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Starting areas: Unterschied zwischen den Versionen
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== Alpha Zero== | == Alpha Zero== | ||
During [[Alpha-0]], players will only be able to start in the [[Empyrean]] starting area.{{Cn}} | During [[Alpha-0]], players will only be able to start in the [[Empyrean]] starting area.{{Cn}} | ||
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+ | == Tul'nar starting area == | ||
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+ | {{Tul'nar starting area}} | ||
== See also == | == See also == |
Version vom 31. Oktober 2017, 17:49 Uhr
Each race of Ashes of Creation has their own starting area, featuring a divine gateways.[ Zitat benötigt ] An exception to this are the Tulnar, who do not feature such a portal, but still have their own starting area. [1]
Every player will be able to choose from all the available starting area and is not restricted to the starting area of his race.[1]
The starting areas will have some distance in between them. [1]
Alpha Zero
During Alpha-0, players will only be able to start in the Empyrean starting area.[ Zitat benötigt ]
Tul'nar starting area
Tulnar have a starting area that does not involve a divine gateway.[3]
- Interessante Orte exist that represent Tulnar NPC structures in a similar fashion to the starting areas around divine gateways.[2]
- Tulnar have the same option of starting at any of the divine gateways as other races.[4]
- Tulnar have the same option of starting at any of the divine gateways. Their civilization, though within the underrealm, has also begun to explore the surface.[4] – Steven Sharif
Unlike the other races, the Tulnar won’t be returning to Verra. Instead they will be returning to the surface from the Unterreich for the first time in generations.[5]
- The Unterreich itself does not have a divine gateway.[6]