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− | [[Ashes of Creation Apocalypse weapons]] each have an associated [[Skills|ability]]. Each [[Weapons|weapon]] has three different [[Ashes of Creation Apocalypse item rarities|tiers]].{{livestream|27 September 2018|22m02|DABir_vvMfY}} [[Ranged weapons]] are currently [[wikipedia:Hitscan|hitscan based]], with the exception of [[Nightfall]], which is [[wikipedia:Hitscan|projectile-based]]. [[Melee weapons]] are currently [[Definition:Cleave|cone based]].{{interview|25 January 2019|11m21|VuJPRJ_7NSM?}} | + | [[Ashes of Creation Apocalypse weapons]] each have an associated [[Skills|ability]]. Each [[Weapons|weapon]] has three different [[Ashes of Creation Apocalypse item rarities|tiers]].{{livestream|27 September 2018|22m02|DABir_vvMfY}} [[Ranged weapons]] are currently [[wikipedia:Hitscan|hitscan based]], with the exception of [[Nightfall]], which is [[wikipedia:Hitscan|projectile-based]]. [[Melee weapons]] are currently [[Definition:Cleave|cone]] [[wikipedia:Hitscan|hitscan based]].{{interview|25 January 2019|11m21|VuJPRJ_7NSM?}} |
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Version vom 23. Februar 2019, 20:16 Uhr
Ashes of Creation Apocalypse weapons each have an associated ability. Each weapon has three different tiers.[1] Ranged weapons are currently hitscan based, with the exception of Nightfall, which is projectile-based. Melee weapons are currently cone hitscan based.[2]