Alts

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Es wird eine komfortable Anzahl an Charakter-Slots für Alts (Twinks) geben.[1][2]

Es wird für Spieler eine angemessene Anzahl an Charakter-Slots geben, da wir ein Abo-Modell-Spiel sind.[2]Steven Sharif

Account

Spieler dürfen mehrere Konten besitzen, müssen sich aber an die Regeln für Multi-Boxing halten.[10]

Character slots

There will be character limits during the Alpha and Beta testing phases. These are probably going to be more relaxed than for live launch.[11]

  • Allow testing of different builds as needed.[11]
  • Provide equipment needed to test various scenarios.[11]

There will be a "comfortable" number of character slots on launch.[2]

Guild membership and alts

Ein Charakter kann nur einer Gilde zugehören.[12]

  • Alts desselben Accounts können verschiedenen Gilden beitreten.
    • Intrigen, Spionage und Informationsgewinnung sind legitime Aspekte dieses Spiels.
  • Eine Gilde hat nur einen Gildenanführer.[13]
    • Der Anführer einer Gilde kann geändert werden. Was passiert, wenn ein Gildenanführer die Gilde im Stich lässt, ist bisher ungewiss.[14]
  • Gildenanführer können den Gildenmitgliedern Auszahlungen erteilen.[15]

Player housing and alts

Spielerbehausungen Art. Verfügbartkeit. Limit.
Apartments Instanziert.[16] Dorf Stufe und höher.[17] Eines pro Server.[18]
Grundbesitz Open World.[16] Dorf Stufe und höher.[16] Einer pro Account.[18]
Statische Behausungen In-Node.[16] Dorf Stufe und höher.[16] Eine per Server.[18]
Q: Freeholds specifically are locked one per account?
A: Correct.[18]Steven Sharif
Q: If I put an alt on a different server I could have like in node housing or like at least an instanced house?
A: Correct, yes.[18]Steven Sharif

Node citizenship and alts

Spielerbehausungen grants the ability to claim citizenship of a Dorf (Stufe 3) node or higher.[20][21]

  • Citizenship tickets may also grant citizenship to certain node stages. This mechanic will be decided based on testing.[22]
  • A player can only claim citizenship to one node at a time.[23]
You can declare citizenship to only one node and when you declare that citizenship. Let's say for example, one guild perhaps wanting to kind of take all their members and have them all declare the same citizenship to a location. The longer a node exists the higher the prize it is to take and some systems with regards to crafting progression and/or rewards and bonuses or the reliquary that we haven't really touched on a lot, those systems are going to be so enticing that from an incentive standpoint it will compel other groups to either potentially break alliances or siege the city in order to take the goods that are potentially in it. So, from an incentive standpoint we have that at play. Additionally, we don't have a cap per-se that we've announced yet on the citizenship aspect of being in a node, but we do have soft caps. It becomes costlier the higher number of citizens each time one new person wants to join to be part of a node. So, there is sort of a soft cap on how many citizens one node can have and it might be that not all in the guild can participate in that area. So, there's kind of a natural divide: A pseudo faction, so to speak between who is a part of that node and who is not.[24]Steven Sharif
Your account is bound to one declared citizenship per server, which means that if you have two alts and your main character on one server you may only be a citizen of one node between those three... If you have an alt on a different server, it could be a citizen of a node as well.[27]Steven Sharif

Artisan classes and alts

Progression within the artisan tree occurs based on experience (repetition of tasks) as well as achievements of certain benchmarks within each branch (Sammeln, Verarbeitung and Handwerkskunst).[30]

  • Choosing a specific path in the skill tree allows the player an opportunity to specialize in a certain area. This encourages player inter-dependency, enhancing the artisan experience.[31]
When we reference not being masters of all that doesn't mean you're not a master within your own one of the three artisan types, which is you know crafter or gatherer, processor. You will be a master of one of those, you will not be master of the other two.[32]Steven Sharif
Q: In regards to character level and artisan level. We know that currently there are two separate things. That being said, what prevents a player from staying level one and partying up with a level 50 player to then gather level 50 resources in the high zones? That way, anyone who wants to take those resources will have to kill the gatherer who is level one and get a large amount of corruption for killing a level one as a level 50.
A: Gathering higher level resources requires significant advancement within a particular profession for that gatherable resource. So, if I'm a Miner and I want to access the highest possible mineral, I need to be a master miner; and in order to achieve the master minor status I am going to be gaining adventuring level experience through that process, because many of those quest lines, many of those achievements are facilitated through quest lines. Some of those quest lines interface with adventuring difficulties that are out in the wild at certain levels. So that's going to predicate me- that's going to be a predicate for me to achieve a certain level in order to complete some of these quest lines and achieve that master status. So you will you will likely not see the ability of a level one alt character having the access to high level mineral mining, or any other type of gatherable out there.[33]Steven Sharif

Banking and alts

Nodes entwickeln sich schnell auf die erste Stufe. Dies ermöglicht NPC-Dienstleistungen, wie den Verkauf von Waren oder die Lagerung von Gegenständen.[36]

Account management and alts

Die Accountverwaltung-Seite erlaubt die Vergabe von Crowdfunding/de Gegenständen an einzelne Charaktere:[7]

  • Skins.[8]
  • Gegenstände zwischen Charakteren bewegen, wenn sie nur für einen Charakter verfügbar sind.[39]

Mailing items to alts

CDL-1920.png
From an item standpoint obviously we can't allow mailing to include any type of resource material or raw gatherable because those are central to the gameplay and transiting through the caravan system and economic regions. But it may be possible to send completed crafted items like you know gear, equipment, stuff like that. But it's something we're still discussing.[40]Steven Sharif

Families

Families are a means to relate up to nine characters.[44][45][46]

  • Family sizes are normally limited to eight characters.[44]
  • A character may only belong to one family at a time.[44]
  • Leaving one family and joining another family will have a cooldown period in the order of days.[44]

There are costs associated with family creation and maintenance.[48]

  • Some costs are shared among the family members and other costs are specific to the family head.[48]

Siehe auch

Einzelnachweise

  1. Liveübertragung, 2017-05-15 (18:25).
  2. 2.0 2.1 2.2 Podcast, 2017-05-04 (51:52).
  3. Liveübertragung, 2021-04-30 (1:17:40).
  4. Liveübertragung, 2017-05-15 (19:15).
  5. Liveübertragung, 2021-07-30 (1:14:33).
  6. steven-cosmetic-reassignment.png
  7. 7.0 7.1 Kickstarter item application.jpg
  8. 8.0 8.1 kickstarter mounts.png
  9. Liveübertragung, 2017-05-24 (32:07).
  10. Ashes of Creation Forums - Poll + Bonus Dev Discussion - Multiboxing.
  11. 11.0 11.1 11.2 Liveübertragung, 2017-05-24 (57:00).
  12. Podcast, 2017-05-05 (47:20).
  13. Liveübertragung, 2017-05-17 (58:18).
  14. Liveübertragung, 2017-05-26 (47:35).
  15. guild payout1.png
  16. 16.0 16.1 16.2 16.3 16.4 Node series part II – the Metropolis.
  17. Steven Sharif - Clarification points from today’s stream.
  18. 18.0 18.1 18.2 18.3 18.4 Interview, 2018-05-11 (50:47).
  19. Liveübertragung, 2020-03-28 (1:02:56).
  20. Citizenship.png
  21. MMOGames interview, January 2017
  22. Liveübertragung, 2018-07-09 (27:12).
  23. Liveübertragung, 2017-05-19 (53:24).
  24. Video, 2018-04-05 (41:48).
  25. 25.0 25.1 25.2 Interview, 2020-07-29 (17:26).
  26. steven-kings-and-mayors.png
  27. 27.0 27.1 Interview, 2018-05-11 (50:05).
  28. Liveübertragung, 2020-10-30 (1:01:00).
  29. Liveübertragung, 2017-05-26 (44:52).
  30. Interview, 2021-02-07 (36:38).
  31. Liveübertragung, 2017-05-10 (6:12).
  32. Liveübertragung, 2019-07-26 (1:09:46).
  33. 33.0 33.1 33.2 Liveübertragung, 2023-04-07 (1:00:55).
  34. Liveübertragung, 2022-10-28 (1:32:38).
  35. Liveübertragung, 2020-07-31 (1:31:11).
  36. Npc vending.jpg
  37. Liveübertragung, 2019-06-28 (1:23:31).
  38. Liveübertragung, 2018-04-8 (AM) (23:18).
  39. Liveübertragung, 2017-05-26 (18:10).
  40. 40.0 40.1 40.2 40.3 Liveübertragung, 2021-01-29 (1:14:53).
  41. Video, 2018-09-06 (3:53).
  42. Liveübertragung, 2018-07-09 (50:16).
  43. steven-ah-purchases.png
  44. 44.0 44.1 44.2 44.3 Liveübertragung, 2020-07-25 (1:37:27).
  45. Liveübertragung, 2017-05-08 (48:39).
  46. weddings.jpg
  47. Liveübertragung, 2021-01-29 (1:13:04).
  48. 48.0 48.1 48.2 Liveübertragung, 2021-02-26 (1:10:28).