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Template:Combat revamp

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4K Alpha-1 preview open world PvP (2v2).[1]

We're going to be testing with some split body animations and split body attacks over the next several weeks and then additionally obviously you guys have seen as we've kind of incorporated more mobility components to existing abilities, such as the mage and the fireball. This has been kind of taken broadly over across many of- the three archetypes that are available in alpha- across many of their abilities; and then we've also included the ability to hold your Q or left-mouse button to initiate and cycle through those attacks.[2]Steven Sharif

A revamped combat system will be rolled out during and post Alpha-1 testing.[3][4] This was originally targeted to be ready to test in the Alpha-1 March preview testing.[5]

  • The goal is to give more agency to the player and achieve a more fluid flow of combat with greater mobility when using abilities.[6][7]
  • The current hybrid tab and action combat system will remain after the revamp.[6]
  • This revamp will not represent the final form of combat, but will set the general direction that combat will be taking.[5]
  • The revamp will be iterative and will be rolled out to testers in different phases.[7]

The revamp is taking a bit longer than expected. We are still in the process of overhauling the backend of the combat and ability systems before we touch the front end components. The changes and prototypes will be rolled out slowly and in phases during and post alpha one.[3]Steven Sharif

Alpha-1 testing is initially focused on core functionality rather than combat balance.[9]

I noticed many of you are talking about like damage being done and like doesn't look like it's enough damage or hit points and stuff like that. Two things on that front: One is again this is not a content test, so balance is kind of finger-in-the-wind at the moment. Most of balancing comes out of actual testing around those particular systems and we're not focused on that at the moment. Again this is about the core functionality of these types of systems not about the refinement or getting them prettied up per-se. So I wouldn't take too much stock or concern in how the balance is gonna flesh out.[9]Steven Sharif