Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information!

Template:Freehold buildings: Unterschied zwischen den Versionen

Aus Ashes of Creation Wiki
Zur Navigation springen Zur Suche springen
K
K (Text replacement - "Freehold skins" to "Freehold building skins")
Zeile 1: Zeile 1:
[[File:Velkor's Eye.png|thumb|450px|[[Velkor's Eye]] [[Pre-order packs|pre-order pack]] [[Cosmetics|cosmetic]] [[Vek]] [[Freehold skins|freehold skin]].<ref name="Velkor's Eye">[https://www.ashesofcreation.com/product/velkors-eye/ Ashes of Creation Store: Velkor's Eye.]</ref>]]
+
[[File:Velkor's Eye.png|thumb|450px|[[Velkor's Eye]] [[Pre-order packs|pre-order pack]] [[Cosmetics|cosmetic]] [[Vek]] [[Freehold building skins|freehold skin]].<ref name="Velkor's Eye">[https://www.ashesofcreation.com/product/velkors-eye/ Ashes of Creation Store: Velkor's Eye.]</ref>]]
  
 
[[Freehold buildings]] can be placed on a [[Freeholds|freehold]] plot.{{web|https://www.ashesofcreation.com/node-series-part-2-metropolis/|Node series part II &ndash; the Metropolis.}}{{livestream|24 May 2017|9m58|KCr9yh2Y97I}}
 
[[Freehold buildings]] can be placed on a [[Freeholds|freehold]] plot.{{web|https://www.ashesofcreation.com/node-series-part-2-metropolis/|Node series part II &ndash; the Metropolis.}}{{livestream|24 May 2017|9m58|KCr9yh2Y97I}}

Version vom 2. Oktober 2019, 19:06 Uhr

Gebäude auf dem Grundbesitz can be placed on a freehold plot.[2][3]

Gebäude will require blueprints and materials.[4]

  • Basements in freehold buildings are to be decided.[5]

Players are not locked into any particular race for freehold blueprints.[6]

Players need to manage how items and buildings are arranged on their freehold to maximize adjacency bonuses.[7]

Depending on where your place you're freehold, you're gonna have different environmental tiles available to you and those will kind of enable or buff existing structures that you place in your Freehold... I don't know that we would put like fish farming just for a freehold that's on a river. What we would probably do is give you a buff to fishing in that area. That kind of a thing. So there'll be more buffs for existing things rather than necessarily a special buildings just for that area. But again we're not fully baked in on that system yet, so it's very possible though we end up going down that direction.[8]Jeffrey Bard