User interface: Unterschied zwischen den Versionen

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The [[Ashes of Creation]] [[User interface|user interface]] is built with customization in mind.<ref name="livestream-5-May-2017-20:02">[https://youtu.be/MnOPS3eZgaM?t=20m02s Livestream, 5 May 2017 (20:02).]</ref>
 
The [[Ashes of Creation]] [[User interface|user interface]] is built with customization in mind.<ref name="livestream-5-May-2017-20:02">[https://youtu.be/MnOPS3eZgaM?t=20m02s Livestream, 5 May 2017 (20:02).]</ref>
 
== Control settings ==
 
 
Players will be able to customize their keyboard control scheme.<ref name="livestream-26-May-2017-38:30">[https://youtu.be/JtG9mB2bREI?t=38m30s Livestream, 26 May 2017 (38:30).]</ref>
 
 
The game is not designed around controller support.<ref name="livestream-17-November-2007-21:24">[https://youtu.be/EAG9mS0U4NQ?t=21m24s Livestream, 17 November 2017 (21:24).]</ref>
 
 
== Camera settings ==
 
 
The developers aim to provide a variety of camera options. No specific details are confirmed.<ref name="livestream-17-May-2017-35:41">[https://youtu.be/_fPIP8uu6Pc?t=35m41s Livestream, 17 May 2017 (35:41).]</ref>
 
 
  
 
== UI settings ==
 
== UI settings ==
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* Party names
 
* Party names
 
* Alliance members
 
* Alliance members
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 +
== Control settings ==
 +
 +
Players will be able to customize their keyboard control scheme.<ref name="livestream-26-May-2017-38:30">[https://youtu.be/JtG9mB2bREI?t=38m30s Livestream, 26 May 2017 (38:30).]</ref>
 +
 +
The game is not designed around controller support.<ref name="livestream-17-November-2007-21:24">[https://youtu.be/EAG9mS0U4NQ?t=21m24s Livestream, 17 November 2017 (21:24).]</ref>
 +
 +
== Camera settings ==
 +
 +
The developers aim to provide a variety of camera options. No specific details are confirmed.<ref name="livestream-17-May-2017-35:41">[https://youtu.be/_fPIP8uu6Pc?t=35m41s Livestream, 17 May 2017 (35:41).]</ref>
  
 
== Accessibility settings ==
 
== Accessibility settings ==

Version vom 18. November 2017, 17:29 Uhr

box warning orange.pngDieser Artikel ist unvollständig und benötigt mehr Informationen. Hilf mit, indem du ihn erweiterst.
Pre-alpha unpolished UI screenshots.[1]

The Ashes of Creation user interface is built with customization in mind.[3]

UI Einstellungen

UI settings are able to be saved locally.[4]

Various display elements can be toggled on or off:[5]

  • Character names
  • Guild names
  • Enemy names
  • Party names
  • Alliance members

Steuerungseinstellungen

Players will be able to customize their keyboard control scheme.[6]

The game is not designed around controller support.[7]

Kameraeinstellungen

The developers aim to provide a variety of camera options. No specific details are confirmed.[8]

Einstellungen zur Barrierefreiheit

There will be settings to aid colorblind players.[9]

Addons/mods

Addons will not be allowed, in general.[3]

  • The developers don't want addons/mods to be necessary to experience the game.
  • The developers believe that parsers (DPS meters) can have negative effects.
  • The design of the game API is still under consideration.[11]

Chat im Spiel

Alpha-1 work-in-progress chat interface.[12]

We are working on a new chat log! The new log includes tabs for general, party, siege, guild, and more![12]

In-game text chat channels.
Channel Command
Local chat.[13][14] /say.[15]
Shout.[13][14] /yell.[15]
Party.[13][14][13][14] /party.[15]
Raid.[13][14]
Guild.[13][14]
Private message (PM).[13][14][16] /tell (playername).[15]
Tavern.[17]
Node citizen chat.[18][19][13][14][20]
Global (Enabled for Alpha-1 testing).[15] /global.[15]
info-orange.pngEinige der folgenden Informationen wurden nicht kürzlich von den Entwicklern bestätigt und befinden sich möglicherweise nicht auf der aktuellen Entwicklungs-Roadmap.

Bilder importieren

No image import functionality is planned for sails, shields and cloaks.[21]

  • Emblems and symbols will be able to be designed in-game.

Ausloggen

There will be a logout delay to prevent players from immediately logging out of combat.[22]

Multi-Boxing

Multi-boxing/multi client polices haven't been finalized. In general, if a user has a legitimate account and is not botting then multi-boxing will be permitted.[23]

Siehe auch

Einzelnachweise