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Ressourcen im Unterreich
Ressourcen will be different in the Unterreich, including unique species of fish.[1][2][3]
- This will affect professions such as fishing, farming, and animal husbandry.[1][3]
- Since players may only have one Freehold, they must choose their Artisan specializations accordingly if they wish to place it in the Underrealm.[3]
Underrealm environments
Underrealm environments are vast.[3]
- Karawanen should be able to operate as they do above ground.[3]
- If there's insufficient room for Drachen, another mount type may be utilized.[3]
- Burrowing mounts are being considered as an alternative to flying mounts in the Unterreich.[5]
One of the important aspects of color play is going to be the distinguishing factor between different Underrealms and the regions that exist in the world: Their color influences set them apart from different regions.[6] – Steven Sharif
Jahreszeiten above ground will affect the Unterreich.[3]
- This will not be a one-to-one correlation: for example, it won't snow in the Underrealm.
- Tunnel flooding and other effects will be related to the weather above ground.
The seasons above ground will inform what happens underneath. I mean, it's not going to be a direct one-to-one correlation right, not like it's going to be raining in the underworld, but you will see the effects from above happen down below: You might find tunnels being flooded.[3] – Jeffrey Bard
Unterreich-Nodes
Unterreich-Nodes and nodes directly above them are considered adjacent but do not exist in the same ZOI.[7][8][9]
- There will be "bleed over" between underrealm nodes and surface nodes in terms of influence and interaction.[8]
- There may be visual cues above ground that indicate influence from underrealm nodes in that area.[8]
That might be a little bit of a departure from our design in the past. I know originally like two-plus years ago we were discussing how those would be independent of each other, but I think as we further defined the layout of the world map itself it made more sense for those to have some interaction and influence that's combined.[8] – Steven Sharif
- Caravan routes will go underground.[10]
- Node-Belagerungen occur in the usual manner.[11]
- There will be underrealm Metropolen.[12]
Siehe auch
Einzelnachweise
- ↑ 1.0 1.1 Liveübertragung, 2023-04-07 (27:30).
- ↑ Abschrift, 2022-11-05 (10:46:47).
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Liveübertragung, 2017-06-01 (24:30).
- ↑ Ashes of Creation - The visuals.
- ↑ Interview, 2018-08-17 (8:57).
- ↑ Liveübertragung, 2018-01-18 (14:00).
- ↑ Liveübertragung, 2019-03-29 (58:14).
- ↑ 8.0 8.1 8.2 8.3 Liveübertragung, 2019-03-29 (29:17).
- ↑ Liveübertragung, 2017-05-05 (37:52).
- ↑ Liveübertragung, 2017-05-26 (31:44).
- ↑ Liveübertragung, 2017-05-26 (42:45).
- ↑ Liveübertragung, 2017-05-24 (31:39).