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[[File:E6vdJ7yXIAMkzFO.png|thumb|450px|[[Dünzenkell Crypt]] [[Open world|open-world]] [[Dünir]] [[Dungeons|dungeon]] in [[Alpha-1]].{{web|https://twitter.com/AshesofCreation/status/1417469673050890244|Twitter - The way is shut! Trapped in this dwarven crypt.}}]] | [[File:E6vdJ7yXIAMkzFO.png|thumb|450px|[[Dünzenkell Crypt]] [[Open world|open-world]] [[Dünir]] [[Dungeons|dungeon]] in [[Alpha-1]].{{web|https://twitter.com/AshesofCreation/status/1417469673050890244|Twitter - The way is shut! Trapped in this dwarven crypt.}}]] | ||
− | [[File:Alpha0Dungeon.mp4|thumb|450px|[[Alpha-0]] [[Dünir]] [[Dünheim]] [[Dungeons|dungeon]] design by [[Michael Bacon]].{{livestream|18 | + | [[File:Alpha0Dungeon.mp4|thumb|450px|[[Alpha-0]] [[Dünir]] [[Dünheim]] [[Dungeons|dungeon]] design by [[Michael Bacon]].{{livestream|2018-01-18|16m34|mD1q3aTRcPY}}{{livestream|9 February 2018|4m42|w8eehrdIIXI}}]] |
[[Dungeons]] in [[Ashes of Creation]] will range in size and will be mostly [[Open world|open-world]].{{livestream|1 June 2017|39m21|zlcA95B122w}}{{livestream|22 May 2017|20m59|dT7KJT_NYEk}} | [[Dungeons]] in [[Ashes of Creation]] will range in size and will be mostly [[Open world|open-world]].{{livestream|1 June 2017|39m21|zlcA95B122w}}{{livestream|22 May 2017|20m59|dT7KJT_NYEk}} |
Version vom 29. August 2022, 11:13 Uhr
Dungeon in Ashes of Creation will range in size and will be mostly open-world.[4][5]
- Open-World dungeons will be populated to facilitate multiple groups within the dungeon.[6]
- Instanced dungeons will also be present and will cater for solo and group questlines.[6]
There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.[4] – Jeffrey Bard
Half the problem won't just be solving the dungeon, it will be solving other players too.[6] – Jeffrey Bard
Dungeon difficulty will increase the further a player ventures into the dungeon.[9]
- Mobs and mob mechanics will become more difficult.[9]
- Terrain and environmental dangers will increase.[9]
Deeper darker types of interactions will be found deeper in the dungeon.[9] – Steven Sharif
There are approximately 6 or 7 dungeons in Alpha-1.[10]
- One will almost be raid-level difficulty.[10]