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Startgebiete
Players will be able to choose their starting area when first entering the game. This choice is not restricted by race.[1]
The starting areas will have some distance in between them.[1]
Völker
Each race has their own starting area, featuring a divine gateway.[2] The exception to this is the Tul'nar, who have a starting area without a divine gateway.[1]
Tulnar have a starting area that does not involve a divine gateway.[4]
- Interessante Orte exist that represent Tulnar NPC structures in a similar fashion to the starting areas around divine gateways.[3]
- Tulnar have the same option of starting at any of the divine gateways as other races.[5]
- Tulnar have the same option of starting at any of the divine gateways. Their civilization, though within the underrealm, has also begun to explore the surface.[5] – Steven Sharif
Unlike the other races, the Tulnar won’t be returning to Verra. Instead they will be returning to the surface from the Unterreich for the first time in generations.[6]
- The Unterreich itself does not have a divine gateway.[7]
Alpha zero
In der Alpha-0, sind die Spieler am göttlichen Tor der Empyrean gestartet.[8]