhalte
- Schiffe für "Inselsprünge".[90][91]
- Sonstiges
- Es gibt keine Instanzierung in der Alpha-1.[86]
- Das UI und die Tutorial-Systeme werden bis zur Alpha-2 Platzhalter sein.[92][20]
Alpha-2

Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.[95] – Steven Sharif
Ein Großteil der geplanten Spielsysteme in Ashes of Creation soll in der Alpha-2 verfügbar sein.[95]
- Welt
- Die Alpha-2-Weltkarte wird ca. 220 km2 groß sein.[57]
- Alpha-2 is going to be probably about half of the world space available as part of the testing. I would say just over 220 square kilometers of world for players to explore, which is a pretty comprehensive portion of the game.[57] – Steven Sharif
- Jahreszeiten und Klima.[97][95]
- Events.[98]
- Aufträge.[20][62]
- Die Alpha-2-Weltkarte wird ca. 220 km2 groß sein.[57]
- Charakter
- Charakter-Erstellung.[96]
- Das Ziel ist es, den Charakter-Ersteller vor der Alpha-2 für die Spieler verfügbar zu machen.[99]
- Charakter-Fortschritt bis zu Stufe 35 (Änderungen vorbehalten).[100]
- Alle Archetypen werden verfügbar sein.[101]
- Einige Sekundärklassen und Erweiterungen.[68][67]
- Tulnar-Rasse.[102]
- Teleportation zu Familienmitgliedern.[103]
- Religionen.[104]
- Charakter-Erstellung.[96]
- Kampf
- Änderungen am Kampfsystem.[101]
- Aktive und passive Fähigkeiten werden neu gestaltet.[101]
- Primäre Fähigkeiten werden sich wahrscheinlich stark von denen in der Alpha-1 unterscheiden.[105]
- Fähigkeitsbäume für Waffen werden das Verfeinern des Waffen-Kombo-System ermöglichen.
- Belagerungen in der geplanten Größenordnung.[95]
- Änderungen am Kampfsystem.[101]
- Nodes
- Node-Entwicklung bis Großstadt (Stufe 5) und potenziell Metropole (Stufe 6).[95]
- Relikte und das Node-Gebäude "Reliquienkammer" .[106]
- Grundbesitz.[95]
- Anbau von Nutzpflanzen.[95]
- See-Inhalte[95]
- Seeschlachten.[95]
- Drei Klassifizierungen von Schiffen.[95][107]
- Schiffe werden funktionstüchtige Kanonen haben, aber das Schiffsbau-UI ist evtl. nicht fertiggestellt.[95]
- Wirtschaft
- Handwerksklassen (Sammeln, Verarbeitung, Handwerkskunst).[81]
- Auktionshäuser.[95]
- Kisten werden verwendet, um Güter zwischen Lagern und Karawanen zu transportieren.[109]
- Sonstiges
- Unreal Engine 5.[110][111][112]
- Ein Teil von Bear McCreary's Musik wird in der Alpha-2 zu hören sein.[113]
- Benutzeroberfläche und Tutorial-Systeme.[20]
- Editor für Embleme, Logos und Symbole (provisorisch).[114]
Alpha-1 und Alpha-2-Tester können vor der Veröffentlichung der Alpha-2 zu Spottests eingeladen werden.[115]
Alpha-2 ist als die dauerhafte Alpha bekannt.[32][33]
Beta testing
Die Beta-1 und Beta-2 Testphasen von Ashes of Creation werden kurz sein.[116]
- Bear McCreary's Musik wird in der Beta-1 vorgestellt.[117]
- Die Arten von Nodes werden endgültig sein (finalisiert).[118]
The game should be pretty much done (at beta stage) and final polish and stuff like that being put in. We don't want people to get totally burnt out on the game before we actually release. So once we get to the beta phases it should be short and sweet.[116] – Jeffrey Bard
Die Beta-Testphasen von Ashes of Creation (das MMORPG) werden geschlossen sein.[119]
Head start
Head start grants early access one or two days prior to the live launch of Ashes of Creation for crowdfunding backers at the Founder level and above.[120]
- Head start is a means to gradually ramp up the population to avoid player concurrency issues at launch.[121]
- Head start will also be a way to address any last-minute launch or deployment issues.[122]
The point of head start is twofold: One for testing, making sure that the live launch servers pre-wipe are good; and then Two, it's a way to stagger the population move into the game. Because if you have servers with 10,000 concurrent player capability and you have everyone logging in at the exact same time, that is a problem I've never seen an MMO tackle successfully, ever.[121] – Steven Sharif
Headstart Server
The number of head start servers is estimated to be three. This is subject to change.[123]
Einschränkungen beim Headstart
The game functionality is limited during the head start period so that players cannot decide the world-scape earlier than others.[125]
- During the head start, the node system will be deactivated.[125]
- Head start specific servers are also planned.[125]
- It will not be possible to secure player housing during the headstart period due to the deactivation of the node system.[125]
Head start was not a mistake, I tend to listen to my development team with regards to their vast past experiences in mmo launches and development. Advice from engineering on head starts was they are extremely desired in order to test any last minute launch/deployment issues that “always” happen. So I did as much as possible to mitigate the potential p2w elements/issues while still adhering to sound development principles. Including designating which servers are head start servers. So wanna make sure we don’t “chop” this one as a mistake or misstep. Everything done is done to ensure a quality launch/product.[122] – Steven Sharif
NDA
- Alpha-1, Alpha-2, Beta-1, Beta-2 releases are not covered by NDA (non-disclosure agreement).[126]
- Alpha-1 testing prior to the full release of Alpha-1 was covered by NDA.[127][17]
Beteiligung
- Alpha-0 had over 2,500 participants.[128]
- Alpha-1 testing had approximately 9,600 participants as of August, 2018.[129][130] There were slightly over 13k participants as of May 31, 2021.[129] There were 5,300 unique logins during the 3 day weekend test of May 27, 2021.[129]
- Alpha and Beta participation is expected to grow with the sale of pre-order packs.[131]
- Alpha-2 is expected to have over 100,000 participants.[132][133]
Server wipes
Alpha and Beta servers will be wiped prior to launch.[134]
As a general rule, if the testing phase contains the word Alpha, it is safe to assume there will likely be wipes.[137] – Steven Sharif
Meilensteine
December 2015 | First team members were hired.[138] |
---|---|
February 2016 | Ashes of Creation design documentation and prototyping.[139][138] |
December 10, 2016 | Official website was launched and project announced.[138] |
January 18, 2017 | Official discord was launched.[140] |
May 2, 2017 | Kickstarter crowdfunding campaign launched with $750,000 funding goal.[141] |
June 3, 2017 | Kickstarter crowdfunding campaign completed with 19,576 backers raising $3,271,809.[142] |
June 2017 | Game production began with a team size of 15-20.[139] |
June 21, 2017 | Sommer-Crowdfunding campaign launched.[143] |
July 22, 2017 | Summer crowdfunding campaign completed with 2,485 backers.[144] |
September 1, 2017 | PAX West 2017.[145][146] |
November 4, 2017 | Raised $16,500 for Extra Life children's hospitals.[147] |
December 15, 2017 | Alpha-0 released on schedule.[3] |
March 19-23, 2018 | Game Developers Conference (GDC) 2018.[148] |
April 5, 2018 | PAX East 2018.[149] |
August 15, 2018 | Last day for purchases of Alpha-1 through Intrepid pre-order packs.[62] |
August 20, 2018 | At Gamescom with My.com.[150] |
August 27, 2018 | 100 developers working on Ashes of Creation.[151] |
September 1, 2018 | PAX West 2018 panel.[152] |
October 19, 2018 | Ashes of Creation Apocalypse battle royale (previously called Alpha-1 phase 1 battlegrounds).[6] |
November 4, 2018 | Raised $20,518 for Rady Children's hospital with Extra Life.[153] |
April 15, 2019 | 60 developers working on Ashes of Creation at San Diego offices (following disengagement with Malaysian art team).[154] |
November 3, 2019 | Raised $20,901 for Rady Children's hospital with Extra Life.[155] |
August 21, 2020 | Announced a mutual parting of ways with publisher My.games.[156] |
October 17, 2020 | Almost 3,000,000 registered accounts for Ashes of Creation.[157] |
October 17, 2020 | ~87 developers working on Ashes of Creation.[158] |
November 8, 2020 | Raised $88,546 for Rady Children's hospital with Extra Life.[159] |
February 26, 2021 | Official ashesofcreation.com website redesign.[160] |
May 5, 2021 | Alpha-1 sales resumed with the announcement of the Adventurer pre-order pack.[161] |
May 17, 2021 | Verbal NDA was lifted from Alpha-1 testing.[162] |
July 9, 2021 | Alpha-1 no-NDA preview weekend began on schedule.[26] |
July 11, 2021 | Alpha-1 no-NDA preview weekend completed on schedule.[25] |
July 14, 2021 | Alpha-1 no-NDA month long test began on schedule.[163][164] |
August 15, 2021 | Alpha-1 no-NDA month long test completed on schedule.[27] |
November 7, 2021 | Raised $34,485 for Rady Children's hospital with Extra Life.[165] |
December 23, 2021 | Announced that Ashes of Creation is moving to Unreal Engine 5.[166][167] |
January 14, 2022 | Over 120 people working on Ashes of Creation.[168] |
November 5, 2022 | Raised $77,939 for Rady Children's hospital with Extra Life.[169] |
Errungenschaften
- Kickstarters meistfinanziertes MMORPG.[170]
- Kickstarters 7. meistfinanziertes Videospiel.[171]
- Am meisten erwartetes MMO – MMORPG.com's Best of 2017 Awards.[172]
- Das am meisten erwartete MMORPG mit frühzeitigem Zugriff auf die Inhalte. – MMOs World.[173]
- Gamescom 2018: Bestes unabhängiges Spiel.[174]
- Gamescom 2018: Bestes Online Spiel.[174]
Siehe auch
Einzelnachweise
- ↑
- ↑
- ↑ 3.0 3.1 Liveübertragung, 2018-01-18 (2:48).
- ↑ Liveübertragung, 2018-09-01 (54:06).
- ↑
- ↑ 6.0 6.1 6.2
- ↑ Press release - Ashes of Creation Apocalypse Launches December 18.
- ↑
- ↑ Blog: Ashes of Creation Apocalypse heads into early access.
- ↑ @AoCApocalypse on Twitter.
- ↑ 11.0 11.1 Liveübertragung, 2019-12-17 (18:33).
- ↑ Blog: Early Access for Ashes of Creation Apocalypse Battle Royale Testing Ends.
- ↑
- ↑ March 2020 newsletter.
- ↑ 15.0 15.1 Video, 2020-03-23 (0:01).
- ↑
- ↑ 17.0 17.1
- ↑
- ↑ Creative Director's Letter, 2020-04-1.
- ↑ 20.0 20.1 20.2 20.3 20.4 20.5 20.6 Blog: Creative Director's Letter, October 16 2020
- ↑ Liveübertragung, 2021-02-26 (14:58).
- ↑ Blog: Creative Director's Letter, January 2021.
- ↑ 23.0 23.1 23.2 23.3 23.4 Alpha One Schedule Update, May 10 2021.
- ↑ 24.0 24.1 An Update on Alpha One Schedule, March 12 2021
- ↑ 25.0 25.1
- ↑ 26.0 26.1 Ashes of Creation Twitter - Alpha-1 Preview Weekend Begins
- ↑ 27.0 27.1
- ↑ 28.0 28.1 28.2 28.3 28.4 28.5
- ↑ 29.0 29.1 Liveübertragung, 2021-07-30 (20:30).
- ↑
- ↑ 31.0 31.1 Liveübertragung, 2022-10-14 (17:05).
- ↑ 32.0 32.1 Liveübertragung, 2018-01-18 (25:22).
- ↑ 33.0 33.1
- ↑ 34.0 34.1
- ↑
- ↑ Liveübertragung, 2019-03-08 (57:26).
- ↑ 37.0 37.1 Interview, 2021-02-07 (21:57).
- ↑ 38.0 38.1 Liveübertragung, 2017-05-08 (11:14).
- ↑ 39.0 39.1 39.2 Kickstarter packages.
- ↑ MMOGAMES Interview, 2017-09-8.
- ↑
- ↑ Intrepid pre-order pack.
- ↑ Adventurer pre-order pack.
- ↑ PAX West 2017 Alpha package.
- ↑ PAX West 2017 Beta package.
- ↑ Ashes of Creation cosmetic store.
- ↑ Liveübertragung, 2022-07-29 (1:08:49).
- ↑ Liveübertragung, 2021-01-29 (46:48).
- ↑ Ashes of Creation MMO.
- ↑ A reactive world - Nodes.
- ↑ 51.0 51.1 51.2 About Ashes of Creation.
- ↑ Podcast, 2021-04-11 (46:44).
- ↑ Liveübertragung, 2020-10-30 (15:35).
- ↑
- ↑ Liveübertragung, 2020-03-28 (54:48).
- ↑ Video, 2018-04-05 (1:01:40).
- ↑ 57.0 57.1 57.2 Interview, 2022-01-14 (3:50).
- ↑
- ↑ 59.0 59.1 Liveübertragung, 2021-05-28 (1:13:05).
- ↑ 60.0 60.1 60.2 60.3 60.4 60.5 60.6 60.7 60.8 Liveübertragung, 2021-04-30 (41:18).
- ↑
- ↑ Liveübertragung, 2019-07-26 (1:10:44).
- ↑ 64.0 64.1 Liveübertragung, 2018-09-01 (1:02:99).
- ↑ 65.0 65.1 Interview, 2020-10-17 (53:50).
- ↑ 66.0 66.1
- ↑ 67.0 67.1 Liveübertragung, 2020-03-28 (1:41:11).
- ↑ 68.0 68.1 Interview, 2018-10-20 (12:38).
- ↑ Interview, 2021-06-13 (31:24).
- ↑ Liveübertragung, 2021-05-28 (1:48:14).
- ↑ 71.0 71.1 Liveübertragung, 2021-05-28 (1:14:50).
- ↑
- ↑ Video, 2021-02-26 (6:17).
- ↑ 74.0 74.1 74.2 Liveübertragung, 2021-03-26 (44:30).
- ↑ 75.0 75.1 Liveübertragung, 2020-11-30 (37:16).
- ↑
- ↑
- ↑ 78.0 78.1 78.2 Liveübertragung, 2021-03-26 (43:55).
- ↑ Interview, 2018-08-08 (19:02).
- ↑ 80.0 80.1 80.2 Liveübertragung, 2021-03-26 (42:28).
- ↑ 81.0 81.1 81.2 81.3 Interview, 2021-02-07 (35:30).
- ↑ Podcast, 2018-05-11 (59:25).
- ↑ Liveübertragung, 2020-01-30 (35:12).
- ↑ 84.0 84.1 84.2 Liveübertragung, 2021-03-26 (39:08).
- ↑ 85.0 85.1 85.2 Video, 2021-04-30 (13:02).
- ↑ 86.0 86.1
- ↑ Blog: Creative Director's Letter, April 14 2021
- ↑ Liveübertragung, 2020-10-30 (20:40).
- ↑ Liveübertragung, 2020-08-28 (1:29:17).
- ↑ 90.0 90.1 Liveübertragung, 2020-11-30 (24:51).
- ↑ Liveübertragung, 2021-06-25 (29:09).
- ↑ Interview, 2018-08-08 (18:55).
- ↑ Video, 2022-03-31 (34:16).
- ↑ 95.00 95.01 95.02 95.03 95.04 95.05 95.06 95.07 95.08 95.09 95.10 95.11 Podcast, 2021-09-29 (59:29).
- ↑ 96.0 96.1 Video, 2022-03-31 (0:00).
- ↑ Liveübertragung, 2022-04-29 (56:24).
- ↑ Liveübertragung, 2022-04-29 (32:29).
- ↑
- ↑ Liveübertragung, 2022-01-28 (15:35).
- ↑ 101.0 101.1 101.2 Podcast, 2021-09-29 (23:00).
- ↑ Liveübertragung, 2018-04-8 (AM) (2:17).
- ↑
- ↑ Interview, 2018-10-20 (0:00).
- ↑ Liveübertragung, 2021-09-24 (1:19:17).
- ↑ Liveübertragung, 2022-04-29 (21:00).
- ↑ Liveübertragung, 2018-09-27 (54:02).
- ↑ Liveübertragung, 2022-04-29 (25:16).
- ↑ Liveübertragung, 2022-02-25 (1:10:00).
- ↑ Liveübertragung, 2022-01-28 (7:26).
- ↑ Liveübertragung, 2021-12-23 (40:53).
- ↑ Liveübertragung, 2021-12-23 (50:50).
- ↑
- ↑ Liveübertragung, 2018-10-31 (47:44).
- ↑ Liveübertragung, 2021-07-30 (45:11).
- ↑ 116.0 116.1 Liveübertragung, 2018-10-31 (57:22).
- ↑
- ↑ Liveübertragung, 2021-08-27 (1:19:43).
- ↑ Liveübertragung, 2018-04-8 (AM) (6:39).
- ↑
- ↑ 121.0 121.1 Podcast, 2018-08-04 (2:00:05).
- ↑ 122.0 122.1
- ↑ Interview, 2018-08-08 (25:53).
- ↑
- ↑ 125.0 125.1 125.2 125.3
- ↑ Liveübertragung, 2018-01-18 (49:26).
- ↑ Liveübertragung, 2020-05-29 (31:37).
- ↑ Interview, 2018-08-24 (12:18).
- ↑ 129.0 129.1 129.2
- ↑ Liveübertragung, 2018-08-17 (24:07).
- ↑ 131.0 131.1 131.2 Liveübertragung, 2017-11-17 (28:50).
- ↑
- ↑ Liveübertragung, 2023-01-27 (11:05).
- ↑
- ↑ Alpha one test schedule, Mar 12, 2021.
- ↑ Liveübertragung, 2020-11-30 (7:27).
- ↑ 137.0 137.1
- ↑ 138.0 138.1 138.2 MASSIVELY OP interview: Ashes of Creation on a new way to MMO.
- ↑ 139.0 139.1
- ↑
- ↑ Ashes of Creation Kickstarter campaign
- ↑ Ashes of Creation Kickstarter.
- ↑
- ↑
- ↑ PAX West 2017 Schedule.
- ↑ PAX West 2017 Map.
- ↑ Intrepid Studios Dev Team.
- ↑
- ↑
- ↑
- ↑ Ashes of Creation Gamescom 2018 Interview: Responding to Criticism.
- ↑ Intrepid Studios Extra Life 2018 (@MediaAoC).
- ↑ Interview, 2019-04-15 (5:09).
- ↑
- ↑ Blog: New Adventure Awaits.
- ↑ Interview, 2020-10-17 (18:36).
- ↑ Interview, 2020-10-17 (56:55).
- ↑
- ↑ Liveübertragung, 2021-02-26 (9:51).
- ↑ Ashes of Creation Store: May cosmetics.
- ↑
- ↑
- ↑ Guide to Alpha One.
- ↑
- ↑ Video, 2021-12-23 (0:00).
- ↑ Liveübertragung, 2021-12-23 (19:59).
- ↑ Interview, 2022-01-14 (9:11).
- ↑
- ↑
- ↑
- ↑ MMORPG.com's Best of 2017 Awards.
- ↑ Most Anticipated MMORPGs For 2018.
- ↑ 174.0 174.1 DualShockers’ Gamescom 2018 Awards