Head start: Unterschied zwischen den Versionen

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[[Head start]] grants early access to the live launch of [[Ashes of Creation]] for [[:Category:Crowdfunding|crowdfunding]] backers at the [[Founder]] level and above.<ref>[[File:kickstarter head start.png|350px|link=https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/faqs]]</ref>
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== Headstart limitations ==
 
== Headstart limitations ==

Version vom 15. Februar 2018, 16:46 Uhr

Head start grants early access one or two days prior to the live launch of Ashes of Creation for crowdfunding backers at the Founder level and above.[2]

  • Head start is a means to gradually ramp up the population to avoid player concurrency issues at launch.[3]
  • Head start will also be a way to address any last-minute launch or deployment issues.[4]

The point of head start is twofold: One for testing, making sure that the live launch servers pre-wipe are good; and then Two, it's a way to stagger the population move into the game. Because if you have servers with 10,000 concurrent player capability and you have everyone logging in at the exact same time, that is a problem I've never seen an MMO tackle successfully, ever.[3]Steven Sharif

Einschränkungen beim Headstart

The game functionality is limited during the head start period so that players cannot decide the world-scape earlier than others.[5]

  • During the head start, the node system will be deactivated.
  • Head start specific servers are also planned.

Siehe auch

Einzelnachweise