Template:Siege summons

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Summoners can collaborate together during sieges to summon larger creatures, such as Golems.[1][2][3]

We do have the concept of siege summons being a thing with multiple summoners being required in order to create that siege summon. In those situations your character becomes the summon. So you don't have an AI that takes over your previous character but instead the recipient of those additional spell effects becomes the actual summon itself.[1]Steven Sharif
  • The target of the group summon becomes the summon itself.[1][3]
    • Previously it was stated that the party-leader becomes the summon.[2]
info-orange.pngEinige der folgenden Informationen wurden nicht kürzlich von den Entwicklern bestätigt und befinden sich möglicherweise nicht auf der aktuellen Entwicklungs-Roadmap.
  • A siege summon will have an incremental size based on the number of summoners participating in that summon activity, with a maximum of eight.[4]
  • The number of summoners participating in the summon will determine its overall size.[4]
  • All summoners must be in the same party and the party leader must be a summoner.[2]
    • The party leader initiates the summon and then takes control of it.[2]
    • Once summoned, the party leader cannot be changed.[2]
    • If the party disbands, the summon ends. There will be a grace period to handle disconnects.[2]
    • The party may also contain non-Summoners.[2]
  • 1.0 1.1 1.2 Liveübertragung, 2023-03-31 (1:22:21).
  • 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Interview, 2018-08-17 (14:59).
  • 3.0 3.1 Liveübertragung, 2017-05-19 (10:06).
  • 4.0 4.1 Liveübertragung, 2018-04-8 (AM) (28:01).