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− | [[File:E6vdJ7yXIAMkzFO.png|thumb|450px|[[Dünzenkell Crypt]] [[Open world|open-world]] [[Dünir]] [[Dungeons|dungeon]] in [[Alpha-1]].{{web|https://twitter.com/AshesofCreation/status/1417469673050890244|Twitter - The way is shut! Trapped in this dwarven crypt.}}]] | + | [[File:E6vdJ7yXIAMkzFO.png|thumb|450px|[[Dünzenkell Crypt]] [[Open world|open-world]] [[Dünir]] [[Dungeons|dungeon]] in [[Alpha-1]].{{web|https://twitter.com/AshesofCreation/status/1417469673050890244|Twitter - The way is shut! Trapped in this dwarven crypt.}} <blockquote>''Half the problem won't just be solving the dungeon, it will be solving other players too.''{{livestream|2018-09-27|43m21|DABir_vvMfY}}{{ndash|[[Jeffrey Bard]]</blockquote>}}]] |
− | [[File:Alpha0Dungeon.mp4|thumb|450px|[[Alpha-0]] [[Dünir]] [[Dünheim]] [[Dungeons|dungeon]] design by [[Michael Bacon]].{{livestream|2018-01-18|16m34|mD1q3aTRcPY}}{{livestream|2018-02-9|4m42|w8eehrdIIXI}} | + | [[File:Alpha0Dungeon.mp4|thumb|450px|[[Alpha-0]] [[Dünir]] [[Dünheim]] [[Dungeons|dungeon]] design by [[Michael Bacon]].{{livestream|2018-01-18|16m34|mD1q3aTRcPY}}{{livestream|2018-02-9|4m42|w8eehrdIIXI}}]] |
− | ]] | ||
[[Dungeons]] in [[Ashes of Creation]] will range in size and will be mostly [[Open world|open-world]].{{livestream|2017-06-1|39m21|zlcA95B122w}}{{livestream|2017-05-22|20m59|dT7KJT_NYEk}} | [[Dungeons]] in [[Ashes of Creation]] will range in size and will be mostly [[Open world|open-world]].{{livestream|2017-06-1|39m21|zlcA95B122w}}{{livestream|2017-05-22|20m59|dT7KJT_NYEk}} | ||
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** 20% of dungeons will be instanced.{{quote|openworldinstancedsplit.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/692467151453421628}}{{livestream|2020-03-28|1h48m36|d6MJfCNq8uI}} | ** 20% of dungeons will be instanced.{{quote|openworldinstancedsplit.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/692467151453421628}}{{livestream|2020-03-28|1h48m36|d6MJfCNq8uI}} | ||
− | Different tiers and types of dungeon content will be more or less relevant to specific groups or class compositions.{{livestream|2023-04-28|1h15m22|iWwkvsnjEnE}} | + | Different tiers and types of dungeon content will be more or less relevant to specific [[Groups|groups]] or [[Classes|class]] compositions.{{livestream|2023-04-28|1h15m22|iWwkvsnjEnE}} |
: ''There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.''{{livestream|2017-06-1|39m21|zlcA95B122w}}{{ndash|[[Jeffrey Bard]]}} | : ''There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.''{{livestream|2017-06-1|39m21|zlcA95B122w}}{{ndash|[[Jeffrey Bard]]}} |
Version vom 5. Mai 2023, 09:09 Uhr
Dungeon in Ashes of Creation will range in size and will be mostly open-world.[5][6]
- Open-World dungeons will be populated to facilitate multiple groups within the dungeon.[2]
- Instanced dungeons will also be present and will cater for solo and group questlines.[2]
Different tiers and types of dungeon content will be more or less relevant to specific groups or class compositions.[9]
- There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.[5] – Jeffrey Bard
Dungeon difficulty will increase the further a player ventures into the dungeon.[10]
- Mobs and mob mechanics will become more difficult.[10]
- Terrain and environmental dangers will increase.[10]
- Deeper darker types of interactions will be found deeper in the dungeon.[10] – Steven Sharif
There were 13 dungeons in Alpha-1.[11] Originally this was estimated to be 6 or 7.[12]
- ↑ Twitter - The way is shut! Trapped in this dwarven crypt.
- ↑ 2.0 2.1 2.2 Liveübertragung, 2018-09-27 (43:21).
- ↑ Liveübertragung, 2018-01-18 (16:34).
- ↑ Liveübertragung, 2018-02-09 (4:42).
- ↑ 5.0 5.1 Liveübertragung, 2017-06-01 (39:21).
- ↑ Liveübertragung, 2017-05-22 (20:59).
- ↑ 7.0 7.1
- ↑ 8.0 8.1 Liveübertragung, 2020-03-28 (1:48:36).
- ↑ Liveübertragung, 2023-04-28 (1:15:22).
- ↑ 10.0 10.1 10.2 10.3 Liveübertragung, 2020-04-30 (1:32:06).
- ↑ Alpha-1 map.
- ↑ Liveübertragung, 2021-03-26 (39:08).