Inns

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Inns/public houses are default service buildings that come pre-built with nodes.[3]. Inns are also present in starting areas and as business buildings on freeholds.[4][5][1]

Inns are something that are also available even around the starting areas before you have an opportunity to go out into the node zones... It provides players with additional storage, they have some limited furniture application that are on a per-room basis depending on the type of room you rent at an inn.[4]Steven Sharif

Spielergeführte Unternehmen

Shop sign concept art.[10]

Our business owner system... grants players a meaningful existence in the world and rewards them for their persistence, dedication and survivability.[11]Steven Sharif

Spielerbehausungen

Pre-alpha Empyrean freehold homestead.[12]

Players will have the ability to survey and develop land anywhere in the world. Be a pioneer deep in the wilderness, build the home of your dreams, and work the land to cultivate resources and supplies. Alternatively, stick with civilization and safety in numbers – purchase a home within the confines of a village and watch your investment grow as that village turns into a city. Homeowners in our game will have the ability to develop their plot of land as they see fit. Focus on farming, animal husbandry, or own your very own smithy. You’ll be able to specialize your land to maximize your profits or your comfort – be sure to choose wisely.[13]

Spielerbehausungen is player-owned accommodation in the form of Apartments, Grundbesitz, Inns, and Statische Behausungen.[4][5]

A player may own up to one of each type of housing simultaneously.[15][16] Statische Behausungen and Apartments are one per server; Grundbesitz are one per account.[17]

Kunstwerke

Siehe auch

Einzelnachweise