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Ashes of Creation Apocalypse
Ashes of Creation Apocalypse (auch als APOC bezeichnet) [4] war ein kostenloses [5][5] Matchmaking-basiertes Arenaspiel mit drei Hauptmodi.[6]
Ashes of Creation Apocalypse nutzt aktionsbasierte Kämpfe. combat.[6][7][9]
- Ashes of Creation Apocalypse wird parallel zum Ashes of Creation MMORPG implementiert. [10][11]
- 6.25 km2 Kartengröße.[12]
- Die Karte des Waldes von Erinthia ist etwa 1/5 so groß wie die Originalkarte.[13]
- Es steht ein Charakter Editor zur Verfügung, der das Erstellen und Speichern von Charakteren zur Verwendung im MMORPG ermöglicht.[10]
- Richtet Spielerunterkünfte ein und bewahrt die Möbel für die Verwendung auf.[10]
Der Ashes of Creation Apocalypse battle royale early access Test endete am 10. März 2020.[14]
- Zuvor war es auf der Offiziellen the official website|Website und auf Steam zum Download verfügbar.[14]
Release-Zeitplan
Phase | Release | Estimated/Actual date |
---|---|---|
APOC | Ashes of Creation Apocalypse battle royale stress test (NDA).[16] | September 7, 2018.[17] |
Ashes of Creation Apocalypse battle royale stress test (NDA lifted).[18] | October 19, 2018.[18] | |
Ashes of Creation Apocalypse battle royale open beta.[19] | December 18, 2018.[20] | |
Ashes of Creation Apocalypse battle royale early access.[21] | September 24, 2019.[22] | |
Ashes of Creation Apocalypse castle siege mode PI closed testing.[23] | December 19, 2019.[23] | |
Ashes of Creation Apocalypse battle royale testing ends.[24] | March 10, 2020.[14] |
Ashes of Creation Apocalypse testing
Ashes of Creation Apocalypse battle royale initial testing proceeded as follows.[18][30]
- Alpha-1 testers only.[31]
- Alpha-2 testers were invited starting 2018-10-19 at 6:30PM (PDT).[18]
- Alpha-0, Beta-1 and Beta-2 testers were invited in the following weeks.[18]
- Finally, testing was opened to all registered users.[18]
Glorious Ashes Community, we are expanding our testing group this weekend to include all Alpha 2 backers. We will also be lifting the NDA for the Phase 1 Arena testing going forward. Testing tonight will be starting at around 6:30pm and will be running till Sunday evening. With intermittent maintenances during the tests. We are happy to announce the testing is going very well and we are collecting a lot of useful data. In the weeks moving forward we will begin to announce invites to all beta backers and all A0 testers, before eventually inviting all registered users.[18] – Steven Sharif
Ashes of Creation Apocalypse castle sieges and Ashes of Creation Apocalypse horde mode testing schedules will be similar.[30]
- Alpha-1 testers will test for the first month.[30]
- Alpha-2 testers will be invited following that.[30]
- All other backers will be invited afterwards.[30]
- Finally, testing will be opened to all registered users.[30]
A2 will be invited for the br mode, then we will invite all backers, then all registered users. When the castle siege mode is implemented a1 will test alone for the first month, then we will follow the same invite schedule as the br. Same for horde.[30] – Steven Sharif
Only Alpha-1 testers gain access to Alpha-1.[32]
Ashes of Creation Apocalypse limited testing sessions
Ashes of Creation Apocalypse battle royale testing resumed on Tuesday, August 20, 2019 from 11AM PDT to 11PM PDT.[33]
- Testing was open to all registered users.[33]
- The latest patch was available from the Ashes of Creation website from Monday, August 19 at 2PM PDT.[33]
- Ashes of Creation Apocalypse was available for download on Steam from Monday, August 19, 2019 at 2PM PDT.[33]
- Solo and squad game modes of battle royale were available on North American (East), European (Central), and Asian (Singapore) servers.[33]
- Players in this test were able to queue with eachother, even if they are in different regions.[33]
- Players were able to access to everything they have earned previously from their Adventurer’s path, however overall progress was be reset for this test.[33]
- This test had a placeholder "Test Compendium", with Adventurer’s paths and Legendary paths that only contain XP-related rewards.[33]
Ashes of Creation Apocalypse battle royale early access testing ended on March 10, 2020.[14]
- It was previously available for download on the official website and on Steam.[14]
Ashes of Creation Apocalypse stress test
Ashes of Creation Apocalypse testing participation.[34]
- First wave of invite emails were sent September 5, 2018.[35] Testing began September 7, 2018.[17]
- Second test wave was Thursday 13th and Friday 14th September 2018.[37]
- Third test wave invites were sent Wednesday 19th September 2018.[40]
- 3,000 additional testers were expected.[40]
- All alpha-1 testers following that.[34]
Ashes of Creation Apocalypse battle royale mode
Ashes of Creation Apocalypse battle royale (also referred to BR mode)[4] was a Battle royale testing mode consisting of up to 100 players.[6][8]
- This is a last man standing PvP combat mode.[45]
- Waffen and armor found in the world have unique skills associated with them. These interact with the terrain from defensive, offensive and utility standpoints.[45]
- Players can build buildings and structures such as watchtowers, defensive pillboxes and arcane structures.[45]
- Everything in the world apart from rocks and trees is destructible.[46]
It's going to have a lot of high octane energy and activity. It's going to be very streamable. It's going to be no NDA. There's going to be a lot of different weapons and skills that were going to be testing. Each of the weapons and armor that you can find in the world are going to have unique spells and skills associated with them that interact with the terrain from a defensive standpoint, from a utility standpoint, from an offensive standpoint. It's going to be able for you to build buildings, complete structures, watchtowers and defensive pillboxes type structures: Arcane structures. You're going to have a lot of fun activity there.[45] – Steven Sharif
Ashes of Creation Apocalypse battle royale early access testing ended on March 10, 2020.[14]
- It was previously available for download on the official website and on Steam.[14]
Ashes of Creation Apocalypse battle royale corruption storm
Corruption storm circle timings in Ashes of Creation Apocalypse battle royale.[ Zitat benötigt ]
Circle number | Duration (mm:ss) | Shrink time (mm:ss) |
---|---|---|
1 | 0:30 | 0:05 |
2 | 0:60 | 0:60 |
3 | 0:60 | 0:30 |
4 | 0:60 | 0:30 |
5 | 0:60 | 0:20 |
6 | 0:60 | 0:15 |
7 | 0:60 | 0:05 |
8 | 0:30 | ? |
Ashes of Creation Apocalypse castle siege mode
Ashes of Creation Apocalypse castle sieges are a planned Ashes of Creation Apocalypse testing mode that aims to test castle siege mechanics.[8]
- Takes place in and around large destructible castles.[16]
- Matches are expected to last thirty to thirty-five minutes. This duration can be modified by control points captured during the match.[51]
- There will be 200 players in a match (100 v 100).[6][8]
- Invite up to 20 guildmates to a match.[16]
- Klassen-Kits come into play during the testing of Ashes of Creation Apocalypse castle sieges.[52]
- The ability to host a session and challenge an opponent or guild may be present post-launch of castle siege mode.[53]
The Castle Siege mode is another example of a playable slice of the MMORPG that Apocalypse is providing early testing for. While it’s a somewhat smaller scale experience than the one you’ll have in the MMO, the overall flow of taking and defending a castle will remain similar. There’s some additional systems you’ll see in the final product, like the influence of Nodes over the available defensive emplacements, the crafting and deploying of custom siege weapons, and the summoning of siege monsters. These are all things that we’ll be adding on top of this mode upon our release of Ashes of Creation.[51] – Margaret Krohn
A potential Alpha-1 implementation of Burgbelagerungen in the MMORPG is based on Ashes of Creation Apocalypse castle sieges.[54]
Siege equipment
Ashes of Creation Apocalypse siege equipment includes ballistas, trebuchets, battering rams and potentially traps and "powder keg" type weapons.[57]
- Siege weapons available to the attacking side include Trebuchets and Battering Rams.[51]
- Siege weapons available to the defending side include Ballistas and Traps.[51]
- Siege weapons are deployable and piloted by players.[16]
With regards to alpha one phase one however in the castle siege system... what will happen is static siege equipment that's placed in the map for the attackers to utilize that will present at focal points of PvP in the match where defenders will know where to target a specific area on the field in order to attack. [58] – Steven Sharif
Ashes of Creation Apocalypse horde mode
Ashes of Creation Apocalypse horde mode is an Ashes of Creation Apocalypse testing mode where 50 players defend a city against waves of incoming NPCs and player controlled monsters.[6][7][16]
- Each wave is more difficult than the last.[16]
- Between waves, players collect experience, money and weapons to take back to their hold to defend against the next wave.[8]
- Monstermünzen enable players to join the game as part of the horde.[16]
Horde mode will include adaptive AI boss mechanics.[7] Rewards are obtained dependent on progress against these NPCs.[59]
- Coins for character upgrades.[16]
- Kosmetische Gegenstände.[59]
- Pet versions of the defeated NPCs.[59]
Horde mode will absolutely include boss mechanics, so some of the ideas behind that is going to have a wave mode of a variety of NPCs will likely include some achievable cosmetics as well in that mode depending on how far you can get and those cosmetics will include pets of the NPCs that you face, so like a little miniature version of the NPC's and we'll update those as well, that you'll have in the MMO.[59] – Steven Sharif
Horde mode is specifically for testing.[59]
- Testing the blackboard for the AI.[59]
- NPCs with different adaptive AI focuses:[59]
It's a way that we thought it would be fun to implement AI mechanics that we're looking to implement. Testing the the blackboard for the AI. Being able to have variable types of NPCs that have roles whether it be like a sniper, ranged, melee, boss, heroic different AI focuses for those monsters during interesting situations.[59] – Steven Sharif
Alpha-1 Gruppengrößen
Gruppengrößen in Ashes of Creation Apocalypse.[60]
- Ashes of Creation Apocalypse battle royale will have party sizes of up to 5.[60]
- Guild mode will have parties of raids of up to 20.[60]
- Ashes of Creation Apocalypse castle sieges will have parties of 5 within a raid, with 5 raids for each of the two teams.[60]
- Ashes of Creation Apocalypse horde mode will have a party size of 5 with a total of ten groups, making for 50 players.[60]
There will be an option in the lobby where you are capable of joining a guild based match that you can link parties together up to a maximum of twenty individuals.[60] – Steven Sharif
Ashes of Creation Apocalypse combat
Ashes of Creation Apocalypse is based on action combat.[7][9][6]
Alpha-1 Kampfziele
Action combat in Ashes of Creation Apocalypse utilizes a targeting reticle.[63]
- A hot key can be used to toggle reticle mode on and off.[63]
- Left mouse click is used for basic weapon attacks.[64]
- Right mouse click is used as a "focus" button. It can also be used to activate root motion attacks for melee.[64]
- Combat targeting uses hitbox registration in three separate regions: Upper body, lower body and head.[65]
- Certain weapons and skills have ADS (Aim Down Sights) functionality.[66][67]
There will be aim down sights. You may have seen it that you can aim down sights on weapons; and there will be scopes on like crossbows and stuff that - arcane scopes - that you can use.[66] – Steven Sharif
Some spells do have ADS. There's a long-range meteor blast that can be used from one of the spell books; and that has an arcane zoom in. It lets you zoom into a target.[67] – Steven Sharif
Alpha-1 will test hybrid action/tab combat.[7][68]
Time-to-kill
Time to kill (TTK) in Ashes of Creation will be a little bit faster than most MMOs.[70]
- Previously it was stated that the TTK was expected to be around 30 seconds to a minute.[71]
- The developers do not want one-shots in the final MMORPG.[72]
- Average non-elite mob time-to-kill for a solo player is intended to be around 6 seconds.[73]
- In the MMORPG we really don't want to see any one-shots. The time-to-kill needs to be strategic and tactical.[72] – Steven Sharif
Kopfschuss-Mechanik
Kopfschuss-Mechanik (where there is a specific hitbox for a player's head) are not planned for the Ashes of Creation MMORPG.[74][75][76]
- Headshots were a part of Ashes of Creation Apocalypse battle royale.[76]
- Previously it was stated that headshot mechanics may be implemented in the MMORPG along the lines of a higher critical chance[77][78] and that they would not be one hit kills.[77]
- Headshots in action combat are equivalent to a critical hit in tab targeted combat.[79]
- Players relying on tab skills will have a fixed critical hit chance every time they use an ability or weapon.[79]
- Players using action-based skills are going to rely on getting a head shot or hitting a critical spot on the opponent.[79]
- A Ranger skill called Headshot was introduced leading up to Alpha-2 testing.[80]
Ashes of Creation Apocalypse active blocking
Das Paladin's Might Schild in Ashes of Creation Apocalypse hatte eine eigene Hitbox mit Lebenspunkten (HP). Dieser Schild kann Projektile aktiv abwehren.[81]
- Die Entwickler sind sich noch uneinig, ob aktives blocken ein Teil des MMOs sein wird. Derzeit neigen sie eher zur traditionellen buff-orientierten universellen Schadensmilderung aber ziehen auch eine Kombination zwischen action-based blocken und dem Wasserfall Stat system in Betracht.[82]
In APOC gab es ein Schild, welches ein aktives Schildblock aktion basiertes system benutzte; die Daten, die wir daraus sammelten, verrieten uns, dass die Anzahl der Spieler, die dieses Schild wirksam und essenziell benutzten, gering war; es besteht die Sorge, dass das Implementieren eines Aktion begrenzten aktiven Schildblocks im Kontrast zu dem Traditionellem, aktivieren eines Buffs, welches eine adjustierte Schildblockrate gewährt, universell gegen einkommenden Schaden wirkt und mit den Stats der Spieler interagiert, steht. Letzteres ist etwas was wir in das hybrid Kampf System integrieren wollen.[82] – Steven Sharif
Das ist etwas, was wir weiterhin wiederholt und aktiv im unserem hybrid Kampf System testen werden. Natürlich wollen wir, dass Aktions basierte Komponenten mit dem Waterfall Stat System interagieren; es hört sich für manche wie ein Widerspruch an Aktion und Tab Elemente zu kombinieren, aber das muss es nicht. Aktion Elemente können so zum Beispiel angewandt werden - Gehen wir davon aus man benutzt das Schild um ein herangeflogenes Projektil oder eine Fähigkeit, die aus einer gewissen Zone gefeuert wurde, abzufangen. Durch das Blocken des Projektils oder der Fähigkeit erhält man 80% Schadensreduktion oder 80% Bonus physikalische Verteidigung auf das Schild; und wenn das Projektil oder die Fähigkeit außerhalb einer bestimmten Zone abgefeuert wurde und man diese abfängt, erhält man einen geringeren Bonus; und das ist was passieren würde, wenn man beispielsweise den Stat der physikalischen Verteidigung des Schildes in Betracht zieht, man fügt es als reduzierender Faktor zum eingehenden Schaden hinzu aber man erweitert das System mit dem Waterfall Stat, welcher für die Reduktion des Schadens durch Schilden verantwortlich ist, auch genannt Schildrate; dann würde man beispielsweise statt 80% Schadensreduktion 87% Schadenreduktion erhalten, weil man diesmal die persönlichen Stats in Betracht gezogen hat; und wenn ein Projektil oder eine Fähigkeit nicht in einer bestimmten Zone abgefeuert wurde ist es um 50% wirksamer satt nur um 40%. Dieses Beispiel ist nur dazu da um einen Einblick zu gewähren was es erfordert, um Skills festzulegen und um zu zeigen, wie sie Aktions basierend interagieren.[82] – Steven Sharif
Player flagging/corruption
Spieler Verderbnis was implemented in early Alpha-1 tests but was subsequently disabled.[83]
Ashes of Creation Apocalypse combat animations
Ashes of Creation Apocalypse combat animations are work-in-progress.[85]
The follow-through on some of the root animations and attacks feel a little floaty. A little sticky, yeah. So we are adjusting that as it is. Over the past month we've also seen feedback on the hitscan related to melee weapons and we've adjusted that into a cone.[85] – Steven Sharif
Ashes of Creation Apocalypse class kits
Six classes will be present in Ashes of Creation Apocalypse castle sieges and Ashes of Creation Apocalypse horde mode.[86]
- Warrior classes
- DPS classes
- Support classes
These classes relate to the trinity of classes: Tank, DPS and Support.[86][87]
- Skills/abilities are not tied specifically to weapons in castle siege mode.[88]
- It was previously stated that weapon skills are applied to augment a class' base skills.[52]
- Base class skills may be able to be selected from a host of available skills for that class based on a player's progression within that season.[52][89]
We had a little bit of an idea that we're going to explore with regards to each of the classes having a range of skills and abilities that players can customize that skill kit based on their progression within a season, let's say; and that progression can be gained from any of the modes and it would grant you the ability to customize that skill kit for the before the siege mode or the horde mode. But that's something that might come at a later date.[89] – Steven Sharif
Ashes of Creation Apocalypse classes only apply to Ashes of Creation Apocalypse castle sieges and Ashes of Creation Apocalypse horde mode.[90]
Ashes of Creation Apocalypse healing
Healing in Ashes of Creation Apocalypse will be reticle based (action targeted).[91]
- Healing skills are proximity based: Centered on self or centered on projectile impact.[92][93]
- There will be healing potion bursts (healing grenades) that will grant life to allies.[93]
- Healing is part of Klassen-Kits that come into play during the testing of Ashes of Creation Apocalypse castle sieges.[92][52]
We have a few design theories on action combat and healing to began with phase one. Part of that will be the implementation of a class system into the castle siege and horde mode of phase one. Those will be kits that play out as skills available from an action perspective. You'll be able to target in proximity, basically so positioning is going to matter. Importantly, for healers being close to the individual party members you wish to heal. Additionally, you'll have reticle based healing methods. This would be a template that could be launched in that direction as a pulse of heels or augments. So there's a lot of different systems are playing with that you'll see more of when we get to those when we get to the castle siege system and the Ashes of Creation Apocalypse horde mode.[91] – Steven Sharif
Ashes of Creation Apocalypse healing potions
- None -
Ashes of Creation Apocalypse progression
The first chapter of Apocalypse is The Exodus. It takes part in the initial stages of the fall and sets the scene for upcoming chapters.[95]
- Between 15 and 20 cosmetic rewards are earnable in every chapter.[96]
- Daily and weekly quests will allow players to gain up to 50 levels (matching the intended level cap for the Ashes of Creation MMORPG).[97]
- Advancing through these levels allows players to unlock unique cosmetic rewards, such as weapon skins.[94][97]
You're going to have an adventuring path and that adventuring path is going to come with weekly quests and daily quests that you can participate in that will be available for the Castle sieges for the Horde and for the Battle Royale; and as you complete these quests you're going to gain experience; and right now you have up to 50 levels, which matches the intended cap for Ashes of Creation. Fifty levels of the adventure path that you can advance in; and as you advance in each of these levels you're going to be unlocking certain assets, such as these weapon skins. Now the great thing about player's progress in Apocalypse is that you will share the same account from Apocalypse to Ashes of Creation the MMORPG and anything that you earn in Apocalypse will be in Ashes of Creation the MMORPG- a unique as a skin exactly: A skin that you will have access to for helping us test write Apocalypse and preparing these different Alpha and Beta stages for Ashes of Creation.[97] – Steven Sharif
Ashes of Creation Apocalypse lore
Ashes of Creation Apocalypse lore takes place during the exodus from Verra.[98][99][100]
- Some unlucky citizens didn't quite make it through the gateways in time and fell back to the planet to fight for survival.[98] This underpins the battle royale mode.[99]
- Certain citizens are fighting for control over Burgen that they believe to be last bastions of defense against the forces of corruption. This underpins the castle siege mode.[99]
- The last stand against the forces of corruption takes place in the horde mode.[99]
Initially you're playing the Battle Royale you're a part of the last group of survivors to try to leave Verra. And as you're leaving you get cut off. The slipstream ends and you start falling back to the planet. Now the activities that occur and the fighting amongst yourselves is a result of the influence of corruption: Corrupting your soul basically; and as we move into the Castle Siege mode that's where you see the survivors now trying to seek refuge in some of the last defendable bastions of of society. So you're fighting over those for your families and your friends to get into that keep to try to ride out the storm so to say; and that's what the Castle Siege is predicated on. Then moving into the Hordes is this is now the final showdown. How long can you last? And that's the narrative behind Apocalypse as a whole.[95] – Steven Sharif
Ashes of Creation Apocalypse lore is split into chapters.[95]
- Chapter 1 is called The Exodus. It takes part in the initial stages of the fall and sets the scene for upcoming chapters.[95]
What happened before you came back? What did your ancestors have to go through? What did these civilizations have to endure? ... You get to experience the world of Ashes of Creation. You get to take a peek under the hood of the art assets and the style that that art will be when you play the game; and at the same time while you're doing all of that and we're hitting the servers with as many people as possible, we are continuing production and implementing new art; and we are updating those those chapters of this story; and that's what each season so speak is called for us is a chapter. In fact the first chapter of Apocalypse will be titled the Exodus. So chapter one is the Exodus and players will have an opportunity to earn unique rewards in each chapter. So that chapter's period of time is roughly ten weeks- between eight and twelve. We'll see how those go, but right now it's set for ten weeks; and every ten weeks you're going to see an introduction of new content.[95] – Steven Sharif
Ashes of Creation Apocalypse quests
Questing in Ashes of Creation Apocalypse contains lore that gives insight to the happenings on Verra during the fall.[95]
- Daily and weekly quests allow players to gain up to 50 levels. Leveling allows players to unlock unique cosmetic rewards, such as weapon skins.[94][97]
- Days and weeks end at midnight UTC, with weeks ending on Sunday, 23:59.[102][103]
- These quests give lore that relates to the story of Verra during the fall, thousands of years before the start of the MMORPG.[94]
Ashes of Creation Apocalypse adventure paths
There are adventure paths (also known as Compendiums) in Ashes of Creation Apocalypse (Battle royale, Castle sieges, Horde mode).[94][97]
- The first chapter of Apocalypse is The Exodus. Between 15 and 20 cosmetic rewards are earnable in every chapter.[96]
- There will be an optional Legendary Path that players can purchase for USD $10 per 10 weeks.[94][96]
- The Legendary Path offers over 50 cosmetic rewards.[105][96]
- Alpha-1 backers and Intrepid pre-order pack owners will be granted a lifetime compendium (battle pass) to the Legendary path.[94][96][105][106]
- Alpha-2, Beta-1 and Beta-2 backers will have access to the first chapter's Legendary path, with over 50 cosmetics available to earn.[94][96]
- Other Kickstarter, summer backers and pre-order pack owners will receive the first chapter of the legendary path for free for 70 days. 71 different cosmetic rewards can be earned starting from December 18th.[105]
- The Legendary path will also have a shop for one-off cosmetics.[105]
- Embers can be used in Ashes of Creation Apocalypse to purchase unique cosmetics or to purchase the Legendary adventure path.[107]
- All Adventure paths in Ashes of Creation Apocalypse allow players to earn embers just for playing. Those embers will carry over into the MMORPG.[107]
Ashes of Creation Apocalypse cosmetics
Ashes of Creation Apocalypse cosmetic rewards
Fortschritts- und Erfahrungstracking für die Teilnahme an Ashes of Creation Apocalypse-Tests berechtigten Spieler, einzigartige kosmetische Belohnungen zu verdienen. Diese verdienten Belohnungen werden in die Spielerkonten bis zum Live-Start des MMORPGs übertragen. [5][109]
- Rüstungserscheinungen.[109]
- Kostüme.[5][96]
- Emotes.[5]
- Skins für Gebäude.[5]
- Möbel.[5]
- Frisuren.[96]
- Reittiere.[5][96]
- Haustiere.[110]
- Waffen Skins.[5][96][94][97]
Einer der Wege, wie wir der Community durch die Teilnahme an diesem Test etwas zurückgeben möchten, besteht darin, Fortschritte, Quests, Belohnungen für Erfolge in Apocalypse bereit zu stellen ... Es wird Belohnungen und Quests und Erfolge geben, die ihr durch eure Teilnahme und Leistung In diesem Spiel, egal ob es sich um die Burgbelagerung, den Horde-Modus oder den Battle Royale handelt, verdienen könnt. Es wird Kostüme, Reittiere, Wohnungen, Möbel, Emots und Waffen Skins geben. Viele davon sind für unser Projekt Ashes of Creation in Entwicklung. Diese werden auf das Konto im MMORPG übertragen.[5] – Steven Sharif
Das Konto, das für Apocalypse verwendet wird, ist das gleiche Konto, das für das MMORPG verwendet wird. Einzigartige Skins, die in Apocalypse verdient wurden, werden dem MMORPG als Belohnungen für die Hilfe bei der Vorbereitung auf die Phasen Alpha und Beta von Ashes of Creation hinzugefügt.[97]
- Kosmetik-Skins können nur auf Dinge angewendet werden, die bereits verdient, gecrafted oder im Ashes of Creation MMORPG gefunden wurden.[111]
- Skins, die in Apocalypse verdient wurden, können auf bestimmten Stufen, Ebenen und/oder Zugangspunkten innerhalb des MMORPG angewendet werden. [111]
Es ist also nicht so, dass du unbedingt einen Gegenstand auf Stufe eins ausrüsten kannst. Dies sind alles kosmetische Skins. Auch hier geht es nicht um das Pay-to-Win- oder Pay-to-Convenience-Leben. Was wir stattdessen tun möchten, ist, dass diese Skins, die du in Apocalypse verdient hast, wenn duAusrüstung im MMORPG verdienst, herstellst oder findes, auf bestimmten Stufen, Ebenen und/oder Zugangspunkten verfügbar sein werden. So haben wir zum Beispiel verschiedene Grade von Reittieren. Wir haben die Basis-1-Landreittiere. Wir haben die königlichen Reittiere. Wir haben die fliegenden Reittiere, wenn du Bürgermeister oder König oder Königin sein solltest. Wir haben legendäre Reittiere. Diese Reittierklassen haben verfügbare Skins, die mit diesen bestimmten Klassen verbunden sind ... Wenn du den Ramstider-Skin hast, der in Apocalypse verdient wurde, kannst du diesen auf dein erstes Landreittier anwenden, das du wahrscheinlich innerhalb de ersten fünf Leveln verdienen wirst. Wenn du jedoch zum Beispiel den Gryphon hast, der ein gleitendes Reittier sein wird oder Mitternachtsvogel kann dieser Skin nur auf ein königliches Reittier aufgetragen werden. Unsere Position ist: Du musst diese Dinge zuerst in Ashes verdienen. Um sie auf dem richtigen Mount nutzen zu können. Diese Skinns können außerhalb von Apocalypse nicht gekauft oder verdient werden. [111] – Steven Sharif
Diese Kosmetika spiegeln lore von Ashes of Creation Apocalypse,die vor Der Fall spielt.[109]
- Das Aussehen von Rüstungen wird die alten Kulturen von Verra widerspiegeln.[109]
'„Eine Sache, die wir unseren Unterstützern von Alpha One angekündigt haben, von der ich weiß, dass sie Klarheit lieben, ist, dass wir auch Fortschritts- und Erfahrungsverfolgung für die Teilnahme und Tests einschließen werden, die sie auch zu einigen einzigartigen Kosmetika berechtigen werden, die die Geschichte widerspiegeln die von "Vor der Fall" handelt. So konnten Sie einige Rüstungen erwerben, die einige der alten Kulturen von Verra widerspiegeln.Welche bei den Live-Start übertragen wird. werden.[109] – Steven Sharif
Als hätten die Vorfahren diese Kuriositäten für dich aufbewahrt.[109] – Jeffrey Bard
Beispiele einiger Kickstarter Belohnungen werden in Ashes of Creation Apocalypse enthalten sein.[112]
Ashes of Creation Apocalypse signup gift
A cosmetic sign-up gift will be implemented during Ashes of Creation Apocalypse.[113]
- This will apply to all regions and all currently registered accounts.[113]
- The gift will be a cosmetic accessory.[114]
As we prepare for the Alpha One Phase 1 deployment, we will be implementing the cosmetic gift for all regions upon sign up, and to all currently registered accounts.[113] – Steven Sharif
Weapons and armor
Waffen and Rüstung are tied to skills in Ashes of Creation Apocalypse.[115]
- Swapping between weapons will allow players to access the different skills on their hotbar.[115]
- Certain armor pieces have utility and defensive skills, such as like Camouflage, Polymorph and Battlefield wall.[115]
- Weapons are tied to one specific skill in early testing, but this may change.[116]
Weapons will have skills associated with them and they'll will rest on a hot bar and you can swap between the weapons on the hot bar and that'll allow you to access the different skills. Additionally the breastplate, the leggings: Those also have skills associated with them those are more utility and defensive abilities, such as like camouflage, polymorph, battlefield wall; that stuff. Those are on the armor pieces and then they are associated with right now the VC hotkeys for their abilities.[115] – Steven Sharif
Right now weapons are tied to one specific skill; and that's just again because we're so early in alpha 1; but well probably be changing that as we continue to iterate and test.[115] – Steven Sharif
Ashes of Creation Apocalypse item rarities
Ashes of Creation Apocalypse weapons and abilities get better with each tier.[117]
Ashes of Creation Apocalypse weapons
Ashes of Creation Apocalypse weapons each have an associated ability. Each weapon has three different tiers.[117] Ranged weapons are currently hitscan based, with the exception of Nightfall, which is projectile-based. Melee weapons are currently cone hitscan based.[121]
- APOC:Archmage's Companion
- APOC:Bonesmasher
- APOC:Bronze Axe
- APOC:Crossbow of Revealing
- APOC:Firefrost
- APOC:Greatsword of Haste
- APOC:Grimoire of the Fallen Sky
- APOC:Lifebringer
- APOC:Longbow of Miasma
- APOC:Nightfall
- APOC:Paladin's Might
- APOC:Rusty Sword
- APOC:Spiritpierce
- APOC:Stillblade
- APOC:The Drifter
- APOC:The Silencer
- APOC:Thundering Mace
- APOC:Wand of Light
Ashes of Creation Apocalypse weapon skills
- None -
Ashes of Creation Apocalypse weapon variants
Basic axe.[122] | Hallowed Bronze Axe.[123][124] | Arcanic Bronze Axe.[125][124] | Pyroclastic Bronze Axe.[126][124] | Eldritch Bronze Axe.[127][124] |
Thundering Mace.[128] | Hallowed Mace.[129][130] | Arcanic Mace.[131][130] | Pyroclastic Mace.[132][130] | Eldritch Mace.[133][130] |
Weapon use combo system status
The weapon combo system plays heavily into the weapon skill trees, which are planned for Alpha-2 and beyond.[134]
- The weapon use ability that was originally shown at PAX West 2017 was reduced to a basic form in Alpha-0.[135] The new combo system will not have the quicktime event that was seen in PAX West 2017.[136]
- A revised weapon combo system was present in Alpha-1.[136][137] This was referred to as Combo system[136], Combat skills[138], and Combat tree[139].
Ashes of Creation Apocalypse armor
Ashes of Creation Apocalypse armor comes with associated skills/abilities.[98] There are two types of armor: Upper and lower body.[141]
- APOC:Blink Boots
- APOC:Boots of Arcanic Power
- APOC:Boots of Icy Steps
- APOC:Breastplate of the Bulwark
- APOC:Breastplate of the Dark Pact
- APOC:Catfall Boots
- APOC:Invisibility Aegis
- APOC:Polymorphic Breastplate
Rüstung grants damage mitigation.[98]
- In Ashes of Creation Apocalypse battle royale armor that has lost its damage mitigation can be recharged/repaired to restore damage mitigation points.[98]
- In Ashes of Creation Apocalypse castle sieges armor can be replenished by an Engineer. There may also be items in the world or objectives that replenish armor for the entire team, such as one of the buffs for taking a control point.[142]
- In Ashes of Creation (the MMORPG) armor does not function as a pool. There will be no armor bar as seen in Ashes of Creation Apocalypse.[142]
What you're seeing currently in the Battle Royale feature of Apocalypse is you find armor and that gives you an armor pool and then you can regenerate your armor. What we're going to be experiencing in the castle siege form is each class will have a set amount of armor that they join the match with that's already full and a set amount of health that's already full. Upon losing armor you can either have your armor replenished by an Engineer or there there may be ability for you to find items that are in the world or there could be objectives that replenish armor for the entire team, such as one of the buffs for taking a control point.[142] – Steven Sharif
Ashes of Creation Apocalypse armor skills
- None -
Mana-forged armor
Manageschmiedete Rüstungssets können im Ashes of Creation MMO erhältlich sein.[143]
- Sie scheinen auch Basisvarianten von Ashes of Creation Apocalypse-Rüstungssets zu sein.[144]
Verra wird mit vielen Rüstungssets gefüllt sein, wobei jedes Set einzigartig in die Geschichte der Welt eingraviert ist. Manageschmiedete Sets sind deutlich vibrierend von leuchtender Magie, die über den Körper ihres Helden pulsiert. Wir hoffen, dass sie euch gefallen und freuen uns auf viele weitere Einblicke in die Rüstungen von Verra, die auf ihre Champions warten![145] – Margaret Krohn
Alpha-1 Modulare Rüstung
Der Basis-Look für die Figur kann ziemlich langweilig sein, aber was Steven uns vom ersten Tag an vor die Herausforderung gestellt hat, war sicherzustellen, dass sogar die Basis-Optik, das T-Shirt und die Hose, fantastisch aussehen ... Das ist deine Null-Figur, wenn du wirst... Dann kannst du hineingehen und alles anpassen, von den Schulterpolstern bis zu den Ellbogenschützern, dem Gürtel, der sie umgibt; Willst du Duellgürtel, willst du die Kleidung vorne anspannen. Jedes Stück, das du hier siehst, kann also tatsächlich am vorderen Ende anpasst werden. Also skalieren wir das von null, zehn und zwanzig hoch... Wir skalieren es hoch und wir passen es an; und dann möchte ich wirklich betonen, dass jedes dieser Aussehen, wenn Sie Fortschritte machen, anders ist. Wir verwenden nicht nur die gleichen Rüstungsteile wieder. Wir stellen einzigartige Sets her, die sich im Laufe deines Fortschritts ergänzen.[146] – Mat Broome
Ashes of Creation Apocalypse wird drei verschiedene Rüstungsthemen haben: Platte, Leder and Stoff.[147]
Du kannst tatsächlich drei verschiedene Arten von Rüstung haben: Du hast Platte, Leder und Stoff. Für jedes Rüstungsset, das wir auf jeder dieser Stufen zeigen, hast du also tatsächlich neun einzigartige Looks zur Auswahl.[147] – Mat Broome
Ashes of Creation Apocalypse potions
- None -
Alpha-1 Spielerbehausungen
Ashes of Creation Apocalypse players can establish Spielerbehausungen and save Möbel arrangements for use in the full game.[10][5]
Ashes of Creation Apocalypse character creator
Template:Ashes of Creation Apocalypse character creator
Ashes of Creation Apocalypse system requirements
Ashes of Creation Apocalypse minimum system specification.[148][149]
- Operating system: Windows 7 SP1, 64-bit
- Processor: Intel Core i3-2125 3.3GHz / AMD Phenom II X4 3.3GHz
- Memory: 6 GB
- Graphics: GeForce GTX 460 or Radeon 6870 HD with 1GB and DirectX 12
- Broadband internet connection
- 11 GB available space
Recommended specification.[148][149]
- Operating system: Windows 10, 64-bit
- Processor: Intel Core i7-6700K 4.0GHz / AMD FX-9590 4.7GHz
- Memory: 32 GB
- Graphics: GeForce GTX 970 or Radeon R9 Fury with 4GB and DirectX 12
- Broadband internet connection
- 16 GB available space
Ashes of Creation Apocalypse user interface
Die user interface (UI) und das HUD von Ashes of Creation sind auf individuelle Anpassungen ausgelegt und nicht auf Einheitslösungen ausgelegt. [154][152][155]
- Benutzer können UI-Elemente im Handumdrehen schnell anpassen, um sie an die PvX Natur des Spiels und verschiedene Kampfstile anzupassen. [154]
- Die Anpassung von UI-Elementen, insbesondere im HUD, ist ein höchster Wunschaspekt unseres UI-Teams.[154] – Steven Sharif
- Benutzer können UI Profile, speichern und laden und beispielsweise für Schlachtzüge zu einem benutzerdefinierten UI-Profil wechseln. [156]
- Eines der ersten Dinge, die wir taten, als wir anfingen, die Grundfunktionen unseres HUD-Editors zu blockieren, war, über das Speichern und Laden von Profilen zu sprechen. Wir werden Optionen haben, mit denen ich meine Benutzeroberfläche automatisch auf diese Benutzeroberfläche ändern kann, wenn ich an einem Raid teilnehme.[156] – Colby Marchi
- Die Benutzeroberfläche in Alpha-2 verfügt über Optionen zur Unterstützung des Hover-Over-Castings und der Anwendung von AoE Effekten durch Doppeltippen auf die Cursorposition.[157]
- Eines der großen Ziele unseres UI-Teams und unseres Designteams besteht darin, eine ganze Reihe verschiedener Arten von Benutzeroptionen zu ermöglichen, die sie festlegen können, da wir alle unterschiedliche Spielstile haben; Und in dieser Hinsicht gehören dazu Dinge wie das Zaubern mit dem Mauszeiger oder die Anwendung von AoE-Effekten auf die Cursorposition durch Doppeltippen – einfach viele verschiedene Optionen, weil die Leute gerne auf unterschiedliche Weise spielen.[157] – Steven Sharif
- Es ist sehr wichtig zu beachten, dass ihr in Alpha 1 keine solide UI-Präsentation sehen werdez, und das liegt daran, dass unsere UI derzeit noch in Arbeit ist.[158] – Steven Sharif
Ashes of Creation Apocalypse mini map
In Ashes of Creation gibt es eine Minimap und eine Kompass User Interface im Spiel. [160][161][162]
- Ziel ist es, Pings und andere Kommunikationsmittel über die Minikarte zu ermöglichen. [163]
Alpha-1 Kameraeinstellungen
The Ashes of Creation Apocalypse camera is a tied third-person view, over the shoulder, for the purposes of reticle specific zoom options and aim-down-sights. This is solely intended for the current action combat.[164]
The idea behind our hybrid system is going to obviously be customizable from a traditional higher up third-person view that is seen in MMORPGs; and then to have that customizable so that more action-oriented players might be able to come in closer to the character and have more feasibility there.[164] – Steven Sharif
Ashes of Creation Apocalypse hotkeys
Spieler können ihr Tastatursteuerungsschema in Ashes of Creation anpassen.[166]
- Tastenkombinationen waren noch nicht anpassbar (in Alpha-1).[167]
- Das Action targeting kann über eine Taste umgeschaltet werden, um das Maus-Targeting über ein Fadenkreuz zu ermöglichen, das einem Third-Person-Actionspiel ähnelt.[167]
- Spieler können Fähigkeiten mit Kombinationen verschiedener Tastenanschläge auslösen und dieselben Tasten als Teil verschiedener Kombinationen wiederverwenden. [168]
- Ashes of Creation Apocalypse beinhaltete eine Hotkey Anpassung.[169]
Ashes of Creation Apocalypse controller support
Das Ashes of Creation MMO wird nicht für Controller entwickelt.[171]
- Ashes of Creation Apocalypse wird möglicherweise Controller unterstützen.[172]
Controller-Unterstützung wird wahrscheinlich etwas sein, um das wir uns kümmern, sobald der Launch näher rückt.[173] – Steven Sharif
Zerstörbare Umgebung
Zerstörbare Umgebung wird ein Kernelement dessen sein, wie Spieler mit der Welt interagieren werden. Sowohl in Ashes of Creation Apocalypse als auch in dem Ashes of Creation MMORPG.[175]
We want destruction to be a very core element of how players make their way through the world.[175] – Steven Sharif
- Möglicherweise schaffen es Angreifer nicht eine Node während ihrer Belagerung zu zerstören. Stattdessen führen sie vielleicht gezielte Angriffe durch, um spezielle Service-Gebäude in der Node außer Betrieb zu setzen. Diese Gebäude können mit Belagerungswaffen und Bomben angegriffen werden.[176]
- Node-Gebäude (inklusive Player Housing) haben Lebenspunkte und können während Belagerungen beschädigt werden. Wenn Gebäude mehr als ungefähr 25% Schaden nehmen, sind jegliche NPCs oder Services von diesem Gebäude nicht verfügbar, bis dieser Schaden repariert wurde.[177]
- Wenn die Node eine Belagerung überstehen sollte, müssen die Einwohner die nötigen Ressourcen beschaffen um beschädigte Infrastruktur wieder aufzubauen und zu reparieren.[177][178]
- Große und weiter fortgeschrittene Gebäufe benätigen mehr Ressourcen um diese zu reparieren. In-Node Housing wird vermutlich die geringste Menge an Ressourcen für die Reparatur benötigen.[179]
- Spielerbehausungen, die während einer Belagerung zerstört wurden, können nicht mehr verkauft werden.[180]
- Einrichtung und Dekorationen werden erhalten und können später wieder platziert werden.[180][181][182]
You could be more precision oriented in the decision to attack a city. Let's say it's a rival node that's trying to reach a node stage five or something and you want to disable their ability for the religious system to progress so you target the temple during the attack, or you want to disable their scholars academy from reaching a higher level so that your nodes can; or you want to disable multiple buildings that allow for experience and quests to be undertaken by its citizenship, which prevents them from keeping up in pace of experience gained with your node. These can be more precision oriented and don't have to effectualize an actual takeover of the node.[176] – Steven Sharif
Ashes of Creation Apocalypse easter eggs
There is a sandal out there. We will also have prizes and achievements for finding the sandal.[183] – Steven Sharif
Ashes of Creation Apocalypse videos
- 2018-08-17 Video - Ashes of Creation Apocalypse - First Look at Action Combat
- 2018-09-01 Video - Ashes of Creation Apocalypse Alpha Gameplay
- 2018-10-31 Livestream
- 2018-12-06 Livestream
- 2018-12-06 Video - Ashes of Creation Apocalypse
- 2018-12-13 Livestream
- 2019-01-11 Livestream
- 2019-01-11 Video - Ashes of Creation Apocalypse Siege Maps Preview
- 2019-03-08 Video - Ashes of Creation Apocalypse Castle Siege Gameplay
- 2019-09-24 Video - Ashes of Creation Apocalypse early access trailer
- 2019-09-30 Apocalypse Gaming Session Late Night Edition Livestream (Part I)
- 2019-09-30 Apocalypse Gaming Session Late Night Edition Livestream (Part II)
- 2019-10-02 Apocalypse QnA and Gaming Session Late Night Edition Livestream
- 2019-10-11 Blog: Forest of Erinthia game update
- 2019-10-12 Apocalypse gaming session with some lite QnA Livestream
Ashes of Creation Apocalypse screenshots
Community guides
- The AOC Dungeon - Welcome to Verra! ... It’s Time to Break the World.
- The Ashes Post - Alpha 1 Battle Royale Guide.
Siehe auch
- Ashes of Creation Apocalypse battle royale
- Ashes of Creation Apocalypse castle sieges
- Ashes of Creation Apocalypse horde mode
- Release-Zeitplan
- Alpha-1
Externe Verweise
Einzelnachweise
- ↑ Ashes of Creation Apocalypse official site.
- ↑ 2.0 2.1 2.2 Ashes of Creation Apocalypse Early Access.
- ↑ 3.0 3.1 Video, 2019-09-24 (0:10).
- ↑ 4.0 4.1 Liveübertragung, 2018-10-31 (35:00).
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 Liveübertragung, 2018-10-31 (38:47).
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 Interview, 2018-08-24 (13:17).
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 Liveübertragung, 2018-08-17 (30:29).
- ↑ 9.0 9.1 Podcast, 2018-08-04 (1:07:59).
- ↑ 10.0 10.1 10.2 10.3 Liveübertragung, 2018-09-01 (1:05:10).
- ↑
- ↑ Liveübertragung, 2018-09-27 (9:08).
- ↑ 13.0 13.1
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6
- ↑ 15.0 15.1 15.2 15.3 Blog: Forest of Erinthia game update.
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 16.6 16.7 Liveübertragung, 2018-09-01 (54:06).
- ↑ 17.0 17.1
- ↑ 18.0 18.1 18.2 18.3 18.4 18.5 18.6
- ↑ Press release - Ashes of Creation Apocalypse Launches December 18.
- ↑
- ↑ Blog: Ashes of Creation Apocalypse heads into early access.
- ↑ @AoCApocalypse on Twitter.
- ↑ 23.0 23.1 Liveübertragung, 2019-12-17 (18:33).
- ↑ Blog: Early Access for Ashes of Creation Apocalypse Battle Royale Testing Ends.
- ↑
- ↑
- ↑
- ↑
- ↑
- ↑ 30.0 30.1 30.2 30.3 30.4 30.5 30.6
- ↑ 31.0 31.1 Liveübertragung, 2018-09-27 (9:50).
- ↑
- ↑ 33.0 33.1 33.2 33.3 33.4 33.5 33.6 33.7 33.8 Blog: Steam Announce And Play Test FAQ For Ashes of Creation Apocalypse
- ↑ 34.0 34.1 34.2
- ↑
- ↑
- ↑
- ↑
- ↑
- ↑ 40.0 40.1
- ↑ Liveübertragung, 2019-09-30 (0:10).
- ↑ Liveübertragung, 2018-10-31 (40:44).
- ↑ Video, 2019-09-27 (1:08:29).
- ↑ Liveübertragung, 2018-09-27 (11:03).
- ↑ 45.0 45.1 45.2 45.3 Liveübertragung, 2018-09-01 (56:11).
- ↑ Interview, 2018-10-20 (3:19:04).
- ↑ Liveübertragung, 2018-09-27 (24:09).
- ↑ Video, 2019-03-08 (0:00).
- ↑ Liveübertragung, 2019-10-31 (11:05).
- ↑
- ↑ 51.0 51.1 51.2 51.3 Castle Siege Overview.
- ↑ 52.0 52.1 52.2 52.3 Interview, 2018-08-17 (8:16).
- ↑ Interview, 2018-12-06 (38:10).
- ↑ Blog: Creative Director's Letter, April 14 2021
- ↑ Video, 2019-07-17 (0:00).
- ↑ Liveübertragung, 2019-01-11 (35:44).
- ↑ Interview, 2018-08-08 (20:49).
- ↑ 59.0 59.1 59.2 59.3 59.4 59.5 59.6 59.7 Interview, 2018-08-08 (4:00).
- ↑ 60.0 60.1 60.2 60.3 60.4 60.5 Interview, 2018-08-17 (18:53).
- ↑ Video, 2018-08-17 (0:01).
- ↑ Liveübertragung, 2018-09-27 (17:52).
- ↑ 63.0 63.1 Liveübertragung, 2018-07-09 (58:26).
- ↑ 64.0 64.1 Interview, 2018-08-08 (27:04).
- ↑ Interview, 2018-08-17 (3:58).
- ↑ 66.0 66.1 Interview, 2018-08-17 (4:31).
- ↑ 67.0 67.1 Interview, 2018-08-17 (6:03).
- ↑ Liveübertragung, 2018-04-8 (PM) (41:44).
- ↑ Video, 2024-01-31 (5:22).
- ↑ 70.0 70.1 Liveübertragung, 2024-01-31 (59:45).
- ↑ Interview, 2018-10-20 (3:25:46).
- ↑ 72.0 72.1 Interview, 2018-10-20 (9:10).
- ↑
- ↑ Liveübertragung, 2020-10-30 (1:15:59).
- ↑
- ↑ 76.0 76.1
- ↑ 77.0 77.1 Interview, 2018-10-21 (9:10).
- ↑ Interview, 2018-10-20 (3:25:31).
- ↑ 79.0 79.1 79.2 Liveübertragung, 2018-09-27 (34:49).
- ↑
- ↑
- ↑ 82.0 82.1 82.2 Liveübertragung, 2020-06-26 (1:19:50).
- ↑ Interview, 2018-08-08 (18:55).
- ↑ Video, 2019-06-27 (0:01).
- ↑ 85.0 85.1 Liveübertragung, 2018-10-31 (45:18).
- ↑ 86.0 86.1 86.2 Liveübertragung, 2019-01-11 (41:20).
- ↑ Interview, 2018-10-20 (11:38).
- ↑ Liveübertragung, 2019-11-22 (59:37).
- ↑ 89.0 89.1 Liveübertragung, 2019-01-11 (58:40).
- ↑ Reddit Q&A, 2019-01-8.
- ↑ 91.0 91.1 Interview, 2018-08-08 (19:40).
- ↑ 92.0 92.1 Interview, 2018-08-17 (12:05).
- ↑ 93.0 93.1 Interview, 2018-12-06 (2:04).
- ↑ 94.0 94.1 94.2 94.3 94.4 94.5 94.6 94.7 94.8 2018-12-08 Newsletter.
- ↑ 95.0 95.1 95.2 95.3 95.4 95.5 Liveübertragung, 2018-12-06 (28:45).
- ↑ 96.0 96.1 96.2 96.3 96.4 96.5 96.6 96.7 96.8 96.9 Liveübertragung, 2018-12-06 (33:55).
- ↑ 97.0 97.1 97.2 97.3 97.4 97.5 97.6 Liveübertragung, 2018-12-06 (26:12).
- ↑ 98.0 98.1 98.2 98.3 98.4 98.5 98.6 Liveübertragung, 2018-09-27 (6:22).
- ↑ 99.0 99.1 99.2 99.3 Liveübertragung, 2018-10-31 (36:59).
- ↑ Liveübertragung, 2018-12-06 (14:32).
- ↑ Liveübertragung, 2019-09-30 (55:33).
- ↑
- ↑
- ↑ Liveübertragung, 2019-09-30 (1:34:34).
- ↑ 105.0 105.1 105.2 105.3 Liveübertragung, 2018-12-06 (51:20).
- ↑
- ↑ 107.0 107.1 Liveübertragung, 2018-12-06 (1:00:52).
- ↑ Blog: October Giveaway - Free Armor of the Autumn Knight.
- ↑ 109.0 109.1 109.2 109.3 109.4 109.5 Liveübertragung, 2018-09-27 (27:27).
- ↑
- ↑ 111.0 111.1 111.2 Liveübertragung, 2018-12-06 (41:43).
- ↑
- ↑ 113.0 113.1 113.2 Ashes of Creation Forum post
- ↑
- ↑ 115.0 115.1 115.2 115.3 115.4 Interview, 2018-08-17 (6:53).
- ↑ Interview, 2018-08-17 (7:52).
- ↑ 117.0 117.1 Liveübertragung, 2018-09-27 (22:02).
- ↑ 118.0 118.1 118.2 Interview, 2018-10-20 (2:24:21).
- ↑ Liveübertragung, 2018-12-06 (30:12).
- ↑ Longsword Skins.
- ↑ Interview, 2019-01-25 (11:21).
- ↑ Liveübertragung, 2018-12-06 (26:03).
- ↑ Liveübertragung, 2018-12-06 (26:23).
- ↑ 124.0 124.1 124.2 124.3 Bronze Axe Skins.
- ↑ Liveübertragung, 2018-12-06 (28:08).
- ↑ Liveübertragung, 2018-12-06 (28:12).
- ↑ Liveübertragung, 2018-12-06 (28:19).
- ↑ Liveübertragung, 2018-12-06 (28:30).
- ↑ Liveübertragung, 2018-12-06 (28:37).
- ↑ 130.0 130.1 130.2 130.3 Thundering Mace Skins.
- ↑ Liveübertragung, 2018-12-06 (28:43).
- ↑ Liveübertragung, 2018-12-06 (28:47).
- ↑ Liveübertragung, 2018-12-06 (28:51).
- ↑ Liveübertragung, 2021-09-24 (1:19:17).
- ↑ Liveübertragung, 2018-01-18 (22:46).
- ↑ 136.0 136.1 136.2 Liveübertragung, 2020-01-30 (1:28:40).
- ↑ Podcast, 2018-05-11 (57:42).
- ↑ Interview, 2020-07-19 (53:59).
- ↑ Interview, 2020-07-18 (1:07:51).
- ↑
- ↑ Liveübertragung, 2018-09-27 (23:00).
- ↑ 142.0 142.1 142.2 Liveübertragung, 2019-01-11 (53:30).
- ↑
- ↑
- ↑ Blog: 2019-02-28 State of the Game Live-stream and Mana-forged Armor
- ↑ 146.0 146.1 Liveübertragung, 2018-08-17 (20:19).
- ↑ 147.0 147.1 Liveübertragung, 2018-08-17 (22:59).
- ↑ 148.0 148.1 Ashes of Creation Apocalypse: What are the minimum system requirements?
- ↑ 149.0 149.1 Ashes of Creation Apocalypse Open Beta on Steam.
- ↑
- ↑ Video, 2023-07-28 (37:19).
- ↑ 152.0 152.1 Liveübertragung, 2020-08-28 (1:27:01).
- ↑ Video, 2023-05-31 (0:37).
- ↑ 154.0 154.1 154.2 Liveübertragung, 2022-10-28 (3:34).
- ↑ Liveübertragung, 2017-05-05 (20:02).
- ↑ 156.0 156.1 Liveübertragung, 2023-02-24 (28:45).
- ↑ 157.0 157.1 Liveübertragung, 2022-12-02 (1:00:30).
- ↑ 158.0 158.1 Liveübertragung, 2021-06-25 (29:09).
- ↑ Blog: Creative Director's Letter, October 16 2020
- ↑ 160.0 160.1 Video, 2023-11-30 (16:58).
- ↑
- ↑ Liveübertragung, 2017-12-15 (1:09:36).
- ↑ Liveübertragung, 2021-01-29 (1:23:23).
- ↑ 164.0 164.1 Liveübertragung, 2018-09-27 (31:59).
- ↑
- ↑ Liveübertragung, 2017-05-26 (38:30).
- ↑ 167.0 167.1
- ↑ Liveübertragung, 2021-07-30 (1:10:22).
- ↑ Interview, 2018-08-08 (27:38).
- ↑ Intrepid Studios Snapchat, 2018-11-30.
- ↑ Liveübertragung, 2017-11-17 (21:24).
- ↑
- ↑ Liveübertragung, 2018-04-8 (AM) (18:04).
- ↑ 174.0 174.1 Liveübertragung, 2019-10-31 (36:20).
- ↑ 175.0 175.1 Liveübertragung, 2019-06-28 (31:15).
- ↑ 176.0 176.1 Liveübertragung, 2019-11-22 (16:56).
- ↑ 177.0 177.1 Interview, 2020-07-08 (57:46).
- ↑ Liveübertragung, 2019-11-22 (17:59).
- ↑ Interview, 2020-07-08 (59:38).
- ↑ 180.0 180.1 Liveübertragung, 2020-06-26 (1:02:12).
- ↑ Liveübertragung, 2017-07-18 (40:14).
- ↑ Liveübertragung, 2017-11-17 (47:10).
- ↑ Liveübertragung, 2018-10-31 (45:01).