2019-03-16 Blog: Know Your Nodes - The Basics
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Welcome to the Know Your Nodes series. In this series, we’ll be going over all the aspects of Nodes in Ashes of Creation from the basics all the way to how government elections take place per Node type! To kick off the series, we’re going back to the basics. As a disclaimer, we want to note that our game is still in development, so all design decisions are subject to change during our Alphas and Betas. With that in mind, this series will outline our current design plan for Nodes.
Referenced by
- Academic nodes
- Akademie
- Adjacent nodes
- Architecture
- Ashes of Creation
- Ashes of Creation Wiki
- Auction house
- Gebäude
- Buying and selling
- Großstädte
- College
- Default service buildings
- Design Eckpfeiler
- Göttliche Nodes
- Wirtschaftliche Nodes
- Wirtschaft
- Emporium
- Feldlager
- Biome
- Exchange
- Expedition
- Experience
- Galleria
- Schwierigkeitsgrad des Spiels
- Inns
- Inspiration
- Führungsbefugnisse
- Stufenaufstieg
- Mayoral commissions
- Bürgermeister
- Händler
- Metropole
- Military nodes
- Mobs
- Node-to-node reputation
- Entwicklung der Node
- Vorteile von Nodes
- Node election types
- Node elections
- Node footprint
- Node-Regierungen
- Node layout and style
- Node leadership powers
- Node-Standorte
- Node mandates
- Node policies
- Node-Entwicklung
- Node-Belagerungen
- Node simulation
- Node-Stufen
- Knotenpunkt-Steuern
- Node treasury
- Arten von Nodes
- Node wars
- Nodes
- Open-World Schlachtfelder
- Spielerbehausungen
- Player stall NPCs
- Interessante Orte
- Priester
- Prozedurale Generierung
- Fortschritt
- Völker
- Erscheinungsbild der Völker
- Racial influences
- Reaktive Welt
- Gelehrte
- Server
- Service buildings
- Tavernen-NPCs
- Taxes
- Town hall
- Städte
- Unterreich-Nodes
- Unique node buildings
- University
- Vasallen-Nodes
- Dörfer
- War declarations
- Wildnis
- World manager
- Weltkarte
- Größe der Welt
- Einflussbereich
- Zones
- Zonen und Entwicklung