Item sinks: Unterschied zwischen den Versionen
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Version vom 27. November 2019, 18:40 Uhr
It's important for a healthy economy to have item sinks, so that anything that can be crafted can also be destroyed:[1]
- Over-enchanting carries the risk of destroying that item[2], rendering it useless for use temporarily.[3]
- Players gain craftable items and recipes from deconstructing (salvaging) completed items.[2]
- A portion of resources and materials are lost when caravans or nodes are destroyed.[4]
- Corrupted players who die can lose gear.[5]
- Haltbarkeit der Gegenstände (item decay) does not destroy items, but it acts as a materials sink.[5][6][7] Zero percent durability will unequip an item, increasing its repair costs.[8]
An important aspect of a healthy economy is having some item sinks available... There are three kinds of item sinks: You can gain craftable items from deconstructing completed items; You can have decay... and if you want to over-enchant that item there will be a potential to destroy it as well. It's important for an economy to experience those types of emphasis on what can be crafted as well as seeing those items that are crafted be destroyed as well..[7]
The concept there is this is part of the engine that is supply and demand. So the server is constantly generating these materials on tick as they propagate throughout the world and get repopulated, players are going out there and collecting these things. We want to make sure that there is a driving force and factor behind what crafters and gatherers are out there doing: There's constantly going to be a demand for them to supply these things. Whether that death is from PvP or from PvE these are going to be necessities for players to constantly provide.[6] – Steven Sharif
Power creep
Die Entwickler beabsichtingen den Power-Creep durch Item Senken, die fehlende Ausrüstungsbindung,und das Fehlen von pay-to-win oder pay-to-convenience in Ashes of Creation zu begrenzen.[9]
Haltbarkeit der Gegenstände
There is item durability (item decay) in Ashes of Creation.[7]
- Item durability loss occurs on death.[6][10][11]
- Ausrüstung stored in a player's inventory (that is not equipped) does not lose durability when that player dies.[12]
- Item decay does not destroy items, but it acts as an materials sink.[5][6][7]
- If you allow it to get to certain stages, or to get to a destructed stage then it requires a lot of material components in order to return back to its former glory.[13] – Steven Sharif
- Over enchanting an item comes with the risk of durability loss if a safety margin is exceeded.[10][16][17]
- There is durability in the game... It's not going to be a trivial durability. There is a potential to destroy gear (weapons and armor), but there is also an ability to reforge that destroyed gear using a portion of the materials necessary as well as finding an item creator who can reforge it.[7] – Steven Sharif
Dekonstruktion von Gegenständen
Players gain craftable items and recipes from deconstructing (salvaging, dismantling, disenchanting) completed items.[2]
- There's salvaging where you can deconstruct an item to get components only capable of retrieving from salvaging an item that can be used in crafting other types of items.[1] – Steven Sharif
- Specific and necessary crafting materials for higher tier items can only be obtained through the deconstruction of lower-tier items. This is designed to keep lower tier crafted gear relevant through progression and across expansions.[18][19][1]
- Specific crafting components yielded by gear deconstruction, and some of these components can be only be obtained from gear of certain enchantment levels and type of equipment. These components are needed for certain recipes for gear and other ancillary crafting professions. But the itemization team is still ironing out some of these flows.[18] – Steven Sharif
- Item deconstruction will not be a meaningful way of circumventing restrictions on transit of resources and materials.[20]
Enchanting
Verzaubern ist kein eigenständiger Handwerksberuf. Schriftgelehrte erstellen Schriftrollen die von verschiedenen Berufen verwendet werden können, um Verzauberungen zu erschaffen , die sich auf diesen Beruf beziehen. [21][22]
- Verzauberungrollen können auf dem freien Markt verkauft werden.[21][23]
- Verzaubern erhöt nicht die Stufenanforderung einesItem's .[24]
- Du forcierst nicht wirklich die Stufenanforderungen oder die Identität dieses Gegenstands. Du kannst es verbessern, du kannst es verzaubern, aber es ist immer noch der Gegenstand, der es ist.[24] – Steven Sharif
- Beim Verzaubern von Waffen werden visuelle Effekte wie Glühen und Farben angewendet.[25]
Zerstörung der Karawane
Karawanen erzeugen eine offene PvP-Zone, welche Spieler für den Kampf markiert (lila).[27]
- Durch eine Benutzeroberfläche können Spieler auswählen, ob sie die Karawane angreifen, verteidigen oder ignorieren möchten.[28][29]
- Um eine Karawane erfolgreich anzugreifen, wird eine Gruppe benötigt.[30][31]
- Die Karawane bleibt für einen Zeitraum von 5 bis 10 Minuten in der Welt, sollte sich ihr Besitzer abmelden oder die Verbindung zum Server trennen.[32]
Siehe auch
Einzelnachweise
- ↑ 1.0 1.1 1.2 Liveübertragung, 2017-05-10 (10:47).
- ↑ 2.0 2.1 2.2 Liveübertragung, 2017-05-08 (20:41).
- ↑ Interview, 2020-07-30 (16:17).
- ↑ Interview, 2020-07-18 (55:01).
- ↑ 5.0 5.1 5.2 Liveübertragung, 2021-05-28 (1:53:04).
- ↑ 6.0 6.1 6.2 6.3 6.4 Interview, 2021-02-07 (13:14).
- ↑ 7.0 7.1 7.2 7.3 7.4 Podcast, 2017-05-13 (25:55).
- ↑ 8.0 8.1
- ↑ Interview, 2018-10-20 (2:53:52).
- ↑ 10.0 10.1 10.2 10.3 Interview, 2020-07-29 (16:46).
- ↑ Podcast, 2017-05-05 (43:05).
- ↑ Liveübertragung, 2020-08-28 (2:05:07).
- ↑ 13.0 13.1 Podcast, 2021-09-29 (32:35).
- ↑
- ↑ Interview, 2020-07-19 (51:11).
- ↑ Interview, 2020-07-29 (15:04).
- ↑ Liveübertragung, 2017-05-05 (20:41).
- ↑ 18.0 18.1
- ↑ Liveübertragung, 2021-07-30 (1:16:05).
- ↑
- ↑ 21.0 21.1 Liveübertragung, 2022-05-27 (1:20:00).
- ↑ Liveübertragung, 2017-05-26 (51:37).
- ↑ Liveübertragung, 2017-05-17 (58:55).
- ↑ 24.0 24.1 Liveübertragung, 2021-03-26 (1:15:57).
- ↑ Liveübertragung, 2022-01-28 (56:12).
- ↑ Liveübertragung, 2020-03-28 (1:27:28).
- ↑
- ↑
- ↑ Liveübertragung, 2017-05-22 (40:40).
- ↑ Liveübertragung, 2017-05-15 (45:20).
- ↑ Liveübertragung, 2017-05-22 (40:41).
- ↑ Liveübertragung, 2020-07-25 (55:32).