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** The footprint of a freehold does not change with [[Node progression|node progression]].{{interview|8 July 2020|45m23|zWguiuv9iyY}}
 
** The footprint of a freehold does not change with [[Node progression|node progression]].{{interview|8 July 2020|45m23|zWguiuv9iyY}}
 
* Expansions and upgrades become available as [[Nodes|node]] [[Node progression|progression]] allows.{{livestream|16 October 2017|56m42|SXFRa5XlhOY}}
 
* Expansions and upgrades become available as [[Nodes|node]] [[Node progression|progression]] allows.{{livestream|16 October 2017|56m42|SXFRa5XlhOY}}
* Freeholds may not be sold to other players.{{livestream|26 June 2020|47m32|KesMtSOZl8k}}
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* Freeholds may not be sold to other players.{{livestream|2020-06-26|47m32|KesMtSOZl8k}}
* [[Blueprints]] are required for the construction of the [[Freehold buildings|freehold buildings]] that are used to process [[Resources|resources]] into [[Processed goods|processed goods]].{{livestream|30 June 2022|1h09m29|4sUTuUAgavE}}{{livestream|25 February 2022|1h12m27|T_pi8uuOvCY}}{{podcast|11 April 2021|40m20|kP-lOFzYkCM}}{{interview|2020-03-27|9m00|TzD_u7C8NxA}}{{livestream|5 May 2017|34m15|gcbYJllGfnQ}}
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* [[Blueprints]] are required for the construction of the [[Freehold buildings|freehold buildings]] that are used to process [[Resources|resources]] into [[Processed goods|processed goods]].{{livestream|2022-06-30|1h09m29|4sUTuUAgavE}}{{livestream|25 February 2022|1h12m27|T_pi8uuOvCY}}{{podcast|11 April 2021|40m20|kP-lOFzYkCM}}{{interview|2020-03-27|9m00|TzD_u7C8NxA}}{{livestream|5 May 2017|34m15|gcbYJllGfnQ}}
** The best [[Processing|processing]] can only be carried out on freeholds, so obtaining a freehold will require a large amount of effort.{{livestream|30 June 2022|1h08m02|4sUTuUAgavE}}  
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** The best [[Processing|processing]] can only be carried out on freeholds, so obtaining a freehold will require a large amount of effort.{{livestream|2022-06-30|1h08m02|4sUTuUAgavE}}  
*: ''If a player wants to achieve a freehold they can achieve the freehold, however the amount of effort resources and time that's required in order to achieve that freehold is a large amount. It is something that is a monumental achievement for you to to get that freehold; and the reason why is because freeholds tie in very heavily to the processing artisanship aspect. Some processing can be done in nodes, but the best processing is done on freeholds; and we want to make sure that there's a little bit of a throttle or gate on the amount of effort that's necessary to achieve that influence over the processing market.''{{livestream|30 June 2022|1h08m02|4sUTuUAgavE}}{{ndash|[[Steven Sharif]]}}
+
*: ''If a player wants to achieve a freehold they can achieve the freehold, however the amount of effort resources and time that's required in order to achieve that freehold is a large amount. It is something that is a monumental achievement for you to to get that freehold; and the reason why is because freeholds tie in very heavily to the processing artisanship aspect. Some processing can be done in nodes, but the best processing is done on freeholds; and we want to make sure that there's a little bit of a throttle or gate on the amount of effort that's necessary to achieve that influence over the processing market.''{{livestream|2022-06-30|1h08m02|4sUTuUAgavE}}{{ndash|[[Steven Sharif]]}}
** [[Inns]] and other [[Player housing|player housing]] options are available that are easier to obtain for players who do not need the [[Freehold benefits|benefits]] of a freehold.{{livestream|30 June 2022|1h09m29|4sUTuUAgavE}}
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** [[Inns]] and other [[Player housing|player housing]] options are available that are easier to obtain for players who do not need the [[Freehold benefits|benefits]] of a freehold.{{livestream|2022-06-30|1h09m29|4sUTuUAgavE}}
*: ''Just because the freehold is very difficult to attain doesn't mean that you don't have a space for housing and furniture that you can achieve through our apartment system or an inn or the static in-node housing. Those are alternate methods as well but they do not have that aspect of the best processing is done on the freehold.''{{livestream|30 June 2022|1h09m29|4sUTuUAgavE}}{{ndash|[[Steven Sharif]]}}
+
*: ''Just because the freehold is very difficult to attain doesn't mean that you don't have a space for housing and furniture that you can achieve through our apartment system or an inn or the static in-node housing. Those are alternate methods as well but they do not have that aspect of the best processing is done on the freehold.''{{livestream|2022-06-30|1h09m29|4sUTuUAgavE}}{{ndash|[[Steven Sharif]]}}
  
 
The [[Freeholds|freehold system]] interacts with multiple other systems in-game.{{livestream|16 October 2017|56m38|r701cyS3w6o}}
 
The [[Freeholds|freehold system]] interacts with multiple other systems in-game.{{livestream|16 October 2017|56m38|r701cyS3w6o}}

Version vom 29. August 2022, 11:57 Uhr

Grundbesitz in Alpha-1.[1]

The whole goal of the freehold system is to give everything a purpose and not just have it be like "oh this is my pretty design", but it's a design towards something for your character- towards something for the world.[2]Jeffrey Bard

Grundbesitz are sizable player housing plots that can be situated within the Einflussbereich (ZOI) of a Dorf (Stufe 3) or higher.[4]

  • Freeholds are limited to one per account.[5]
  • Freeholds are approximately half an acre in size.[6]
  • Expansions and upgrades become available as node progression allows.[6]
  • Freeholds may not be sold to other players.[8]
  • Blueprints are required for the construction of the freehold buildings that are used to process resources into processed goods.[9][10][11][12][13]
    • The best processing can only be carried out on freeholds, so obtaining a freehold will require a large amount of effort.[14]
    If a player wants to achieve a freehold they can achieve the freehold, however the amount of effort resources and time that's required in order to achieve that freehold is a large amount. It is something that is a monumental achievement for you to to get that freehold; and the reason why is because freeholds tie in very heavily to the processing artisanship aspect. Some processing can be done in nodes, but the best processing is done on freeholds; and we want to make sure that there's a little bit of a throttle or gate on the amount of effort that's necessary to achieve that influence over the processing market.[14]Steven Sharif
    Just because the freehold is very difficult to attain doesn't mean that you don't have a space for housing and furniture that you can achieve through our apartment system or an inn or the static in-node housing. Those are alternate methods as well but they do not have that aspect of the best processing is done on the freehold.[9]Steven Sharif

The freehold system interacts with multiple other systems in-game.[15]

  • Liveübertragung, 2020-05-29 (36:29).
  • Liveübertragung, 2020-05-29 (42:01).
  • Liveübertragung, 2020-05-29 (35:36).
  • Node series part II – the Metropolis.
  • Interview, 2018-05-11 (50:47).
  • 6.0 6.1 Liveübertragung, 2017-10-16 (56:42).
  • Interview, 2020-07-08 (45:23).
  • Liveübertragung, 2020-06-26 (47:32).
  • 9.0 9.1 9.2 Liveübertragung, 2022-06-30 (1:09:29).
  • Liveübertragung, 2022-02-25 (1:12:27).
  • Podcast, 2021-04-11 (40:20).
  • Interview, 2020-03-27 (9:00).
  • Liveübertragung, 2017-05-05 (34:15).
  • 14.0 14.1 Liveübertragung, 2022-06-30 (1:08:02).
  • 15.0 15.1 15.2 15.3 15.4 15.5 Liveübertragung, 2017-10-16 (56:38).