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Slumber
Version vom 16. April 2024, 23:57 Uhr von Lex (Diskussion | Beiträge)
- Base skill
- Applies the sleeping condition to targets affected within a small area around the primary target, rendering them unable to move or take any action. Any damage dealt to a sleeping target will break the effect. Duration is reduced by 20% for each additional target hit, to a minimum of 40% of base duration.[1][3][4]