Ashes of Creation Wiki

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Rassen, Klassen
Rassen, Klassen
Knotenpunkte, Wirtschaft
Knotenpunkte, Wirtschaft
Schlachtzüge, Gilden, Kampf
Schlachtzüge, Gilden, Kampf
Ausrüstung, Behausungen, Reittiere
Ausrüstung, Behausungen, Reittiere
PvP, Belagerungen, Karawanen
PvP, Belagerungen, Karawanen

Das Ziel der Ashes of Creation Wiki ist es, genaue, bestätigte Kenntnisse über Ashes of Creation zu erfassen. Die 15.848 Seiten in diesem Wiki werden jeden Tag mit den neuesten Informationen von Intrepid Studios auf dem neuesten Stand gehalten. Jeder kann zu diesem Wiki beitragen.

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Ashes of Creation

Ashes of Creation (AoC) is an upcoming MMORPG, set in a high fantasy open world.[1] Image credit: Intrepid Studios.

Wiki is a great source.[2]Steven Sharif

Informationen über die laufende Entwicklung von Ashes of Creation.

Spannende und fesselnde Geschichte

Themen, die die Vergangenheit und die Gegenwart von Verra widerspiegeln.

Reaktive Welt

Themen, die beschreiben, wie sich die Welt von Verra aufgrund der Spieleraktivität entwickelt.


Spielsysteme und -mechanismen, die die Interaktion der Spieler fördern.

We decided to focus on mechanics that bring the idea of community to the forefront. To get people to interact with each other meaningfully – not just to conquer a raid boss, or to get some coin from a faceless auction house, but to maybe save a city. A city that all the local residents had a stake in. A city that the players had spent weeks or months developing; the defense of that city, the attack on that city! Or building a world together as a community choosing our own fate with our friends. We believe that’s going to be a story far more memorable and far more meaningful to players than just about anything we can come up with.[8]

Mittel für Spieler

Systeme, die die Erfahrung der Spieler im Spiel erweitern und prägen.

We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.[9]Steven Sharif

Risiko vs. Belohnung

Aktivitäten, die mutige Abenteurer belohnen und sinnvolle Konflikt fördern.

The risk versus reward relationship, when, say for instance, you've dedicated time towards building a node and other players have dedicated that equivalent time towards sieging the node, there's going to be a pitched battle between those players... They spend that time doing this because they care passionately about having access to that content.[11]Steven Sharif


Welcome to the Ashes of Creation Wiki. The goal of this video is to introduce new editors to the wiki as well as provide background information for existing wiki users.[12]

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