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[[File:Seasons.mp4|thumb|450px|start=2|[[Ashes of Creation]] [[Seasons]] &ndash; First Look ([[Pre-alpha]]).<ref>[https://youtu.be/1RK4z8tQwHU Seasons - First Look.]</ref>]]
 
[[File:Seasons.mp4|thumb|450px|start=2|[[Ashes of Creation]] [[Seasons]] &ndash; First Look ([[Pre-alpha]]).<ref>[https://youtu.be/1RK4z8tQwHU Seasons - First Look.]</ref>]]
  
[[Environments|Zones (environments/biomes)]] change [[Seasons|season]] on a weekly basis during scheduled downtime. Each month in real-life will effectively be a full seasonal rotation in the game.<ref>[[File:seasons.png|350px]]</ref>
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[[Environments|Zones (environments/biomes)]] change [[Seasons|season]] on a weekly basis during scheduled downtime. Each month in real-life will effectively be a full seasonal rotation in the game.{{quote|seasons.png}}
  
 
<blockquote>''In Ashes of Creation the world will change on a regular basis.  Zones will progress in a seasonal cycle, which will alter the very nature of the environment around you. Snow may block pathways that are accessible in warmer months, spring may encourage creatures otherwise unseen to come to the surface, and fall might be the only time that certain crops thrive.  This cycle can then take in the state of the world’s Nodes and shift depending on their progression.''<ref>[https://www.ashesofcreation.com/our-immersive-world-environments/ Our immersive world - Environments.]</ref></blockquote>
 
<blockquote>''In Ashes of Creation the world will change on a regular basis.  Zones will progress in a seasonal cycle, which will alter the very nature of the environment around you. Snow may block pathways that are accessible in warmer months, spring may encourage creatures otherwise unseen to come to the surface, and fall might be the only time that certain crops thrive.  This cycle can then take in the state of the world’s Nodes and shift depending on their progression.''<ref>[https://www.ashesofcreation.com/our-immersive-world-environments/ Our immersive world - Environments.]</ref></blockquote>

Version vom 3. April 2018, 05:03 Uhr

Zones (environments/biomes) change season on a weekly basis during scheduled downtime. Each month in real-life will effectively be a full seasonal rotation in the game.[2]

In Ashes of Creation the world will change on a regular basis. Zones will progress in a seasonal cycle, which will alter the very nature of the environment around you. Snow may block pathways that are accessible in warmer months, spring may encourage creatures otherwise unseen to come to the surface, and fall might be the only time that certain crops thrive. This cycle can then take in the state of the world’s Nodes and shift depending on their progression.[3]