Template:Instances

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Approximately 20% of content in Ashes of Creation will be instanced.[1][2][3][4][5]

What we're creating is a PvX game; and what that means is our target audience is the PvX player; and that is our golden cohort. And so to a degree if a player is solely interested in the most elaborate raid boss mechanics within a controlled and curated setting that is instanced gameplay, Ashes might not be the game for them and that's okay. However, with that being said, we do have a division of curated experiences that exist in an 80:20 ratio; and what that means is roughly 20% of the content that players will experience will be instanced, because where we want to have that granular control over the design and mechanics of a particular storyline or encounter we utilize the instance setting to provide that.[1]Steven Sharif
They won't be best-in-slot type items. You will not accomplish that from in from instanced-based content. Those will be found within the open-world. It'll be a competitive area for you to achieve those things, because other forces will want to achieve them as well; and because it's open-world there will be a limited number of those who can successfully complete on: Whether it be some timer for a world boss, or some condition or other world state predicate. Those are things that people are going to have to contend with each other for.[6]Steven Sharif
  1. 1.0 1.1 1.2 Interview, 2023-09-10 (58:47).
  2. Liveübertragung, 2023-03-31 (1:00:16).
  3. Interview, 2020-07-19 (11:04).
  4. openworldinstancedsplit.png
  5. Liveübertragung, 2020-03-28 (1:48:36).
  6. 6.0 6.1 6.2 Liveübertragung, 2022-03-31 (1:19:41).
  7. 7.0 7.1 Podcast, 2021-09-29 (34:11).