Respawn points

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Non-corrupt players always respawn at the closest active respawn point (to their death).[2]

  • Corrupt players respawn at random locations in the vicinity of their death, not at regular spawn points.[3]
  • There will not be custom respawn points that can be placed in the world.[4]
  • Events in progress may disable certain respawn points in proximity to those events, which might cause players to respawn further away.[2]
That has to do with the lore behind death and resurrection and what it means to have your soul connected as a conduit of that spark of life given from the Goddess of Creation, being that phoenix type of avatar; and if corruption has moved into an area and an event has started, the access to those ley line oriented respawn points may be obscured- might not be accessible. So that could create some additional distance that needs to be traveled as part of these types of events.[2]Steven Sharif

Respawn lore

Alpha-2 player death animation.[5]

The lore behind how death and resurrection exists within Ashes of Creation is the concept of this Avatar of the Phoenix being represented of the Goddess of Creation, from which all life on this plane has has come from essentially... Because when you do get reborn it's that connection with your soul to the essence that binds you with the Goddess of Creation that brings that spark of the of that Avatar of the Phoenix back and brings you to life through that manipulation of the essence. So this is a little update on the ash effect.[6]Steven Sharif

Characters entering into the world of Verra are empowered with the spark of life that comes from the Goddess of Creation. This spark houses a portion of what represents their mortal coil/soul and their conduit to Die Essenz.[7][6][8][9] When a character dies they disintegrate into ashes, in accordance with the mythology of the cycle of life, death, and rebirth that is associated with the celestial avatar of the Goddess of Creation, the phoenix.[6][8]

  • The ash pile conveys the location of the body, so that the character may be selected for resurrection.[6]
  • The ash pile is also interractible to allow players to loot any dropped items.[6][8]
  • This effect applies to players and not mobs.[6]

The reason for why respawning occurs, as you guys know, the avatar of the Goddess of Creation is the phoenix; and the phoenix obviously has some very stable mythological lore to it with regards to the cycle of life and death and rebirth; and that type of thing. As you enter into the world of Verra you are in a way empowered with the spark of life that comes from the Goddess of Creation herself, and in that sense you're able to house a portion of what that represents in your soul and your... conduit to the essence.[8]Steven Sharif

Bestrafungen für den Tod

When a player dies they disintegrate into ash. The ashes contain any items lost by the player due to applicable death penalties.[6][8][12][13][14]

  • These ash piles are immediately lootable by any player.[8]
It might even be the case that their particular bag space doesn't have available location for a three-by-one log; and you're a lumberjack and they see you just chopping down these trees and you're like, there's no point in me engaging with this person, because I have nothing to gain due to my capacity.[17]Steven Sharif
  • There will be a period of time following a player's death before their mule despawns. Other players must kill that player's mule to be able to loot it.[18]
    • If the mule dies its corpse will contain the same percentage of lootable items according to the player's death penalties.[18][19]
  • Death by falling is possible.[23]
    • Fall damage that occurs while mounted will be first applied to the mount; and if the mount dies as a result, then the remaining damage may overflow onto the player, but this will be determined based on testing.[23]
  • Death by drowning is possible.[24][25]
    • Players that drown will respawn on shore.[24]

Siehe auch

Einzelnachweise