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== Control settings ==
 
== Control settings ==
  
Players will be able to customize their keyboard control scheme.<ref name="control">[[File:ui control.png|350px]]</ref>
+
Players will be able to customize their keyboard control scheme.<ref name="livestream-26-May-2017-38:30">[https://youtu.be/R0Bk-UelR4k?t=38m30s Livestream, 26 May 2017 (38:30).]</ref>
  
 
* Controller support has not been determined.
 
* Controller support has not been determined.

Version vom 26. Oktober 2017, 22:31 Uhr

box warning orange.pngDieser Artikel ist unvollständig und benötigt mehr Informationen. Hilf mit, indem du ihn erweiterst.
Pre-alpha unpolished UI screenshots.[1]

The Ashes of Creation user interface is built with customization in mind.[3]

Steuerungseinstellungen

Players will be able to customize their keyboard control scheme.[4]

  • Controller support has not been determined.

Kameraeinstellungen

The developers aim to provide a variety of camera options. No specific details are confirmed.[5]


UI Einstellungen

UI settings are able to be saved locally.[6]

Einstellungen zur Barrierefreiheit

There will be settings to aid colorblind players.[7]

Addons/mods

Addons will not be allowed, in general.[3]

  • The developers don't want addons/mods to be necessary to experience the game.
  • The developers believe that parsers (DPS meters) can have negative effects.
  • The design of the game API is still under consideration.[9]

Chat im Spiel

Alpha-1 work-in-progress chat interface.[10]

We are working on a new chat log! The new log includes tabs for general, party, siege, guild, and more![10]

In-game text chat channels.
Channel Command
Local chat.[11][12] /say.[13]
Shout.[11][12] /yell.[13]
Party.[11][12][11][12] /party.[13]
Raid.[11][12]
Guild.[11][12]
Private message (PM).[11][12][14] /tell (playername).[13]
Tavern.[15]
Node citizen chat.[16][17][11][12][18]
Global (Enabled for Alpha-1 testing).[13] /global.[13]
info-orange.pngEinige der folgenden Informationen wurden nicht kürzlich von den Entwicklern bestätigt und befinden sich möglicherweise nicht auf der aktuellen Entwicklungs-Roadmap.

Bilder importieren

No image import functionality is planned for sails, shields and cloaks.[19]

  • Emblems and symbols will be able to be designed in-game.

Ausloggen

There will be a logout delay to prevent players from immediately logging out of combat.[20]

Multi-Boxing

Multi-boxing/multi client polices haven't been finalized. In general, if a user has a legitimate account and is not botting then multi-boxing will be permitted.[21]

Siehe auch

Einzelnachweise