Dungeon
Version vom 18. Dezember 2020, 18:16 Uhr von Lex (Diskussion | Beiträge) (Move video to another template)
Dungeon in Ashes of Creation will range in size and will be mostly open-world.[4][5]
- Open-World dungeons will be populated to facilitate multiple groups within the dungeon.[6]
- Instanced dungeons will also be present and will cater for solo and group questlines.[6]
There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.[4] – Jeffrey Bard
Half the problem won't just be solving the dungeon, it will be solving other players too.[6] – Jeffrey Bard
Dungeon difficulty will increase the further a player ventures into the dungeon.[9]
- Mobs and mob mechanics will become more difficult.[9]
- Terrain and environmental dangers will increase.[9]
Deeper darker types of interactions will be found deeper in the dungeon.[9] – Steven Sharif
- ↑ Liveübertragung, 2018-01-18 (16:34).
- ↑ Liveübertragung, 2018-02-09 (4:42).
- ↑
- ↑ 4.0 4.1 Liveübertragung, 2017-06-01 (39:21).
- ↑ Liveübertragung, 2017-05-22 (20:59).
- ↑ 6.0 6.1 6.2 Liveübertragung, 2018-09-27 (43:21).
- ↑ 7.0 7.1
- ↑ 8.0 8.1 Liveübertragung, 2020-03-28 (1:48:36).
- ↑ 9.0 9.1 9.2 9.3 Liveübertragung, 2020-04-30 (1:32:06).