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Divine gateways: Unterschied zwischen den Versionen
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− | Divine gateways are portals inside the [[Starting areas|starting areas]] | + | |
+ | Divine gateways are portals inside the [[Starting areas|starting areas]] where players first arrive in [[Verra]]. | ||
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== Tul'nar starting area == | == Tul'nar starting area == | ||
Version vom 10. November 2017, 15:56 Uhr
Divine gateways are portals inside the starting areas where players first arrive in Verra.
Tul'nar starting area
Tulnar have a starting area that does not involve a divine gateway.[2]
- Interessante Orte exist that represent Tulnar NPC structures in a similar fashion to the starting areas around divine gateways.[1]
- Tulnar have the same option of starting at any of the divine gateways as other races.[3]
- Tulnar have the same option of starting at any of the divine gateways. Their civilization, though within the underrealm, has also begun to explore the surface.[3] – Steven Sharif
Unlike the other races, the Tulnar won’t be returning to Verra. Instead they will be returning to the surface from the Unterreich for the first time in generations.[4]
- The Unterreich itself does not have a divine gateway.[5]
Divine gateway artwork
Adventurers arrive on Verra through great divine gateways.
Pyrian themed divine gateway.
Pyrian divine gateway concepts by Ryan Richmond.