Alpha-0

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Alpha-0 Launcher/Login-Bildschirm.[1]

Alpha-0 war ein NDA[3] Pre-Alpha[4] Release von Ashes of Creation.[5] Dies war der erste von vielen internen Tests des Networkings, des Backends und des Nodesystems.[6]

  • Einführung von technischen Features für die Backend Lösungen.[7]
  • Spieler in eine einzelne Zone mit 4,000 NPCs laden.[7]
  • Eine gute Server Framerate Performance erzielen.[7]
  • Eine Verbindung durch den Launcher herstellen.[7]
  • Das Kern-Nodesystem für eine kulturelle Experience etablieren.[7]

Dieses Release war auch als die "Friends and Family Alpha" bekannt.[8][9]

  • Alpha-0 war eine Invite-only "Verlosungs" Alpha, die auch manchen Medien and Influencern Zugang gewährte.[10]
  • Alpha-0 ist Teil der Pre-Alpha-Tests.[4]

Alpha-0 gameplay footage

Alpha-0 footage from livestream, 31 October 2017.[11]

Alpha-0 participation

1,200 to participate in Alpha-0 starting Friday 15th of December 2017.[12]

Alpha-0 nodes

The alpha-0 map is divided into three Nodes, each with a ZOI.[5]

  • Only one node was capable of reaching the Dorf stage (at one time).

Alpha-0 Startgebiet

In Alpha-0, players started at an Empyrean divine gateway.[14]

Alpha-0 environments

Alpha-0 Fluss der durch die Mitte der Karte fließt.[15]

Es gibt vier verschiedene Biome in der Alpha-0.[15]

In der Alpha-0 gibt es ein biolumineszentes (von Lebewesen erzeugtes Licht) Unterwelt Biom.[19]

Eines der wichtigsten Aspekte des Farbenspiels wird der unterscheidende Faktor zwischen den verschieden Unterwelten und den Regionen der Welt sein: Ihre farblichen Einflüsse grenzen sie von anderen Regionen ab.[20]Steven Sharif

Alpha-0 Klassen-, Rassen- und Geschlechtsauswahl

Es gab keinen aktive Charakter-Ersteller-Benutzeroberfläche in Alpha-0, aber Spieler konnten zwischen verschieden Optionen auswählen.[5]

Zur Auwahl standen:

Alpha-0 progression

Players experienced a degree of progression in Alpha-0.[5]

Alpha-0 artisan classes

Sammeln und Handwerkskunst waren ursprünglich für die Alpha-0 geplant,[5] konnten jedoch aufgrund zeitlicher Limitierungen nicht in die Alpha-0 aufgenommen werden.[26]

Alpha-0 combat

The weapon use ability (precision combo/quicktime event) system is in Alpha-0 but it is a different iteration to what was shown at PAX West 2017.[27] Due to time constraints leading up to Alpha 0, the success range of this system was widened and the UI component was disabled. The plan moving forward is to continue to evolve the system in a fun and more engaging direction based on community feedback.[28]

  • Many animations at the moment are first pass, and will be further fleshed out as development continues.[29]

We want combat to be engaging, fun. What you're seeing in our pre-alpha we honestly have not spent a lot of time on combat. Most of this pre-alpha has been spent on establishing core technical features for our proprietary back-end solutions for making a MMO in Unreal.[7]Steven Sharif

Weapon use ability status

The weapon use combo system plays heavily into the weapon skill trees, which are planned for Alpha-2 and beyond.[30]

Alpha-0 dungeons

Alpha-0 party size

Eine Gruppe konnte in der Alpha-0 aus bis zu 6 Spielern bestehen.[40]

Größe der Welt

480 km2 (square kilometers) is the approximate world size at launch.[41] This includes water and land content.[42]

  • Water area is considered playable area, but the exact area of land versus water is not known at this time.[43]

I don't know the exact the exact amount that is land versus water but the water is playable area as well and it's gonna have content...[43]Steven Sharif

480 square kilometers; which is pretty large comparatively to other MMORPGs out there. Now that does not include the lapped spaces: So that is the Underrealm and the portion of the world that it encompasses, which could probably easily take up an additional hundredish square kilometers I would imagine.[44]Steven Sharif

  • It is anticipated that a mounted player can traverse the entire map in a matter of hours.[45]
Testing phase Map size (approximate)
Alpha-0 16 km2.[46]
Ashes of Creation Apocalypse battle royale 6.25 km2.[47]
Ashes of Creation Apocalypse battle royale Forest of Erinthia 1.25 km2.[48]
Alpha-1 70 km2.[49]
Alpha-2 220 km2.[49]

Alpha-0 NDA

Das Alpha-0 NDA (Geheimhaltungsvereinbarung) verbietet es, visuelle Eindrücke aus der Alpha-0 zu teilen.[50][3]

Alpha-0 easter eggs

There may or may not be a pair of sandals; if found will grant you some major boon or benefit... You might need a utility skill to find them.[51][52]

Alpha-0 release schedule

Phase Release Estimated/Actual date
Alpha Alpha-0.[4] December 15, 2017.[53]

Read more...

Alpha-0 key raffles

When getting real-time feedback, we want a wide sample of opinions from people that cannot afford to spend four or five hundred dollars on the Braver of Worlds, to the people that can... We want to get a wide, diverse audience from a purchase standpoint, even people that aren't even invested in the game at all, that's why we raffle out to registered users, or just on stream..[54]Steven Sharif

Alpha-0 end date

Alpha-0 may end eventually... or morph into something else.[55]Jeffrey Bard

Alpha-0 security systems

Sicherheitssysteme will be in place to combat cheating, exploiting, botting, gold selling/real money transactions (RMT), item duplication and other things that affect the economy starting from Alpha-0.[56][57][58][59]

  • These systems collect user data and flag abnormal activities for investigation. This combined with player reporting functions generates a live "heat map" that draws attention to unusual behavior.[56][59]
We do have already built into the game on the outset is essentially behavioral metrics. So in the game, as a player does normal things and they acquire normal gold, that's all good and well, but if there starts to be item IDs that appear on the player account that are out of the norm, like either a large amount of gold, or significant legendary items, what it does in the back-end it flags the account for view so that we can take a look at where did this item come from. Is it coming from a known gold seller or a flagged bot, or whatever; and then we investigate. So we're going to be pretty hard on the ability for players to subvert the natural economy systems by RMT or botting.[56]Steven Sharif
  • Players caught cheating will be banned.[59]

Alpha-0 graphics system

Alpha-0 wird DirectX 11 oder DirectX 12 verwenden.[60]

Dank der UE4 können wir eine schöne, abbildungsgetreue Welt am Front-End schaffen.[61]

Alpha-0 screenshots

Siehe auch

Einzelnachweise

  1. Liveübertragung, 2017-12-15 (3:48).
  2. Liveübertragung, 2017-10-20 (50:20).
  3. 3.0 3.1 alpha 0 NDA.png
  4. 4.0 4.1 4.2 alpha-0 pre-alpha.png
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Liveübertragung, 2017-09-03 (30:31).
  6. Liveübertragung, 2017-11-17 (4:52).
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Liveübertragung, 8 April 2018 (PM) (41:44).
  8. Liveübertragung, 2017-12-15 (15:00).
  9. alpha-0 friends and family.png
  10. MMOGAMES Interview, 8 September 2017.
  11. Liveübertragung, 2017-10-31 (24:19).
  12. Liveübertragung, 2017-11-17 (30:34).
  13. Liveübertragung, 2017-12-15 (1:11:52).
  14. Liveübertragung, 2017-09-03 (33:28).
  15. 15.0 15.1 Liveübertragung, 2017-10-16 (11:41).
  16. Liveübertragung, 2017-10-16 (11:51).
  17. Liveübertragung, 2017-10-16 (12:08).
  18. Video, 2018-01-22 (0:01).
  19. Liveübertragung, 2017-12-15 (1:36:53).
  20. Liveübertragung, 2018-01-18 (14:00).
  21. 21.0 21.1 Liveübertragung, 2017-11-17 (14:57).
  22. 22.0 22.1 22.2 Liveübertragung, 2017-09-03 (37:10).
  23. Video, 2017-08-30 (3:36).
  24. Liveübertragung, 2018-05-04 (47:57).
  25. Liveübertragung, 2017-12-15 (58:48).
  26. Liveübertragung, 2017-12-15 (1:02:22).
  27. Liveübertragung, 2017-12-15 (1:02:50).
  28. Liveübertragung, 2018-01-18 (22:50).
  29. Official Livestream - May 4th @ 3 PM PST - Q&A
  30. Liveübertragung, 2021-09-24 (1:19:17).
  31. Liveübertragung, 2018-01-18 (22:46).
  32. 32.0 32.1 32.2 Liveübertragung, 2020-01-30 (1:28:40).
  33. Podcast, 2018-05-11 (57:42).
  34. Interview, 2020-07-19 (53:59).
  35. Interview, 2020-07-18 (1:07:51).
  36. Liveübertragung, 2018-01-18 (16:34).
  37. Liveübertragung, 2018-02-09 (4:42).
  38. Liveübertragung, 2017-11-17 (17:50).
  39. Liveübertragung, 2017-12-15 (1:33:13).
  40. Liveübertragung, 2017-10-16 (49:28).
  41. world size.png
  42. waterlandsize.png
  43. 43.0 43.1 Liveübertragung, 2020-01-30 (1:18:12).
  44. 44.0 44.1 Interview, 2018-08-17 (10:43).
  45. February 8, 2019 - Questions and Answers.
  46. Liveübertragung, 2017-10-31 (24:00).
  47. Liveübertragung, 2018-09-27 (9:08).
  48. Forest of Erinthia.png
  49. 49.0 49.1 Interview, 2022-01-14 (3:50).
  50. alpha-0-nda.png
  51. Liveübertragung, 2017-11-17 (17:34).
  52. Liveübertragung, 2017-12-15 (1:34:41).
  53. Liveübertragung, 2018-01-18 (2:48).
  54. Liveübertragung, 8 April 2018 (PM) (44:11).
  55. Liveübertragung, 2018-05-04 (40:47).
  56. 56.0 56.1 56.2 Interview, 2020-07-19 (1:12:37).
  57. Liveübertragung, 2017-11-17 (38:35).
  58. Massively OP, 1 June 2017
  59. 59.0 59.1 59.2 Liveübertragung, 2018-02-09 (20:40).
  60. Liveübertragung, 2017-11-17 (28:06).
  61. Liveübertragung, 2017-05-03 (27:21).