Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Spieler-Stände
Spieler-Stände (also called Kiosks and rental stalls) are rentable locations near the unique building in an Economic node[3], in Marktplätze (the constructible building available for placement by mayors of any Stadt (Stufe 4) node or higher), or as business buildings on freehold plots.[4][5]
- All nodes do have the ability to spawn player stalls. If you're not an economic node and you don't have a market- that's essentially your unique building- then you can construct essentially what is I guess would be called a... marketplace; and that marketplace will then come with certain services and it will come with a certain number of stalls. The economic node as I recall has the ability to construct an auction house and the auction house serves through the economic means the ability to list and sell items and that comes with additional stalls as well for the players.[5] – Steven Sharif
Renting a player stall enables players to sell items as well as provide repair and enchanting services, even when they are not online.[6]
- Player stalls are rentable by node citizens.[7]
- Player stalls may be utilized for a period of time based on the price paid to rent the stall.[6]
- Player stalls are linked to a player's warehouse.[8]
- Player stalls do not require the attendance of the character or for that character to be online.[7]
- Players are able to input required items for repair and also purchase required materials for that repair.[10]
- Player stalls may still operate during node siege declaration. This is subject to testing.[11]
- Players are not able to be attacked or robbed while occupying their player stall inside the limits of a node.[12]
- Anschlagbretter that list the items available in player stalls can be accessed from anywhere in the region.[9]
- These give the location of the stall so players can travel there and purchase the items.[9]
- Stall sales are also listed in auction houses.[13]
- This may no longer be accurate.[14]
Spieler-Stände, personal shops, and auction houses enable buying from and selling to other players.[13]
- Player merchants will not be able to be placed on ships.[15]
Spieler-Stände | Personal shops | Auction houses | |
---|---|---|---|
Cost |
| ||
Location |
|
|
|
Player presence | N/A | ||
Storage |
| ||
Advertising |
|
|
|
PvP |
|
N/A |
Business buildings
Business buildings are freehold or node buildings that provide items and services to players.[25][26][27][23][28]
- Business buildings can provide services without the owner being present.[24]
- Freehold owners are able to set permissions that grant access to the business buildings' services.[23]
- Currently freeholds have a combined maximum total of six artisan and business buildings that can be placed in addition to a homestead.[29]
- Artisan and business buildings require permits and may incur upkeep costs.[24]
- Maintaining businesses requires licensing and payments to the node your Freehold is associated with. This permitting system allows for a certain number of buildings to be constructed on a Freehold. Permits can be obtained from the same node the Freehold was certified from, and buildings that require permits will have an additional upkeep cost.[24]
Personal shops
Certificates to place Personal shops (player-owned shops) may be purchased by citizens and non-citizens from Wirtschaftliche Nodes.[14][12][16]
- These certificates allow the placement of a personal shop near the unique building in an economic node or on a freehold.[14][12][16]
- Once the economic node has reached metropolis stage, personal shops may be placed anywhere in the world.[14][16]
- When a character creates a personal shop, a billboard pops up above them with a custom advertisement message for items or services available on that character's person. Purchasers can interact directly with the character to purchase these items or services.[18]
A player shop is where you have a certificate to essentially create a shop with your character and a little billboard will pop up above you as you sit down for that shop and advertise a custom message that you want say that has to sell things and/or services that are on your person. So players can then come up to you and they can interact with you. So you reside yourself to that shop.[18] – Steven Sharif
Anschlagbretter
Anschlagbretter are available within nodes[32] and player taverns.[33]
- A market UI lists the current items available for sale in the node and in the same economic region.[34][9]
- This includes items for sale in player stalls and auction houses.[14]
- Players can't purchase directly from the market UI. Instead it gives the location of player stalls where the items may be purchased.[35]
- Encourage localized grouping.[33]
- Enable posting of jobs.[32]
- Sponsoring von Quests.[36]
Funktionen des Standes
Spieler-Stände have a visually representative aesthetic that indicates the items for sale at that stall.[37]
- For example: Potions, Fabric will be visually represented in a stall.
The number of stalls in a market scales with the node's size.[38]
Erneuerung
Spieler-Stände must be renewed regularly.[12]
- Renewal is disabled once a Node siege is declared until the siege resolved.
Treuhandsystem
- An escrow system is planned to prevent griefing in the crafting system.[39]
- We're going to have a UI... you're gonna put the resources in or they're gonna put the resources in. It'll be like an escrow system and then once [the job] is complete you'll get the item they'll get the money.[39]
PvP
Players are not able to be attacked or robbed while occupying a player stall.[12]
Player stalls may not be renewed during a siege declaration.[12]
Reparatur von Gegenständen
Reparatur von Gegenständen will cost crafting materials.[42][41][43]
- 0% durability will unequip items, increasing its repair cost.[44]
- Damaged gear can be reforged at a player stall using a portion of the materials that were necessary to craft the item.[45][10][41]
- There may be additional constraints for repairing "very unique items", such as having a crafter and recipe to effectuate repairs. This is subject to testing.[46]
- There is no limit to the number of times an item can be repaired.[47]
There will be ways to repair destructible structures (such as walls and gates) and also repair (or re-craft) siege weapons that were damaged during sieges.[48]
- There's a lot of ancillary activities that can be had during sieges... It's obviously strategy and tactics and raid-versus-raid components, but also you want to have individual contributions where players can do things during the siege to aid in the greater effort so to speak; and it doesn't require you having 50 people by your side to effectuate that influence over something. So repairs are great ways to do that. Repairs for walls, repairs for gates, being able to spawn and essentially craft the designs for specific types of siege weapons to provide those to the team.[48] – Steven Sharif
Mobil-/Webschnittstelle
Eine Begleit-App (Mobile App/Web Interface) ermöglicht Spielern, die nicht beim Spiel angemeldet sind, die Autorität über bestimmte Dienste und Mechaniken zu haben.[49][50] Einige Funktionen können nach dem Launch verfügbar sein. [51]
- Ernte Rotations.[50][51][52]
- Spieler Läden (Kioske).[51]
- Bürgermeisterlichepflichten. [51][53]
- Steuern zahlen.[51]
- Angeln (möglicherweise).[51]
- Gesellschaftsspiele (Tavernen games).[51][54]
- Benachrichtigung zu Weltereignissen.[51]
- Node Staatsbürgerschafts Benachteiligungen.[51]
- Benachritigung zumSpielerbehausungen.[51]
- Gildenführungstools wie Kalenderbenachrichtigungen sind ein mögliches Feature.[55]
- Spezifische Termine, die ihr als Erinnerungen in eurer Gilden-Benutzeroberfläche laufen lassen könnt, sind etwas, das ich auch gerne in der mobilen Companion-App verfügbar haben würde. Im Wesentlichen könnt ihr also Benachrichtigungen über ein Kalender-Update zu Gildenereignissen erhalten, die die Anführer oder Offiziere im Spiel anheften können, und euch auch Benachrichtigungen in der mobilen App geben. Das ist zumindest meine Absicht. [55] – Steven Sharif
- Einiges davon kommt vielleicht nach der Veröffentlichung … aber wir möchten, dass die Leute mit dem Spiel auf ihren Handys interagieren, wenn sie nicht am Computer sind; und wir werden so viel wie möglich tun, um das cool zu machen. [51] – Jeffrey Bard
Bildmaterial
2018-04-01
Siehe auch
Einzelnachweise
- ↑ 1.0 1.1 Ashes of Creation Instagram, 2020-08-19.
- ↑ Liveübertragung, 2020-05-29 (1:00:57).
- ↑ 3.0 3.1 3.2 3.3 3.4 Liveübertragung, 2019-05-30 (1:26:16).
- ↑ Liveübertragung, 2023-06-30 (25:05).
- ↑ 5.0 5.1 5.2 Interview, 2020-07-08 (55:05).
- ↑ 6.0 6.1 6.2 6.3 6.4 Liveübertragung, 2017-05-10 (16:36).
- ↑ 7.0 7.1 7.2 7.3 7.4
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 Liveübertragung, 2020-10-30 (1:04:59).
- ↑ 9.0 9.1 9.2 9.3 9.4 Liveübertragung, 2017-05-10 (35:16).
- ↑ 10.0 10.1
- ↑ Liveübertragung, 2020-10-30 (1:06:09).
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 12.7 12.8 Liveübertragung, 2017-10-16 (59:39).
- ↑ 13.0 13.1 13.2 13.3
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 14.8 14.9 Liveübertragung, 2020-07-31 (1:34:06).
- ↑
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5
- ↑ 17.0 17.1 17.2 17.3 Know Your Nodes: Economic Node Type.
- ↑ 18.0 18.1 18.2 18.3 18.4 Liveübertragung, 2020-10-30 (1:03:52).
- ↑ 19.0 19.1
- ↑ Interview, 2020-07-08 (57:46).
- ↑ Liveübertragung, 2020-04-30 (1:14:44).
- ↑
- ↑ 23.0 23.1 23.2 Development Update with Freehold Preview.
- ↑ 24.0 24.1 24.2 24.3 Blog: Exploring the Boundless Opportunities of Freeholds.
- ↑ Blog: Development Update with Village Node.
- ↑ Liveübertragung, 2023-08-31 (50:25).
- ↑
- ↑
- ↑ Interview, 2023-07-09 (33:55).
- ↑ Ashes of Creation Store: Confectioner’s Delight.
- ↑ Liveübertragung, 2017-05-19 (33:57).
- ↑ 32.0 32.1 Liveübertragung, 2017-10-31 (28:58).
- ↑ 33.0 33.1 The mighty beard!
- ↑ Liveübertragung, 2017-05-12 (53:08).
- ↑ Liveübertragung, 2017-05-10 (16:37).
- ↑ Liveübertragung, 2017-10-31 (30:34).
- ↑ Liveübertragung, 2017-05-10 (19:11).
- ↑ Liveübertragung, 2017-05-10 (17:47).
- ↑ 39.0 39.1 Liveübertragung, 2017-05-10 (32:22).
- ↑
- ↑ 41.0 41.1 41.2 Interview, 2020-07-19 (51:11).
- ↑ Interview, 2021-02-07 (13:14).
- ↑ Podcast, 2017-05-13 (25:55).
- ↑
- ↑ Interview, 2020-07-29 (16:46).
- ↑ Liveübertragung, 2021-05-28 (1:53:04).
- ↑ Liveübertragung, 2020-09-30 (1:01:45).
- ↑ 48.0 48.1 48.2 Liveübertragung, 2021-05-28 (1:04:29).
- ↑ Liveübertragung, 2018-01-18 (30:18).
- ↑ 50.0 50.1 Liveübertragung, 2017-11-17 (11:00).
- ↑ 51.00 51.01 51.02 51.03 51.04 51.05 51.06 51.07 51.08 51.09 51.10 Liveübertragung, 2018-05-04 (54:09).
- ↑ Liveübertragung, 2017-05-09 (28:57).
- ↑ Liveübertragung, 2017-11-17 (9:49).
- ↑ Liveübertragung, 2017-11-17 (11:53).
- ↑ 55.0 55.1 Podcast, 2020-11-15 (52:50).