- A great calamity that drove the original inhabitants from Verra (Überlieferungen).
- Player corruption gained through the PvP flagging system.
A great calamity
Long ago, the world of Verra was besieged by a great calamity. A corruption befell the land, twisting and perverting every facet of nature, spawning hideous beings of every description; from troll-like creatures to towering behemoths. Nothing escaped its touch.
Soon after the exodus, the gateways dimmed and became dormant. Centuries turned to millennia, burying them beneath myriad calamities. Over eons, history became legend, then even the great legends were at last forgotten.
Ashes of Creation Apocalypse lore
- Some unlucky citizens didn't quite make it through the gateways in time and fell back to the planet to fight for survival. This underpins the battle royale mode.
- Certain citizens are fighting for control over Castles that they believe to be last bastions of defense against the forces of corruption. This underpins the castle siege mode.
- The last stand against the forces of corruption takes place in the horde mode.
Initially you're playing the Battle Royale you're a part of the last group of survivors to try to leave Verra. And as you're leaving you get cut off. The slipstream ends and you start falling back to the planet. Now the activities that occur and the fighting amongst yourselves is a result of the influence of corruption: Corrupting your soul basically; and as we move into the Castle Siege mode that's where you see the survivors now trying to seek refuge in some of the last defendable bastions of of society. So you're kind of fighting over those for your families and your friends to get into that keep to try to ride out the storm so to say; and that's what the Castle Siege is predicated on. Then moving into the Hordes is this is now the final showdown. How long can you last? And that's kind of the narrative behind Apocalypse as a whole. – Steven Sharif
- Chapter 1 is called The Exodus. It takes part in the initial stages of the fall and sets the scene for upcoming chapters.
What happened before you came back? What did your ancestors have to go through? What did these civilizations have to endure? ... You get to experience the world of Ashes of Creation. You get to take a peek under the hood of the art assets and the style that that art will be when you play the game; and at the same time while you're doing all of that and we're hitting the servers with as many people as possible, we are continuing production and implementing new art; and we are updating those those chapters of this story; and that's what each season so speak is called for us is a chapter. In fact the first chapter of Apocalypse will be titled the Exodus. So chapter one is the Exodus and players will have an opportunity to earn unique rewards in each chapter. So that chapter's period of time is roughly ten weeks- between eight and twelve. We'll see how those go, but right now it's set for ten weeks; and every ten weeks you're going to see an introduction of new content. – Steven Sharif
Ashes of Creation Apocalypse battle royale corruption storm
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When you gain that corruption you have the potential of losing your completed items, your weapon, your armor, stuff that is very difficult to achieve; and then the other aspect of that is, that in order to deter basically players taking alternate characters and saying this is my PK alt, the more players you kill, the more corruption you gain, the higher your combat efficacy in PVP diminishes. If you're out there and you killed you know 20 players... you will not be able to perform in PVP any longer. You will need to take that character and go work off that corruption. The other aspect of corruption is that if you kill another player, who is a non-combatant and the level disparity between you and that player is great, you will gain a higher amount of corruption from that single kill. To the point where you should not be killing a level one character. – Steven Sharif
- A player’s corruption score increases with each non-combatant player killed.
- The wider the level disparity between the players, the more corruption will be gained.
- The higher the corruption score:
- The more skill and stat dampening applies (lower health and mana, lower gear proficiency), until the corrupt player ultimately becomes ineffective at combat. This dampening only affects PvP combat.
- The higher chance of dropping of carried raw materials and gear (Weapons and Armor) when the corrupted player dies.
- Corruption has a visible effect on a player’s appearance.
- A corrupt player’s location is revealed to bounty hunters on their world map.
- If a non-combatant attacks a corrupt player, the non-combatant will not flag as a combatant.
The more corruption you gain, the less effective you become in PvP and there's going to be a certain period at which point you have gained enough corruption that you're going to be gearless and you're also going to have a massive reduction in your PvP efficacy. – Steven Sharif
- An alternate way to remove corruption is through religious quests. These quests are considered time sinks.
Players with a high enough corruption score will be visible on the world and mini maps. These players will have markers posted on the map by an NPC from a Military node of at least stage 4 (Town), and will only be granted to players who have the Bounty hunter title. The accuracy of bounty hunter maps is determined by a player's progression in the bounty hunter system.
Tavernen are one of the locations that bounties will be posted. As players gain corruption, taverns may offer bounties to eliminate those players; or have a specific area cleared of problem players, thus giving a POI (point of interest) on the world map.
- A world with consequences.
- Unreal Engine Interview, 23 May 2017.
- Ashes of Creation - A world with consequences.
- Interview, 20 April 2018 (5:46).
- Livestream, 27 September 2018 (6:22).
- Livestream, 8 April 2018 (23:04).
- Livestream, 31 October 2018 (36:59).
- Livestream, 6 December 2018 (14:32).
- Livestream, 6 December 2018 (28:45).
- Livestream, 27 September 2018 (24:09).
- Podcast, 23 April 2018 (51:31).
- MMOGames interview, January 2017
- Podcast, 5 May 2017 (43:05).
- Interview, 11 May 2018 (5:05).
- Livestream, 17 November 2017 (35:20).
- Interview, February 2017 (39:33).
- Interview, 27 April 2017 (0:17).
- Livestream, 22 May 2017 (42:33).
- Livestream, 4 June 2018 (2:18).
- Interview, 20 January 2017 (06:12).
- Livestream, 24 May 2017 (48:00).
- The mighty beard!