Template:Siege NPCs
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↑ 1.0 1.1 1.2 1.3 Liveübertragung, 2023-08-31 (2:09:32).
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↑ Liveübertragung, 2017-07-28 (36:51).
Siege NPCs, NPC-Wachen, and mercenary NPCs serve as defense points during sieges and other events.[1][2]
- Only combat NPCs are killable during a siege. Non-combat NPCs, such as merchants, will despawn and will respawn if the siege is unsuccessful.[1][3]
- Upgrades to the node's Kasernen may allow a garrison of siege NPCs to be spawned in the event of an attack.[1]
- Mercenary NPCs can be hired in advance.[1] They are intended to be a significant presence but not the main line of defense in a siege.[4]