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There are approximately 6 or 7 [[Dungeons|dungeons]] in [[Alpha-1]].{{livestream|26 March 2021|39m08|HD5WKztW0S4}} | There are approximately 6 or 7 [[Dungeons|dungeons]] in [[Alpha-1]].{{livestream|26 March 2021|39m08|HD5WKztW0S4}} | ||
+ | * One will almost be [[Raids|raid-level]] difficulty.{{livestream|26 March 2021|39m08|HD5WKztW0S4}} |
Version vom 28. März 2021, 22:47 Uhr
Dungeon in Ashes of Creation will range in size and will be mostly open-world.[4][5]
- Open-World dungeons will be populated to facilitate multiple groups within the dungeon.[6]
- Instanced dungeons will also be present and will cater for solo and group questlines.[6]
There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.[4] – Jeffrey Bard
Half the problem won't just be solving the dungeon, it will be solving other players too.[6] – Jeffrey Bard
Dungeon difficulty will increase the further a player ventures into the dungeon.[9]
- Mobs and mob mechanics will become more difficult.[9]
- Terrain and environmental dangers will increase.[9]
Deeper darker types of interactions will be found deeper in the dungeon.[9] – Steven Sharif
There are approximately 6 or 7 dungeons in Alpha-1.[10]
- One will almost be raid-level difficulty.[10]