Dungeon

Aus Ashes of Creation Wiki
Version vom 18. Dezember 2020, 18:16 Uhr von Lex (Diskussion | Beiträge) (Move video to another template)

Zur Navigation springen Zur Suche springen

Dungeon in Ashes of Creation will range in size and will be mostly open-world.[4][5]

There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.[4]Jeffrey Bard

Half the problem won't just be solving the dungeon, it will be solving other players too.[6]Jeffrey Bard

Dungeon difficulty will increase the further a player ventures into the dungeon.[9]

  • Mobs and mob mechanics will become more difficult.[9]
  • Terrain and environmental dangers will increase.[9]

Deeper darker types of interactions will be found deeper in the dungeon.[9]Steven Sharif