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[[File:Alpha-1 dungeon boss.mp4|thumb|450px|start=2|[[Alpha-1]] [[Dungeons|dungeon]] [[Bosses|boss]].{{livestream|22 May 2017|1h53m32|dT7KJT_NYEk}}]]
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[[File:Alpha-1 dungeon boss.mp4|thumb|450px|start=2|end=999|[[Alpha-1]] [[Dungeons|dungeon]] [[Bosses|boss]].{{livestream|22 May 2017|1h53m32|dT7KJT_NYEk}}]]
 
[[File:Alpha0Dungeon.mp4|thumb|450px|[[Alpha-0]] [[Dünir]] [[Dünheim]] [[Dungeons|dungeon]] design by [[Michael Bacon]].{{livestream|18 January 2018|16m34|mD1q3aTRcPY}}{{livestream|9 February 2018|4m42|w8eehrdIIXI}}]]
 
[[File:Alpha0Dungeon.mp4|thumb|450px|[[Alpha-0]] [[Dünir]] [[Dünheim]] [[Dungeons|dungeon]] design by [[Michael Bacon]].{{livestream|18 January 2018|16m34|mD1q3aTRcPY}}{{livestream|9 February 2018|4m42|w8eehrdIIXI}}]]
 
[[File:dungeons-leak-2.jpg|thumb|450px|[[Alpha-1]] [[Dungeons|dungeon]] [[Concept art|concept]] by [[Michael Bacon]].{{quote|dungeons-leak.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/697905323763302460}}]]
 
[[File:dungeons-leak-2.jpg|thumb|450px|[[Alpha-1]] [[Dungeons|dungeon]] [[Concept art|concept]] by [[Michael Bacon]].{{quote|dungeons-leak.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/697905323763302460}}]]

Version vom 14. Mai 2020, 23:25 Uhr

Dungeon in Ashes of Creation will range in size and will be mostly open-world.[5][6]

There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.[5]Jeffrey Bard

Half the problem won't just be solving the dungeon, it will be solving other players too.[7]Jeffrey Bard

Dungeon difficulty will increase the further a player ventures into the dungeon.[10]

  • Mobs and mob mechanics will become more difficult.[10]
  • Terrain and environmental dangers will increase.[10]

Deeper darker types of interactions will be found deeper in the dungeon.[10]Steven Sharif