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Template:Node elections: Unterschied zwischen den Versionen
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* This cooldown period allows players to establish [[Node citizens|citizenship]] at the village; which may require them to relinquish previous citizenship at another node.{{interview|27 March 2020|6m03|TzD_u7C8NxA}} | * This cooldown period allows players to establish [[Node citizens|citizenship]] at the village; which may require them to relinquish previous citizenship at another node.{{interview|27 March 2020|6m03|TzD_u7C8NxA}} | ||
* Following the initial cooldown, there will be a one week election process, then from that point on, elections will follow a monthly cadence.{{interview|27 March 2020|6m03|TzD_u7C8NxA}} | * Following the initial cooldown, there will be a one week election process, then from that point on, elections will follow a monthly cadence.{{interview|27 March 2020|6m03|TzD_u7C8NxA}} | ||
+ | * [[Node sieges]] may not be declared for 21 days following a [[Node advancement|node advancing]] to {{nodestage|3|Village}}. This does not apply to nodes at higher stages.{{quote|steven-mayoral-siege-cooldown.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/740030847826001990}} | ||
<blockquote>''The village stage is a unique stage because that's when the government system comes online and all other stages past village there will have already been a cadence for the election system and it will follow that cadence, but after the initial village stage is completed there will be a one week period where players have an opportunity to establish citizenship at the village that also provides for the cooldown time that is- that would be present on players leaving another node to kind of participate in in this particular node leveling up. But that after that one week period then there will be a one-week election process and then from that point moving forward will be the one month cadence that the node experiences elections on.''{{interview|27 March 2020|6m03|TzD_u7C8NxA}}{{ndash|[[Steven Sharif]]}}</blockquote> | <blockquote>''The village stage is a unique stage because that's when the government system comes online and all other stages past village there will have already been a cadence for the election system and it will follow that cadence, but after the initial village stage is completed there will be a one week period where players have an opportunity to establish citizenship at the village that also provides for the cooldown time that is- that would be present on players leaving another node to kind of participate in in this particular node leveling up. But that after that one week period then there will be a one-week election process and then from that point moving forward will be the one month cadence that the node experiences elections on.''{{interview|27 March 2020|6m03|TzD_u7C8NxA}}{{ndash|[[Steven Sharif]]}}</blockquote> |
Version vom 4. August 2020, 02:52 Uhr
Once a node has reached Dorf stage there will be a one week cooldown period before node elections begin.[2]
- This cooldown period allows players to establish citizenship at the village; which may require them to relinquish previous citizenship at another node.[2]
- Following the initial cooldown, there will be a one week election process, then from that point on, elections will follow a monthly cadence.[2]
- Node-Belagerungen may not be declared for 21 days following a node advancing to Dorf (Stufe 3). This does not apply to nodes at higher stages.[3]
The village stage is a unique stage because that's when the government system comes online and all other stages past village there will have already been a cadence for the election system and it will follow that cadence, but after the initial village stage is completed there will be a one week period where players have an opportunity to establish citizenship at the village that also provides for the cooldown time that is- that would be present on players leaving another node to kind of participate in in this particular node leveling up. But that after that one week period then there will be a one-week election process and then from that point moving forward will be the one month cadence that the node experiences elections on.[2] – Steven Sharif
Node elections occur on a monthly basis.[2][4]
- Only citizens of a node may participate in its elections.[5]
- Only node citizens may be elected mayor.[6]
- A king or queen can also become a mayor.[6]
Node-Regierungen and mayors are chosen through different methods according to the node's type.[8][9]
- Divine node mayors are elected based on the citizen who earns the most PvE favor with the node.[10][11][12][13]
- Most of the devotion-oriented tasks are going to be on an individual basis and won't utilize outside support.[14]
- Economic node mayors are elected via a blind-bid auction where the citizen bidding the most money wins.[10][11][12][13] This is a gold sink.[15]
- Bürgermeister von militärischen Nodes werden aus Bürgern der Node durch einen gladiatorähnlichen Arenakampf (Last-Man-Standing) ermittelt.[12][17][18]
- Eine Idee, welche derzeit in Erwägung gezogen wird, besteht darin, dass Spieler einen Champion ausbilden können, mit dem sie anstelle ihrer eigentlichen Charaktere in der Arena antreten werden. Diese Champions können mit Ausrüstung und Fähigkeiten via Aufträge versehen werden, sowie mit Materialien und Gold verstärkt.[19]
- Der Grund für die Champion-Idee ist die Imbalance des 1v1 PvPs im Spiel. Durch den Einsatz von Champions wird der Arenakampf ausgeglichener.[19]
- Arenakampf ist instanziert, aber das Zuschauen könnte über ein Interface implementiert werden.[20]
- Der Gewinner eines Kampfes kann das Bürgermeisteramt nicht auf einen anderen Spieler übertragen.[21]
- Wissenschaftliche Noderegierungen werden demokratisch gewählt. [12][13] Aufzeichnungen darüber, wer für wen gestimmt hat, werden nicht veröffentlicht. [22]